BatMed Posted June 26, 2014 Report Share Posted June 26, 2014 By TEM 23 [IC Thread] [spoiler=Plot] After the death of Pegasus, the president of Industrial Illusions and the creator of the game of Duel Monsters, Gekko Tenma, Pegasus’ oldest adoptive son, takes from now on the responsibility of the most popular card game company in the world. He want to impose its presence and make an unforgettable mark in “Duel Monsters” game. So he decides to create 3 new Divine Cards, not caring what did happen to Pegasus after making the 3 Egyptian Gods, Gekko wants only to print his name in this association and become famous even more than his adoptive father. After 4 months, he finally found the perfect figures to accomplish his project: “The 3 Glorious Olympian Lords”. He travels to “Athens” to search for Sculptures of the 3 Lords. When he arrived, he goes to “Columns of the Olympian Zeus”. Unfortunately, he didn't find anything useful there. However, something there attracts him, with a strange allure, and he finds an old map. After following it, he found himself in “Necromanteion”, an ancient Greek temple of necromancy devoted to Hades. According to tradition, it was located on the banks of the Acheron River in Epirus. This site was believed by devotees to be the door to Hades, the realm of the dead. After continuing his way, guided by the map he found, he finally reaches a Gigantic Hall, that contains the statues of the 3 Deities, once he step at that hall, he hear a whisper “Behold mortal, once you get in this temple, your path shall be Dark”. As pouring water in sands, Gekko ignored the warning, and keep going and drawing 3 new artworks for his new divine cards… Unlike Pegasus, Gekko didn't have Nightmares at all, but once these 3 cards were printed for the first time, the mighty gods has appeared from the cards, claiming this mortal sands under their own controls. The poor Gekko founds himself into his worst nightmare, within only 3 days, the 3 deities had spread their armies in the whole world creating an absolute Chaos. In order to make peace in the world, Gekko tries to do the same thing with “Athena” Goddess of wisdom. After appearing, he pried and begged her for help. Athena, in order to save human race, she summons the only force that could defeat he father and her uncles: “Horakhty, the Creator of Light”, by unlocking the 3 Divine-Beasts monsters. After a war that hold on for weeks, it is ended by the death of many innocent citizens, including Gekko, and by locking the 3 deities in the Duel Monsters Spirit World, and relating their power to their cards, which mean they can only use their power during a Duel. Seeking for revenge, the 3 Gods conquer the monster Spirit realms, even the strongest monsters bow and hail the 3 Deities. Hades rules the Dark Realms (Pandemonium, Zombie World …), Poseidon in the Deepest Sea (Umi, Umiiruka, Forgotten temple of the Deep…), and Zeus rules the sky (The Sanctuary in the Sky, Mountain, Shrine of Mist Valley…). They want to seek vengeance and Rule over the Earth again, and so they won’t be threatened by the Creator of light, each one of them had kept a Divine-Beast card to himself so that Horakhty won’t be unleashed again. Now, the war between the 3 Olympian Rulers and the human race begins, the 3 gods have sent their strongest Duel monsters to Earth in order to proclaim their Lords Arrival. To face them, Athena recruits new heroes, her only hope to save the human race is by getting-back the 3 Divine-Beats cards to summon “Horakhty”, which will help them searching the 3 cards of the 3 Olympian deities, and destroy them to cut the bond between them and their existence. Human race’s Destiny relies on the coming Duels…[/spoiler] [spoiler=Rules]0. All Advanced Clause and Forum rules apply. 1. All Yugioh Cardmaker Forum Rules apply to this. 2. No godmodding or power playing. 3. No trolling, flaming, or general rudeness. 4. Everybody can have up to 2 characters, unless I say otherwise. 5. Please read what there is to read, if you have questions, please ask. 6. All IC posts require at least 4 lines of text, or roughly 100 words at standard formatting. 7. Posting in script format is forbidden. 8. No Pendulums allowed. No Numbers, no Earthbound Immortals, no signer/Duel Dragons, Rank-Up-Magics, or Rank-Up Xyzs allowed, Xyzs. No Dark Synchros / anime only cards. 9. For the members who will choose “Duel monsters” as their characters' species, it should be a human-like character. 10. Customs are allowed, post cards' lore underneath the card image. 11. Applications will be rejected for not making any sense. Please make sure your applications looks good. 12. be active. 13. If a member didn't make his/her entry within 2 Episodes, I'm allowed to control his/her character(s) in the next Episode (except if he respond in the last minutes or his absence was informed / planned in the OOC thread). If it happens again, his/her character(s) become an NPC until he appear again. 14. Have fun![/spoiler] [spoiler=Application] **Username **Name **Gender **Species: Human, Duel monster (Only existing monsters are allowed) **Age **Affiliation: Zeus, Hades, Poseidon, or Athena **Appearance: (A paragraph with at least 3 lines or a picture in a spoiler) **Personality: (A paragraph of at least 4 lines concerning their disposition, and how they interact with others.) **Biography: (A paragraph of at least 4 lines, about their backstory and what they are doing now.) **Deck: use a deck that fits your character’s affiliation. **Custom card(s) [/spoiler] [spoiler="Important Terms and Characters"] **Athena's Affiliation: Goddess of wisdom and strategy [do not confuse it with Athena (card)], one of the main protagonist in this RP. She recruits an army of humans to save their world from the invasion of the 3 Gods, and also gather some of the Rebelled Duel monsters that want to get back their territories. Since she’s originally a card, while dueling, she can activate this effect during each of her Draw Phases: Before she draws, she can pick up the top 5 cards of her deck and returns them to the top of the deck in any order. She uses a Deck Fairy “Herald” deck that include “Tethys, goddess of Light” and get benefit from its effect as much as she cans, she also uses “Archlord Kristia” to prevent her opponents from summoning their Boss cards. Her allies are each LIGHT Fairy-type / Warrior-type monsters in the game like the “Archlords”, “the Agents”, “Elemental HERO”, “Noble Knights” etc... **Zeus Affiliation: God of the Sky and thunder, he rules “the Sanctuary in the Sky”, and the Highest hills like the mist valley. Once he prove his invincibility, most of the tribes had joined him, including “Darklords”. “Mist valley”, “Gusto” and “Vylons”. As Athena, he have a special ability during Duels: During his standby Phase, he gains 100 ATK for each card on the field. He use a “Dragunity” Deck, also, “The Winged Dragon of Ra” is under Zeus’ control. **Hades Affiliation: God of the Netherworld, he rules the Dark realms. His Special ability during duels in the following: During each of his End Phases, he can target 1 of his monsters that were destroyed by battle during his turn, Special summon 1 token (type: Zombie / Attribute: Dark) that have the same name, ATK, DEF, Level, as that target. Hades allies are each Fiend and Zombie-type monster in this game. Hades uses a “Zombie World” Deck. “Obelisk the tormentor” is under Hades’ control. **Poseidon Affiliation: God of the Sea, he rules the Duel monsters spirit’s ocean, his allies are each WATER monster in the Game, his have only 1 ability: He can shuffle 1 “Poseidra, the Atlantean Dragon” from his hand, deck or graveyard to special summon 1 ”Mermail Abyssgaios” from the Extra Deck. (Since Xyz summons aren't allowed, this summon is treated as a Fusion summon between the Poseidon and Poseidra). “Slifer the Sky Dragon” is under Poseidon’s control. **Syros: male / 27 years old / Affiliation: Athena After people find themselves drowning into chaos, all the nations have teamed up with Athena, forgotten all the conflicts that were between them to save their planet. “Syros”, the one who had band together the human race and suggest to ally with goddess Athena and save the Earth, is one of the main Protagonist in this RP. He also play the roles of the commander of Athena’s armies that includes both human and Duel monsters. He runs a “Sylvan” Deck. **Phoebes: male / 50 years old / Affiliation: The three Olympian Deities A Priest that had devoted his life praying the Olympian Gods. Once he heard they were unleashed, he was more than happy because he thought that his prayers were finally accepted. When they have been defeated, he’s the one who helped them sealing the Divine-Beats monster and makes them under the 3 Deities controls. With the help of other people that allies with the 3 Olympians for their own reasons, they will invade the Earth and restart Earth’s creation under the control of the 3 Deities. Hints: Duel monsters aren't connected with their cards, like if you chose "Archlord Zerato" as your character you can include in your deck, or if someone had chosen "Masked HERO Vapor" as his character, you can include in your character's deck. [/spoiler] [spoiler="Accepted Apps"] [spoiler='Damien (Darklord Zerato) - Affiliation: Zeus'] **Username: TEM 23 **Name: Damien (Darklord Zerato) **Gender: Male **Species: Duel monster **Age: Unknown **Affiliation: Zeus [spoiler='Appearance'] [spoiler='Human form'] [/spoiler] [/spoiler] [spoiler='Personality'] Zeus' right hand, Damien in Selfish Powerful Dark Fairy who serves Zeus. He's the Leader of Zeus' troupes. However, controlling him was and stills hard for Zeus, due to Damien's Vanity. He's also very skilled and intelligent, along with a rare number of Monsters, he discovers a way to change himself to a human and be Zeus' Eyes in Earrth. Athena depends a lot on him to destroy the Olympians, because of his Pride, anyone can easily broke his loyalty and gains him to his side... That what she thinks, that is her strategy, but as far as we know... He's loyal to Zeus since he owes him his current power and rank. [/spoiler] [spoiler='Biography'] Damian, aka Darklord Zerato is the son of "Fallen Angel Lucifer". When his father was banished from the sanctuary in the sky due to his disobedience and Pride, he was captured by an Archfiend's gang to use him for a ritual when he will reach the proper age inasmuch to his hidden abilities and potentials. When the day when Damien will be scarified for that ritual to summon a wicked creature comes, a group of angels appeared and conquered the Pandemonium, saving Damien from his Death. Unknowing of his origins, those angels had taken Damien to Heaven and named him Zera. After years of training, he became, the morning star, the Lord of the Archlords Zerato. Once day, while he was at the fountain in the sky, he feels weird, they said that the sacred fountain shows your past and guides you to your real path... and that what was happened, Damien saw his past and knew his origins, he swears to seek revenge for his father... Corrupted by Darkness, the Holy Archlord transforms to a wicked damned Creature, destroying everything in his way. Stopped by Kristya, he was banned from Heaven and condemned to live in the Abyss. When the 3 Olympian Deities appear, he took advantage and joined Hades, who gives him power to revive his father in a card, however, he obtains only the Holy power that his father obtained while he was an Archlord... Right after their defeat, he abandons Hades, since he doesn't want to comeback to that Hole again, that's why he joined Zeus, who gives him the whole Power of his Father, controlling both Darkness and Light, Damien will make sure that nothing will stop him again.[/spoiler] **Deck: Simply.. Damien use a Darklord Deck that gains advantages by sending themselves to the grave and revive them lately.. **Custom card(s): New Darklords + The Sanctuary in the Abyss + Archfiend of Zera [/spoiler] [spoiler='Sirene - Affiliation: Poseidon'] **Username: TEM 23 **Name: Sirene **Gender: Female **Species: Human **Age: 16 **Affiliation: Poseidon [spoiler='Appearance'] [/spoiler] [spoiler='Personality'] A pessimist girl whose hopes and desires are dead, she doesn't have any other reasons to live in that mortal sand after her loss. She's kind, beautiful and sincere, making people fall in love with her in the first sight, however, she becomes a lethal warrior while dueling, she pours her rage on her opponents. At midnight, she gets a rest in Poseidon's secret lake of whispering, where all her cries are heard from the lake's mermaids... [/spoiler] [spoiler='Biography'] Sirene, Poseidon's Oracle, the tears of Purity... She wasn't that pessimist in the past, contrariwise, she was a girl full with life and happiness, lives with her family and friends in a small village, until the day when the army invades her country and destroys the countrysides and killing all the people she cares about. In the Orphanage, life was harmful and hard for a 14 years old girl, her beauty has caused to her many problems, serious problems. She wants to get rid of this miserable life, she wants to join the people she loves, but she wasn't courage enough to face death. When the Olympians spread chaos in this world, Poseidon heard a soft crying under the ruins, he searched the origins of that crying and then he found her, that pure beauty has cast a spell on Poseidon, even him couldn't resist it. From that day, Poseidon raises her in his Castle and tries to make her smile again, but in vain. Sirene gets sicken from waiting death, that why she joined Poseidon's army to face Death... However, he refuses, but under her insistence he cannot deny his "daughter's" wish. [/spoiler] **Deck: She uses "Ice counter" deck **Custom card(s): coming soon [/spoiler] [spoiler="Laura Easton - Affiliation: Athena"] **Username: Draconus297 **Name: Laura Easton **Gender: Female **Species: Human **Age: 19 **Affiliation: Will join Athena, starts unaffiliated ('cause I have an entry I've been waiting to use) **Appearance: Rather short- stands at 5'3". Deep azure eyes, floor-length fire-red hair, California tan ('cause I can). Always wearing some kind of heavy coat, regardless of weather. Prefers jeans. (I'm really not sure how much more I can say here- I'm brief in descriptions) **Personality: Generally hostile, but can warm up to people she respects. Absolutely sadistic when it comes to people she genuinely dislikes. Prefers to Duel quickly and efficiently, to get away from annoying people as soon as possible. When it comes down to it, lacks social skills, preferring to take advantage of people's weaknesses or threaten them if they have something she wants. While she prefers to be alone, she is nigh-addicted to roaming around outside, forcing her into contact with more people than she'd like. **Biography: By her demeanor, you'd be forgiven for assuming that her childhood was some traumatic travesty. Interestingly, however, she was given an endless supply of affection and attention from her parents, the joint heads of Easton Limited (a medium-sized player in the big business of Dueling supplies, from cards to cases to Duel Disks). However, their simultaneous suicide heaped suspicion on their only daughter, who was now sole heir to the company. She named some random ladder-climber CEO and ducked below the public's eye. In the intervening four years, Laura has used her first name exclusively, and unwittingly made a large name for herself as a Duelist, due to placing first in a tournament that featured several well-known names in attendance- she only entered the tournament due to threats from a snooping neighbor to expose her full name to the landlord unless she achieved third place or better. Once the Greek Gods began jumping off of the printed page and into her life, Laura felt compelled to take action. Of course, the potential to obtain all 3 Egyptian God Cards was part of her motivation, but still . . . [spoiler="Deck and CC"] **Deck: Damage/Heal Fire Princess x3 Prime Material Dragon x2 Penguin Soldier x2 Cliff the Trap Remover x2 Magician's Valkyria x1 The Bistro Butcher x1 White Magician Pikeru x1 Ebon Magician Curran x1 Poison of the Old Man x2 Dian Keto the Cure Master x2 Monster Reborn x1 Spell Absorption x1 Dark Snake Syndrome x1 Mystical Space Typhoon x1 Swords of Revealing Light x1 Ookazi x2 Dark Room of Nightmare x1 Fairy Meteor Crush x2 Black Pendant x3 Sword of Deep-Seated x2 Pot of Greed x1 Graceful Charity x2 Sakuretsu Armor x1 Trap Hole x2 Magic Cylinder x2 Draining Shield x2 Astral Barrier x1 Robbin' Goblin x1 Magical Thorn x1 Barrel Behind the Door x1 Michizure x2 Blasting the Ruins x3 Dust Tornado x2 **Custom card(s): Grand Theater (x1) Spell Card (Field) Every time a monster is Summoned, its controller must pay Life Points equal to half the monster's base ATK. If either player raises their Life Points, double the Life Point increase. Retrieval of the Spellbook (x2) Trap Card (Continuous) Once per turn, every turn, this card's controller may select and activate 1 of the following effects: -Select up to 2 Spell and/or Trap Cards from the Graveyard, add them to your hand. -Select up to 2 Spell and/or Trap Cards from the Graveyard, place them in top of your Deck.[/spoiler] [/spoiler] [spoiler="Skull Servant - Affiliation: Hades "] **Username: Monsoon **Name: Skull Servant **Gender: Male **Species: Duel monster **Age: 90 **Affiliation: Despite using Reptiles, he serves Hades, being a Zombie himself. [spoiler=Appearance][/spoiler] **Personality: Being as old as he is, he often acts like a wise man, despite being as dumb as a slice of bread. Always complaining about his old bones, the Skull Servant tends to be annoying around others. What's kinda funny is him sometimes trying to score with the girls, which, however, is doomed to fail. He'd love to stop fighting and just rest (not in peace, or rather pieces, though), but with the war and stuff, he is quite sad that his wish won't come true anytime soon. Interstingly enough, he, despite being a Duel Monster himself, often refers to the game as "childrens card game", an opinon which didn't budge the past 90 years and probably never will. Another part of his personality is to dislike conflict with others (speak: stronger persons) and him trying to act cool in sad moments, because he "needs to keep his face". **Biography: He is a Skull Servant. What he did in his past life? Serving. Kinda obvious and cliche, but oh well. Sometimes he says that he was once human and died as ninjas took his mommy, but that's rather him making fun of human emotions as anything else and probably not true at all. He lived his peaceful, serving life until the, to quote him, "damn annoying" gods came and did hell what not to his job, his home, and would have done it to Skull Servant's familiy, if he'd had any. Today, he's kinda ok with the situation, but is still annoyed by the bloodlust of most of the fellow servants helping Hades, his new king. Skull Servant, despite all this, knows that with a job comes responsibility, and as such, he'll try to help his new master whenever he can. Most of the times, running aroud and delivering messages is everything his life is and very likely will offer. [spoiler="Deck and CC"]**Deck: Alien CM Lockdown Monster 3x Alien Ammonite 2x Alien Kid 1x The dark "A" 2x Alien Dog 1x Alien Overlord 2x Versago the Destroyer 3x Undead HERO Abomination 2x Alienoid Chester 2x Alienoid Garzett 3x The holy Alien Scalebug Spells 2x Pot of Duality 2x Fusion Gate 2x Terraforming 1x Alienoid Worm Feast 2x A-Cell Breeding Device Traps 1x Disturbance Strategy 1x Barrel behind the Door 1x Alien Brain 1x Mirror Force 1x Bottomless Trap Hole 1x Dimensional Prison 3x Chain Material Extra Deck 3x Cosmic Fortress Gol'gar 1x Alien Eldritch 2x Alien Chaomancer 3x Elemental HERO Electrum 1x Elemental HERO Absolute Zero 1x Darkspawn Demon 2x Elemental HERO Nova Master 2x Blaze Fenix, the Burning Bombardment Bird **Custom card(s) Alien Eldritch LV 10 Machine/WIND 0/0 Card text: An Eldritch is an evil incarnation of freedom, representing all it's negative aspects. Actual card effect: 7 Reptile-Type Monsters with different Attributes There can only be 1 "Alien Eldritch" on the field. This cards card effects cannot be negated. This card is unaffected by other cards effects the turn it is summoned. This cards summon cannot be negated and cards or card effects cannot be activated in response to this cards special summon. This card cannot be tributed or used as fusion material. You can remove 2 "A"-Counters from anywhere on the field to declare a monster card name. This card gains the effects of the declared monster card (this is a quick effect). No cards or card effects can be activated in response to this cards card effect. Alien Chaomancer LV 12 Reptile/WIND 0/? 2 "Alien"-Monsters Once per turn, and only once that turn, (during either players turn, if you control no monster cards,) you can special summon this card by banishing the required fusion materials from your hand ("Polymerisation" is not needed). This card cannot attack. This card gains DEF equal to double of the fusion materials combined ATK. This card is threated as Ritualmonster while it is face-up on the field. This card is not threated as WIND-Monster. This cards summon cannot be negated and cards or card effects cannot be activated in response to this cards special summon. When this card is summoned: You can choose to threat this card as either a LIGHT or a DARK Monster, and if you do, it gains one of the following effects, depending on your choice: - LIGHT: Once per turn, during either players turn: You can tribute 1 monster you control to place A-Counters equal to it's level on 1 face-up card on the field. - DARK: Once per turn, during either players turn: You can banish 1 monster on the field, and if you do, take damage equal to it's DEF on the field. Undead HERO Abomination LV 1 Zombie/DARK 0/0 This card also counts as Machine-Type monster. This card is always treated as "Elemental Hero Bubbelman", "Elemental Hero Clayman", "Elemental Hero Burstinatrix", "Elemental Hero Avian" and "Elemental Hero Sparkman". This card cannot be destroyed by battle. Alienoid Garzett LV 6 Reptile/WATER ?/0 You can discard 1 card to special summon this card from your hand, but if you do, you cannot normal summon this turn and this cards level becomes 3. If this card is normal summoned, it gains ATK equal to 150% the original ATK of the tributed monster and gains it's effect. When your opponent draws a card(s), you can discard 1 card to draw 1 card, and if you do, neither player can draw a card(s) until your next standby phase. As long as this card is face-up on the field, face-up spell cards cannot be destroyed by card effects and neither player can set monsters (but he can summon them in face-up defense position). The dark "A" LV 4 Reptile/DARK 1000/1000 This card is also threated as Fiend-Type. When this card is in your deck, once per turn, you can discard 1 "Alien" Monster to add this card to your hand. Once per turn, if this card is banished from your hand this turn, except by it's own effect: Add it to your hand, and if you do, you cannot normal summon this turn. You can banish this card and 1 counter trap card from your hand to activate the counter trap cards effect as this cards effect if the conditions are correct. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only. This card is always threated as "Alien" card.) Alienoid Worm Feast Field Spell During either players turn, once per duel, if you control 1 "Alien Eldritch", you can activate this card from your hand, deck, graveyard or banished zone. This card and it's activation cannot be negated. This card cannot be removed from the field by the card effects of other cards. If you control no other cards than this card, destroy it. Whenever you would need to remove "A"-Counters, you can place 1 "Worm"-Counter on this card instead. If "Worm Illidan" would need to remove "Worm"-Counters from himself, he can remove them from this card instead. If this card is destroyed while there are "Worm"-Counters on it, you take 1000 Life Points damage for every single one. Alienoid Chester LV 1 Reptile/WIND 2000/0 This card cannot attack. If you synchro summoned this turn, you can special summon this card from your hand and immediately tribute it for a tribute summon. Once per turn, during your end phase, you can set 1 "Disturbance Strategy" from your graveyard. While this card is face up on the field, if you control a field spell card, this card gains the following effect: When a monster is normal summoned, banish it. During your opponents next Standby Phase, return that monster to the field in face-up attack position. The holy Alien Scalebug LV1 Reptile/EARTH 2000/0 This card cannot attack. When this card is selected as attack target, change it to defense position. You can discard this card to draw 1 card. This card is also always treated as Pyro-Type and DIVINE, FIRE, WATER, EARTH and WIND Attribute monster. While you control this face-up card, you cannot draw cards. Once per turn, you can add the top card of your graveyard to your hand. Darkspawn Demon LV12 1 Tuner and 2 or more non-tuner monsters. 4000/4000 Must be Synchro Summoned and cannot be summoned by other ways. While this card is face-up on the field, neither player can win the duel through card effects.[/spoiler] [/spoiler] [spoiler="Jacob Masuno - Affiliation: Athena"] **Username: EpicBoss99 **Name: Jacob Masuno **Gender: Male **Species: Human **Age: 19 **Affiliation: Neutral, but will soon join Athena [spoiler=Appearance][/spoiler] **Personality: Jacob is a guy who just wants to do what is best for him and the people he knows well. He honestly just wants his family to be safe and happy, and could care less about what is going on around him. Throughout his entire life, Jacob has been a care-free kind of person, just trying his best to be happy in the bleak world around him. He is also a people-pleaser, always making sure he isn't getting in anyone's way. However, after years of living in this lifestyle, this has caused him to become unsure of who he truly is. He self-deprecates often, and apologizes frequently, even when he hasn't done anything wrong. **Biography: Jacob was born into a middle-class family. He was very satisfied with his life, until he went into Middle School. He got Bullied on often, and picked up Duel Monsters to try and protect himself. It turned out that he was pretty good at it, and he used his new-found talent to make sure that the bullies around him would never pick on him again. He soon found a group of aspiring professional duelists, and began to hang out with them. Since his father was a card artist working for the company that makes Duel Monsters, he was able to make custom cards for his son as long as he paid. This was the case until Pegasus died. This was when the gods of the cards came down and killed his mother and father. Jacob soon went into hiding, trying all that he can to protect himself, trying to look for someone to fight with to protect what was left of what he loved. [spoiler="Deck and CC"] Jacob Uses an Emerald Dragon deck. (Green Indicates Custom Card) Emerald Dragon: x3 Aggressive Emerald Dragon: x2 Emerald Dragon Youth: x3 Emerald Dragon Summoner: x2 Emerald Dragon Swordswoman: x2 The Soul of an Emerald Dragon: x3 Life Point Dragon: x1 Total: 16 --- Green Dragon Ritual: x3 Defensive Absorption: x2 Mystical Space Typhoon: x2 Double Summon: x2 Instant Fusion: x1 Miracle Synchro Fusion: x1 Total: 11 --- Combined Defense Force: x2 Ultimate Defense Force: x2 Lightspeed Emerald: x3 Dark Bribe: x2 D2 Shield: x2 Mirror Force: x2 Total: 13 --- Extra Deck: Ultimate Emerald Dragon: x2 Paladin of Emerald Dragon: x3 Emerald Dragon Master: x1 Chaos Emerald Dragon: x1 Lightning Chidori: x2 Queen Dragun Djinn: x2 Emerald Dragon Protector: x2 **Custom card(s) Emerald Dragons Life Point Dragon [/spoiler] [/spoiler] [spoiler="Maha Vailo - Affiliation: Athena"] **Username: Draconus297 **Name: Maha Vailo **Gender: Male **Species: Duel Monster **Age: 36 **Affiliation: Athena [spoiler=Appearance][/spoiler] **Personality: Arrogant and old-fashioned, Maha Vailo is a firm believer in the superiority of the older monsters, and looks up to Dark Sage as a result. He hates that these Greek deities are interfering in the sacred realm that is the land of Monsters, and finds their combining the worlds shameful. He has only joined with Athena on condition she removed her brethren's interference from the world forever. His relations with other Duel Monsters are spot-on, especially if they are older, but his disdain for humans reaches the stage where he underestimates their skills and intelligence. **Biography: (I'll theorycraft something later) [spoiler="Deck and CC"] Maha Vailo x3 Magician of Faith x2 Night's End Sorcerer x1 Sword Hunter x2 Mirage Dragon x2 Mage Power x3 Sword of Deep-Seated x3 Twin Swords of Flashing Light-Tryce x2 Fairy Meteor Crush x2 Ballista of Rampart Smashing x1 Mystical Space Typhoon x1 Fairy of the Spring x2 Lightning Vortex x1 Monster Reborn x1 Hidden Book of Spell x2 Dust Tornado x2 Collected Power x1 Dark Bribe x1 Bottomless Trap Hole x1 Graverobber's Retribution x1 Flamvell Uruquizas x1 **Custom card(s): Link//Chain Mask (x3) Spell Card (Equip) When this card is activated, do not leave it in a Spell and Trap Card Zone- place it underneath the equipped monster. If the equipped monster is destroyed, move this card to another face-up monster on your side of the field. Every time a Spell Card is activated, place a Link Counter on this card. The equipped monster gains 100 DEF for every Link Counter on this card. Once per turn, you may remove one Link Counter from this card to reduce the ATK and DEF of one monster on the field to 0. Link//Chain Sword (x3) Spell Card (Equip) When this card is activated, do not leave it in a Spell and Trap Card Zone- place it underneath the equipped monster. If the equipped monster is destroyed, move this card to another face-up monster on your side of the field. Every time a Spell Card is activated, place a Link Counter on this card. The equipped monster gains 100 ATK for every Link Counter on this card. Once per turn, you may remove one Link Counter from this card to Special Summon one monster from your hand with less ATK than the equipped monster. Link//Chain Cloak (x3) Spell Card (Equip) When this card is activated, do not leave it in a Spell and Trap Card Zone- place it underneath the equipped monster. If the equipped monster is destroyed, move this card to another face-up monster on your side of the field. Every time a Spell Card is activated, place a Link Counter on this card. A monster equipped with this card cannot be targeted by card effects, except the effects of "Link//Chain" cards or monsters equipped with a "Link//Chain" Equip Spell Card. You may remove two Link Counters from this card to negate and banish any one card on your opponent's side of the field. Link//Chain Rejuvination (x1) Spell Card (Quick-Play) Remove 5 Link Counters from "Link//Chain" cards you control to shuffle your Graveyard into your Deck. Link//Chain Burst (x1) Trap Card Discard three cards from your hand to the Graveyard and remove 10 Link Counters from "Link//Chain" cards you control to banish all cards on your opponent's side of the field.[/spoiler] [/spoiler] [spoiler="Eria - Affiliation: Poseidon"]Username: Aqua Hina Name: Eria the Water Charmer Gender: F Species: Duel Monster Age: 14 Affiliation: Poseidon [spoiler=Appearance] [spoiler='Appearance as human'] [/spoiler] [/spoiler] [spoiler='Personality']Eria was a calm and serene Water-user. She used to being carefree, before she learned her magic and dueling skill from Doriado and became more responsible. In dueling, she usually analyze her opponent's strategies before taking her actions. After rescued by Poseidon, Eria joined his army, just because she felt she owe him, and became his right hand, as her ability to disguise herself as a common human girl and gathering information from human society is invaluable for him, not to mention her dueling skill and water magic. But while following Poseidon's command, Eria slowly doubts his righteousness...[/spoiler] [spoiler='Biography']Eria was one of the charmers, the specialists in each attribute's magic who can even enchanting the monsters with their attribute to serve them. After separated from other charmers, she joined Gishki, the ritual experts. One day, she was tricked by Gishki Noellia and was trapped in the ritual that sealing her power within the wild monster to create Evigishki Mind Augus, but at that time, the 3 Olympion gods' invasion has started. During the ritual, Poseidon suddenly attacked Gishki, interrupted the ritual and coincidentally saved Eria, Seeing her potential, Poseidon asked Eria to joined his army, and to make her owe him even more, Poseidon searched and found Gagagigo, who seperated from Eria when she joined Gishki, and reunite them again. After Eria joined his army, Poseidon gave her "Oceanus", the card that believed to be created by Poseidon himself. There's a rumor that she also acquired some hidden special ability at that time.[/spoiler] [spoiler='Deck and CC'] Eria use Eria Deck, based on Summoning herself and her advance forms like "Familiar Possessed - Eria" and using support Spell/Trap for the said monster(s). The deck's good point was Deck interaction strategy, many of her Spell/Traps can be directly activated from the deck when various conditions are met, similar to how she usually Summon her Familiar Possessed. Eria also has a copy of "Oceanus, Avatar of Poseidon" as her hidden trump card. [spoiler='Oceanus, Avatar of Poseidon'] This card gains 100 ATK for each card in your hand. You can send 1 WATER monster from your Deck to the Graveyard; Special Summon this card (from your hand). If this card in sent from the field to the Graveyard: You can target 1 WATER monster in your Graveyard, except "Oceanus, Avater of Poseidon"; Special Summon that target. You can only control 1 "Oceanus, Avatar of Poseidon". [/spoiler] [spoiler='Magical Bolt'] Destroy 1 card on the field. You must have a total of 5 or more Spellcaster-Type monsters and/or Normal Spell Cards in your Graveyard to resolve this effect. If you control a Level 4 or lower Special Summoned Spellcaster-Type monster: You can send this card from your Deck to the Graveyard; activate its effect. You can only send "Magical Bolt" to the Graveyard once per turn this way. [/spoiler] [spoiler='Torrential Enhancing'] Target 1 WATER monster you control; this turn, it gains 1000 ATK, also each time it inflicts battle damage to your opponent: You can send 1 card your opponent controls or in their hand to the Graveyard. If you control a face-up Special Summoned "Eria" monster: You can send this card from your Deck to the Graveyard; activate its effect. You can only send "Torrential Enhancing" to the Graveyard once per turn this way. [/spoiler] [spoiler='Possessing Preparation'] If you control 2 or more face-up monsters with the same attribute: Draw 1 card, and if you do, the Special Summon of the next monster you would Summon cannot be negated, also your opponent cannot activate cards or effects when it is Special Summoned. Monsters Special Summoned from your Extra Deck during this turn have their effects negated. If you control a face-up "Charmer" monster and another face-up monster with the same Attribute: You can send this card from your Deck to the Graveyard; activate its effect. You can only send "Possessing Preparation" to the Graveyard once per turn this way. [/spoiler] [/spoiler] [/spoiler] [spoiler='Junk Warrior - Affiliation: Athena'] Username: Envoy of Twilight Name: Junk Warrior Gender: Male Species: Duel Monster Age: ? Affiliation: Athena [spoiler='Appearance'] [/spoiler] Personality: Junk Warrior was always someone who was easily looked-up-to. With an unwavering passion for justice, it is impossible to deter him from something he sets his mind to. A father figure in a sense, he takes great pride in giving advice to those he deems are in need of it. He is confident, but not cocky. Aware of his limits, that doesn't stop him from doing his best. Nothing could force him to give up, even if death was certain. Biography: In the world of Duel Monsters, Junk Warrior was always viewed as an underrated seeker of justice; he and his Junk brethren would do daily patrols of their territory, seeking anything that may be amiss. Not a ruler, but an enforcer, Junk Warrior was respected and loved by his comrades, and feared by those that dared face him and his Junk brothers in battle. Not much had changed in his life, that is, until he was thrust into the madness of the current situation with the Greek Gods. Hearing Athena's call, and thinking about it for a while, he decided to help. Led onward by his sense of duty, his comrades have joined with him in the form of a deck. He shall help Athena in the quest to stop this madness. Deck: Junk Deck Custom card(s): N/A [/spoiler] [/spoiler] Link to comment Share on other sites More sharing options...
Draconus297 Posted June 26, 2014 Report Share Posted June 26, 2014 Slapping on a reserved sticker here. Once I can type for long periods again, I'll submit both my apps- I already have a solid plan as to how I will go about this, and who I will use. Link to comment Share on other sites More sharing options...
BatMed Posted June 26, 2014 Author Report Share Posted June 26, 2014 Slapping on a reserved sticker here. Once I can type for long periods again, I'll submit both my apps- I already have a solid plan as to how I will go about this, and who I will use. Go ahead... I'm kinda exiting since it's my first RP :P Link to comment Share on other sites More sharing options...
Draconus297 Posted June 26, 2014 Report Share Posted June 26, 2014 Well, you can join mine (link in my sig) while you wait for other applicants. Link to comment Share on other sites More sharing options...
BatMed Posted June 26, 2014 Author Report Share Posted June 26, 2014 bump, cause I need more Role Players... Link to comment Share on other sites More sharing options...
BatMed Posted June 27, 2014 Author Report Share Posted June 27, 2014 Well, you can join mine (link in my sig) while you wait for other applicants. sure + Bump :( Link to comment Share on other sites More sharing options...
BatMed Posted June 27, 2014 Author Report Share Posted June 27, 2014 I just might get in on this. Give me a few minutes to get some practice in on a fighting game of mine, then I'll start working on a character or two. EDIT: After reviewing the other things I have to do daily or bi-daily, I have to say I've got too much going on to join. Sorry about that. I do with your RP the best, though, as it seems interesting :D Well, I'll more than happy if you join us ^_^ Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted June 27, 2014 Report Share Posted June 27, 2014 Seems like a YGO ripoff of Saint Seiya. Not that that's a bad thing. However, the formatting of the OP, especially those rules, look strangely familiar... Link to comment Share on other sites More sharing options...
BatMed Posted June 27, 2014 Author Report Share Posted June 27, 2014 Seems like a YGO ripoff of Saint Seiya. Not that that's a bad thing. However, the formatting of the OP, especially those rules, look strangely familiar... well, you know, some of the rules were copied from your thread :P Lol Link to comment Share on other sites More sharing options...
Draconus297 Posted June 27, 2014 Report Share Posted June 27, 2014 Holy shit. A Level 6. *throws confetti* Oh, just so you know for future reference, I plan on using a (relatively) normal Duelist, and a Duel Monster. 'Cause I like shaking things up. Link to comment Share on other sites More sharing options...
BatMed Posted June 27, 2014 Author Report Share Posted June 27, 2014 Holy s***. A Level 6. *throws confetti* Oh, just so you know for future reference, I plan on using a (relatively) normal Duelist, and a Duel Monster. 'Cause I like shaking things up. sure, I'm waiting for your apps ;) Link to comment Share on other sites More sharing options...
Draconus297 Posted June 28, 2014 Report Share Posted June 28, 2014 **Username: Draconus297 **Name: Laura Easton **Gender: Female **Species: Human **Age: 19 **Affiliation: Will join Athena, starts unaffiliated ('cause I have an entry I've been waiting to use) **Appearance: Rather short- stands at 5'3". Deep azure eyes, floor-length fire-red hair, California tan ('cause I can). Always wearing some kind of heavy coat, regardless of weather. Prefers jeans. (I'm really not sure how much more I can say here- I'm brief in descriptions) **Personality: Generally hostile, but can warm up to people she respects. Absolutely sadistic when it comes to people she genuinely dislikes. Prefers to Duel quickly and efficiently, to get away from annoying people as soon as possible. When it comes down to it, lacks social skills, preferring to take advantage of people's weaknesses or threaten them if they have something she wants. While she prefers to be alone, she is nigh-addicted to roaming around outside, forcing her into contact with more people than she'd like. **Biography: By her demeanor, you'd be forgiven for assuming that her childhood was some traumatic travesty. Interestingly, however, she was given an endless supply of affection and attention from her parents, the joint heads of Easton Limited (a medium-sized player in the big business of Dueling supplies, from cards to cases to Duel Disks). However, their simultaneous suicide heaped suspicion on their only daughter, who was now sole heir to the company. She named some random ladder-climber CEO and ducked below the public's eye. In the intervening four years, Laura has used her first name exclusively, and unwittingly made a large name for herself as a Duelist, due to placing first in a tournament that featured several well-known names in attendance- she only entered the tournament due to threats from a snooping neighbor to expose her full name to the landlord unless she achieved third place or better. Once the Greek Gods began jumping off of the printed page and into her life, Laura felt compelled to take action. Of course, the potential to obtain all 3 Egyptian God Cards was part of her motivation, but still . . . **Deck: Damage/Heal Fire Princess x3 Prime Material Dragon x2 Penguin Soldier x2 Cliff the Trap Remover x2 Magician's Valkyria x1 The Bistro Butcher x1 White Magician Pikeru x1 Ebon Magician Curran x1 Poison of the Old Man x2 Dian Keto the Cure Master x2 Monster Reborn x1 Spell Absorption x1 Dark Snake Syndrome x1 Mystical Space Typhoon x1 Swords of Revealing Light x1 Ookazi x2 Dark Room of Nightmare x1 Fairy Meteor Crush x2 Black Pendant x3 Sword of Deep-Seated x2 Pot of Greed x1 Graceful Charity x2 Sakuretsu Armor x1 Trap Hole x2 Magic Cylinder x2 Draining Shield x2 Astral Barrier x1 Robbin' Goblin x1 Magical Thorn x1 Barrel Behind the Door x1 Michizure x2 Blasting the Ruins x3 Dust Tornado x2 **Custom card(s): Grand Theater (x1) Spell Card (Field) Every time a monster is Summoned, its controller must pay Life Points equal to half the monster's base ATK. If either player raises their Life Points, double the Life Point increase. Retrieval of the Spellbook (x2) Trap Card (Continuous) Once per turn, every turn, this card's controller may select and activate 1 of the following effects: -Select up to 2 Spell and/or Trap Cards from the Graveyard, add them to your hand. -Select up to 2 Spell and/or Trap Cards from the Graveyard, place them in top of your Deck. Link to comment Share on other sites More sharing options...
BatMed Posted June 28, 2014 Author Report Share Posted June 28, 2014 **Username: Draconus297 **Name: Laura Easton **Gender: Female **Species: Human **Age: 19 **Affiliation: Will join Athena, starts unaffiliated ('cause I have an entry I've been waiting to use) **Appearance: Rather short- stands at 5'3". Deep azure eyes, floor-length fire-red hair, California tan ('cause I can). Always wearing some kind of heavy coat, regardless of weather. Prefers jeans. (I'm really not sure how much more I can say here- I'm brief in descriptions) **Personality: Generally hostile, but can warm up to people she respects. Absolutely sadistic when it comes to people she genuinely dislikes. Prefers to Duel quickly and efficiently, to get away from annoying people as soon as possible. When it comes down to it, lacks social skills, preferring to take advantage of people's weaknesses or threaten them if they have something she wants. While she prefers to be alone, she is nigh-addicted to roaming around outside, forcing her into contact with more people than she'd like. **Biography: By her demeanor, you'd be forgiven for assuming that her childhood was some traumatic travesty. Interestingly, however, she was given an endless supply of affection and attention from her parents, the joint heads of Easton Limited (a medium-sized player in the big business of Dueling supplies, from cards to cases to Duel Disks). However, their simultaneous suicide heaped suspicion on their only daughter, who was now sole heir to the company. She named some random ladder-climber CEO and ducked below the public's eye. In the intervening four years, Laura has used her first name exclusively, and unwittingly made a large name for herself as a Duelist, due to placing first in a tournament that featured several well-known names in attendance- she only entered the tournament due to threats from a snooping neighbor to expose her full name to the landlord unless she achieved third place or better. Once the Greek Gods began jumping off of the printed page and into her life, Laura felt compelled to take action. Of course, the potential to obtain all 3 Egyptian God Cards was part of her motivation, but still . . . **Deck: Damage/Heal Fire Princess x3 Prime Material Dragon x2 Penguin Soldier x2 Cliff the Trap Remover x2 Magician's Valkyria x1 The Bistro Butcher x1 White Magician Pikeru x1 Ebon Magician Curran x1 Poison of the Old Man x2 Dian Keto the Cure Master x2 Monster Reborn x1 Spell Absorption x1 Dark Snake Syndrome x1 Mystical Space Typhoon x1 Swords of Revealing Light x1 Ookazi x2 Dark Room of Nightmare x1 Fairy Meteor Crush x2 Black Pendant x3 Sword of Deep-Seated x2 Pot of Greed x1 Graceful Charity x2 Sakuretsu Armor x1 Trap Hole x2 Magic Cylinder x2 Draining Shield x2 Astral Barrier x1 Robbin' Goblin x1 Magical Thorn x1 Barrel Behind the Door x1 Michizure x2 Blasting the Ruins x3 Dust Tornado x2 **Custom card(s): Grand Theater (x1) Spell Card (Field) Every time a monster is Summoned, its controller must pay Life Points equal to half the monster's base ATK. If either player raises their Life Points, double the Life Point increase. Retrieval of the Spellbook (x2) Trap Card (Continuous) Once per turn, every turn, this card's controller may select and activate 1 of the following effects: -Select up to 2 Spell and/or Trap Cards from the Graveyard, add them to your hand. -Select up to 2 Spell and/or Trap Cards from the Graveyard, place them in top of your Deck. Accepted :D Link to comment Share on other sites More sharing options...
BatMed Posted June 28, 2014 Author Report Share Posted June 28, 2014 Slapping on a reserved sticker here. Once I can type for long periods again, I'll submit both my apps- I already have a solid plan as to how I will go about this, and who I will use. still waiting for your app Link to comment Share on other sites More sharing options...
Draconus297 Posted June 28, 2014 Report Share Posted June 28, 2014 I'll send the other in a bit- got some difficulties to work through. Link to comment Share on other sites More sharing options...
BatMed Posted June 29, 2014 Author Report Share Posted June 29, 2014 bump Link to comment Share on other sites More sharing options...
BatMed Posted June 30, 2014 Author Report Share Posted June 30, 2014 bump Link to comment Share on other sites More sharing options...
BatMed Posted July 1, 2014 Author Report Share Posted July 1, 2014 bump Link to comment Share on other sites More sharing options...
BatMed Posted July 2, 2014 Author Report Share Posted July 2, 2014 bump Link to comment Share on other sites More sharing options...
BatMed Posted July 3, 2014 Author Report Share Posted July 3, 2014 bump - _ - Link to comment Share on other sites More sharing options...
Draconus297 Posted July 4, 2014 Report Share Posted July 4, 2014 **Username: Draconus297 **Name: Maha Vailo **Gender: Male (I think) **Species: Duel Monster, Spellcaster **Age: 36 **Affiliation: Athena **Appearance: http://yugioh.wikia.com/wiki/Maha_Vailo (follow the link) **Personality: Arrogant and old-fashioned, Maha Vailo is a firm believer in the superiority of the older monsters, and looks up to Dark Sage as a result. He hates that these Greek deities are interfering in the sacred realm that is the land of Monsters, and finds their combining the worlds shameful. He has only joined with Athena on condition she removed her brethren's interference from the world forever. His relations with other Duel Monsters are spot-on, especially if they are older, but his disdain for humans reaches the stage where he underestimates their skills and intelligence. **Biography: (I'll theorycraft something later) **Deck: Maha Vailo Maha Vailo x3 Magician of Faith x2 Night's End Sorcerer x1 Sword Hunter x2 Mirage Dragon x2 Mage Power x3 Sword of Deep-Seated x3 Twin Swords of Flashing Light-Tryce x2 Fairy Meteor Crush x2 Ballista of Rampart Smashing x1 Mystical Space Typhoon x1 Fairy of the Spring x2 Lightning Vortex x1 Monster Reborn x1 Hidden Book of Spell x2 Dust Tornado x2 Collected Power x1 Dark Bribe x1 Bottomless Trap Hole x1 Graverobber's Retribution x1 Flamvell Uruquizas x1 **Custom card(s): Link//Chain Mask (x3) Spell Card (Equip) When this card is activated, do not leave it in a Spell and Trap Card Zone- place it underneath the equipped monster. If the equipped monster is destroyed, move this card to another face-up monster on your side of the field. Every time a Spell Card is activated, place a Link Counter on this card. The equipped monster gains 100 DEF for every Link Counter on this card. Once per turn, you may remove one Link Counter from this card to reduce the ATK and DEF of one monster on the field to 0. Link//Chain Sword (x3) Spell Card (Equip) When this card is activated, do not leave it in a Spell and Trap Card Zone- place it underneath the equipped monster. If the equipped monster is destroyed, move this card to another face-up monster on your side of the field. Every time a Spell Card is activated, place a Link Counter on this card. The equipped monster gains 100 ATK for every Link Counter on this card. Once per turn, you may remove one Link Counter from this card to Special Summon one monster from your hand with less ATK than the equipped monster. Link//Chain Cloak (x3) Spell Card (Equip) When this card is activated, do not leave it in a Spell and Trap Card Zone- place it underneath the equipped monster. If the equipped monster is destroyed, move this card to another face-up monster on your side of the field. Every time a Spell Card is activated, place a Link Counter on this card. A monster equipped with this card cannot be targeted by card effects, except the effects of "Link//Chain" cards or monsters equipped with a "Link//Chain" Equip Spell Card. You may remove two Link Counters from this card to negate and banish any one card on your opponent's side of the field. Link//Chain Rejuvination (x1) Spell Card (Quick-Play) Remove 5 Link Counters from "Link//Chain" cards you control to shuffle your Graveyard into your Deck. Link//Chain Burst (x1) Trap Card Discard three cards from your hand to the Graveyard and remove 10 Link Counters from "Link//Chain" cards you control to banish all cards on your opponent's side of the field. Link to comment Share on other sites More sharing options...
BatMed Posted July 4, 2014 Author Report Share Posted July 4, 2014 **Username: Draconus297 **Name: Maha Vailo **Gender: Male (I think) **Species: Duel Monster, Spellcaster **Age: 36 **Affiliation: Athena **Appearance: http://yugioh.wikia.com/wiki/Maha_Vailo (follow the link) **Personality: Arrogant and old-fashioned, Maha Vailo is a firm believer in the superiority of the older monsters, and looks up to Dark Sage as a result. He hates that these Greek deities are interfering in the sacred realm that is the land of Monsters, and finds their combining the worlds shameful. He has only joined with Athena on condition she removed her brethren's interference from the world forever. His relations with other Duel Monsters are spot-on, especially if they are older, but his disdain for humans reaches the stage where he underestimates their skills and intelligence. **Biography: (I'll theorycraft something later) **Deck: Maha Vailo Maha Vailo x3 Magician of Faith x2 Night's End Sorcerer x1 Sword Hunter x2 Mirage Dragon x2 Mage Power x3 Sword of Deep-Seated x3 Twin Swords of Flashing Light-Tryce x2 Fairy Meteor Crush x2 Ballista of Rampart Smashing x1 Mystical Space Typhoon x1 Fairy of the Spring x2 Lightning Vortex x1 Monster Reborn x1 Hidden Book of Spell x2 Dust Tornado x2 Collected Power x1 Dark Bribe x1 Bottomless Trap Hole x1 Graverobber's Retribution x1 Flamvell Uruquizas x1 **Custom card(s): Link//Chain Mask (x3) Spell Card (Equip) When this card is activated, do not leave it in a Spell and Trap Card Zone- place it underneath the equipped monster. If the equipped monster is destroyed, move this card to another face-up monster on your side of the field. Every time a Spell Card is activated, place a Link Counter on this card. The equipped monster gains 100 DEF for every Link Counter on this card. Once per turn, you may remove one Link Counter from this card to reduce the ATK and DEF of one monster on the field to 0. Link//Chain Sword (x3) Spell Card (Equip) When this card is activated, do not leave it in a Spell and Trap Card Zone- place it underneath the equipped monster. If the equipped monster is destroyed, move this card to another face-up monster on your side of the field. Every time a Spell Card is activated, place a Link Counter on this card. The equipped monster gains 100 ATK for every Link Counter on this card. Once per turn, you may remove one Link Counter from this card to Special Summon one monster from your hand with less ATK than the equipped monster. Link//Chain Cloak (x3) Spell Card (Equip) When this card is activated, do not leave it in a Spell and Trap Card Zone- place it underneath the equipped monster. If the equipped monster is destroyed, move this card to another face-up monster on your side of the field. Every time a Spell Card is activated, place a Link Counter on this card. A monster equipped with this card cannot be targeted by card effects, except the effects of "Link//Chain" cards or monsters equipped with a "Link//Chain" Equip Spell Card. You may remove two Link Counters from this card to negate and banish any one card on your opponent's side of the field. Link//Chain Rejuvination (x1) Spell Card (Quick-Play) Remove 5 Link Counters from "Link//Chain" cards you control to shuffle your Graveyard into your Deck. Link//Chain Burst (x1) Trap Card Discard three cards from your hand to the Graveyard and remove 10 Link Counters from "Link//Chain" cards you control to banish all cards on your opponent's side of the field. It'll be be accepted once you'll finish the Biography :D Link to comment Share on other sites More sharing options...
Monsoon Posted July 4, 2014 Report Share Posted July 4, 2014 **Username: Monsoon **Name: Skull Servant **Gender: Male **Species: Duel monster **Age: 90 **Affiliation: Despite using Reptiles, he serves Hades, being a Zombie himself. **Appearance: [spoiler='Picture']http://img2.wikia.nocookie.net/__cb20120615112615/yugioh/images/c/ce/SkullServant-TF04-JP-VG.jpg[/spoiler] **Personality: Being as old as he is, he often acts like a wise man, despite being as dumb as a slice of bread. Always complaining about his old bones, the Skull Servant tends to be annoying around others. What's kinda funny is him sometimes trying to score with the girls, which, however, is doomed to fail. He'd love to stop fighting and just rest (not in peace, or rather pieces, though), but with the war and stuff, he is quite sad that his wish won't come true anytime soon. Interstingly enough, he, despite being a Duel Monster himself, often refers to the game as "childrens card game", an opinon which didn't budge the past 90 years and probably never will. Another part of his personality is to dislike conflict with others (speak: stronger persons) and him trying to act cool in sad moments, because he "needs to keep his face". **Biography: He is a Skull Servant. What he did in his past life? Serving. Kinda obvious and cliche, but oh well. Sometimes he says that he was once human and died as ninjas took his mommy, but that's rather him making fun of human emotions as anything else and probably not true at all. He lived his peaceful, serving life until the, to quote him, "damn annoying" gods came and did hell what not to his job, his home, and would have done it to Skull Servant's familiy, if he'd had any. Today, he's kinda ok with the situation, but is still annoyed by the bloodlust of most of the fellow servants helping Hades, his new king. Skull Servant, despite all this, knows that with a job comes responsibility, and as such, he'll try to help his new master whenever he can. Most of the times, running aroud and delivering messages is everything his life is and very likely will offer. **Deck: Alien CM Lockdown Monster 3x Alien Ammonite 2x Alien Kid 1x The dark "A" 2x Alien Dog 1x Alien Overlord 2x Versago the Destroyer 3x Undead HERO Abomination 2x Alienoid Chester 2x Alienoid Garzett 3x The holy Alien Scalebug Spells 2x Pot of Duality 2x Fusion Gate 2x Terraforming 1x Alienoid Worm Feast 2x A-Cell Breeding Device Traps 1x Disturbance Strategy 1x Barrel behind the Door 1x Alien Brain 1x Mirror Force 1x Bottomless Trap Hole 1x Dimensional Prison 3x Chain Material Extra Deck 3x Cosmic Fortress Gol'gar 1x Alien Eldritch 2x Alien Chaomancer 3x Elemental HERO Electrum 1x Elemental HERO Absolute Zero 1x Darkspawn Demon 2x Elemental HERO Nova Master 2x Blaze Fenix, the Burning Bombardment Bird **Custom card(s) Alien EldritchLV 10 Machine/WIND0/0Card text: An Eldritch is an evil incarnation of freedom, representing all it's negative aspects.Actual card effect:7 Reptile-Type Monsters with different AttributesThere can only be 1 "Alien Eldritch" on the field. This cards card effects cannot be negated. This card is unaffected by other cards effects the turn it is summoned. This cards summon cannot be negated and cards or card effects cannot be activated in response to this cards special summon. This card cannot be tributed or used as fusion- or synchromaterial. You can remove 2 "A"-Counters from anywhere on the field to declare a monster card name. This card gains the effects of the declared monster card (this is a quick effect). No cards or card effects can be activated in response to this cards card effect. Alien ChaomancerLV 12 Reptile/WIND0/?2 "Alien"-MonstersOnce per turn, and only once that turn, (during either players turn, if you control no monster cards,) you can special summon this card by banishing the required fusion materials from your hand ("Polymerisation" is not needed). This card cannot attack. This card gains DEF equal to double of the fusion materials combined ATK. This card is threated as Ritualmonster while it is face-up on the field. This card is not threated as WIND-Monster. This cards summon cannot be negated and cards or card effects cannot be activated in response to this cards special summon. When this card is summoned: You can choose to threat this card as either a LIGHT or a DARK Monster, and if you do, it gains one of the following effects, depending on your choice:- LIGHT: Once per turn, during either players turn: You can tribute 1 monster you control to place A-Counters equal to it's level on 1 face-up card on the field.- DARK: Once per turn, during either players turn: You can banish 1 monster on the field, and if you do, take damage equal to it's DEF on the field. Undead HERO Abomination LV 1 Zombie/DARK 0/0 This card also counts as Machine-Type monster. This card is always treated as "Elemental Hero Bubbelman", "Elemental Hero Clayman", "Elemental Hero Burstinatrix", "Elemental Hero Avian" and "Elemental Hero Sparkman". This card cannot be destroyed by battle. Alienoid Garzett LV 6 Reptile/WATER?/0You can discard 1 card to special summon this card from your hand, but if you do, you cannot normal summon this turn and this cards level becomes 3. If this card is normal summoned, it gains ATK equal to 150% the original ATK of the tributed monster and gains it's effect. When your opponent draws a card(s), you can discard 1 card to draw 1 card, and if you do, neither player can draw a card(s) until your next standby phase. As long as this card is face-up on the field, face-up spell cards cannot be destroyed by card effects and neither player can set monsters (but he can summon them in face-up defense position). The dark "A" LV 4 Reptile/DARK1000/1000This card is also threated as Fiend-Type. When this card is in your deck, once per turn, you can discard 1 "Alien" Monster to add this card to your hand. Once per turn, if this card is banished from your hand this turn, except by it's own effect: Add it to your hand, and if you do, you cannot normal summon this turn. You can banish this card and 1 counter trap card from your hand to activate the counter trap cards effect as this cards effect if the conditions are correct. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only. This card is always threated as "Alien" card.) Alienoid Worm FeastField SpellDuring either players turn, once per duel, if you control 1 "Alien Eldritch", you can activate this card from your hand, deck, graveyard or banished zone. This card and it's activation cannot be negated. This card cannot be removed from the field by the card effects of other cards. If you control no other cards than this card, destroy it. Whenever you would need to remove "A"-Counters, you can place 1 "Worm"-Counter on this card instead. If "Worm Illidan" would need to remove "Worm"-Counters from himself, he can remove them from this card instead. If this card is destroyed while there are "Worm"-Counters on it, you take 1000 Life Points damage for every single one. Alienoid Chester LV 1 Reptile/WIND 2000/0 This card cannot attack. If you synchro summoned this turn, you can specialsummon this card from your hand and immediately tribute it for a tribute summon. Once per turn, during your end phase, you can set 1 "Disturbance Strategy" from your graveyard. While this card is face up on the field, if you control a field spell card, this card gains the following effect: When a monster is normal summoned, banish it. During your opponents next Standy Phase, return that monster to the field in face-up attack position. The holy Alien Scalebug LV1 Reptile/EARTH 2000/0 This card cannot attack. When this card is selected as attack target, change it to defense position. You can discard this card to draw 1 card. This card is also always treated as Pyro-Type and DIVINE, FIRE, WATER, EARTH and WIND Attribute monster. While you control this face-up card, you cannot draw cards. Once per turn, you can add the top card of your graveyard to your hand. Darkspawn Demon LV12 1 Tuner and 2 or more non-tuner monsters. 4000/4000 Must be synchrosummoned and cannot be summoned by other ways. While this card is face-up on the field, neither player can win the duel through card effects. Sry for the many custom cards... I'm trying out a archetype support that is currently in the middle of scripting. Link to comment Share on other sites More sharing options...
BatMed Posted July 5, 2014 Author Report Share Posted July 5, 2014 @Monsoon: First of all, it seems that you're a newbie, so welsome to YCM Forum, and thank you for join us in this RP. Added to the List, but just a small problem, I can't accept your last card, it's too OP Link to comment Share on other sites More sharing options...
Monsoon Posted July 5, 2014 Report Share Posted July 5, 2014 You mean the Scalebug? Link to comment Share on other sites More sharing options...
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