Greiga Posted June 25, 2014 Report Share Posted June 25, 2014 3 Kagetokage 2 Summoner Monk 1 TKRO 1 Traptrix Atrax 2 Traptrix Dionaea 3 Traptrix Myrmeleo 3 Traptrix Nepenthes 3 Duality 3 RUM LBF 2 Soul Charge 3 Forbidden Lance 1 Bottomless 2 Mirror Force 1 Torrential 2 Trap Hole 2 TTHN 1 Void TH 3 CotH 2 WiretapExtra 1 Victory 1 C69 1 C101 1 Cairngorgon 1 Daigusto Emeral 1 Diamond Dire Wolf 1 Gagaga Cowboy 1 Lavalval Chain 1 King of the Feral Imps 1 Maestroke 1 Number 39 1 Number 50 1 Number 80 1 Number 101 1 Number 103 I have access to 2 Fire hands so 2 Fire/Ice are an option. I'm not buying Exciton. Maestroke is because I was using Castel online and it helps gets over stuff. Cowboy because lel 800 for game. Using Utopia in Exciton's place lets me use Victory. Do your thing Link to comment Share on other sites More sharing options...
jabber2033 Posted June 25, 2014 Report Share Posted June 25, 2014 No Warning? Link to comment Share on other sites More sharing options...
Greiga Posted June 25, 2014 Author Report Share Posted June 25, 2014 No Warning? Cut what? Link to comment Share on other sites More sharing options...
cardffreakxx Posted June 25, 2014 Report Share Posted June 25, 2014 cut one Traptrix Nepenthes for the solem. id also think that 2 trap holes may be too much so maybe bring that to 1 just a thought Link to comment Share on other sites More sharing options...
Greiga Posted June 26, 2014 Author Report Share Posted June 26, 2014 I seem to never have spells for Monk and this deck is almost too reactive. Tbh idk what I expected. Any ideas? I'll use it a lot more obviously but this is just my feeling after a few duels. I could be wrong for all I know. Link to comment Share on other sites More sharing options...
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