Flame Dragon Posted June 24, 2014 Report Share Posted June 24, 2014 Dat art :D Link to comment Share on other sites More sharing options...
CLG Klavier Posted June 24, 2014 Report Share Posted June 24, 2014 Yay Sliver stuff! Though why does it have the old Sliver design I wonder...Wizards changed their minds after people got so butthurt at "restart" of Slivers? Link to comment Share on other sites More sharing options...
Mysty Posted June 24, 2014 Report Share Posted June 24, 2014 That ability is a reference to The Hive, an obnoxiously bad artifact that cost 5 to play and 5 to activate each turn you want to produce a 1/1 with flying. Unlike The Hive, however, this card is significantly better: • It's a land, so it will likely enter on turn 1-4 and it doesn't use up a spell slot in the deck nor does it slow down your pace of casting. • Wile these tokens don't inherently fly, this also creates slivers rather than insects. Sure, this requires having a sliver out already, but if you're playing slivers and you don't have a sliver out, you're probably losing anyway or playing EDH (in the latter case, you usually will be able to play your general again). I can imagine the Shandalar design of slivers wasn't popular. However, I still hope they never go back to the slivers sharing all abilities with all slivers thing. Their recent designs, however, reflect that them switching back to the "all slivers" thing is highly unlikely. Link to comment Share on other sites More sharing options...
Flame Dragon Posted June 24, 2014 Author Report Share Posted June 24, 2014 Yay Sliver stuff! Though why does it have the old Sliver design I wonder...Wizards changed their minds after people got so butthurt at "restart" of Slivers? Most likely. The reaction was REALLY negative. I was honestly fine with some of the designs, but a good number looked way to much like predators. That ability is a reference to The Hive, an obnoxiously bad artifact that cost 5 to play and 5 to activate each turn you want to produce a 1/1 with flying. Unlike The Hive, however, this card is significantly better: • It's a land, so it will likely enter on turn 1-4 and it doesn't use up a spell slot in the deck nor does it slow down your pace of casting. • Wile these tokens don't inherently fly, this also creates slivers rather than insects. Sure, this requires having a sliver out already, but if you're playing slivers and you don't have a sliver out, you're probably losing anyway or playing EDH (in the latter case, you usually will be able to play your general again). I can imagine the Shandalar design of slivers wasn't popular. However, I still hope they never go back to the slivers sharing all abilities with all slivers thing. Their recent designs, however, reflect that them switching back to the "all slivers" thing is highly unlikely. From what I know, the reaction to the mechanical change was fine. Honestly, the "all slivers" are just not how they make cards, so even if people didn't like it, I don't think they would have budged on that. Link to comment Share on other sites More sharing options...
Rodrigo Posted June 24, 2014 Report Share Posted June 24, 2014 Finally a card named Sliver Hive. This is sweet. Sliver EDH just got much better. Link to comment Share on other sites More sharing options...
DeathSDelano Posted June 24, 2014 Report Share Posted June 24, 2014 Well my friend is gonna be happy about this for his Sliver deck that he has. Link to comment Share on other sites More sharing options...
Poc Posted June 24, 2014 Report Share Posted June 24, 2014 A nice support land for sliver decks, plus lands that can create tokens are always pretty strong, even at 5 mana. This will be a nice pick for limited and anyone who likes slivers. Link to comment Share on other sites More sharing options...
Flame Dragon Posted June 24, 2014 Author Report Share Posted June 24, 2014 So, for the Sliver visual for those that care "Based on player feedback, we generally pulled back from the M14 look and aimed the M15 slivers less humanoid and more bestial. But there’s individual variation. Some look entirely retro, as on M15’s Sliver Hive. Some are more humanoid, using the ”rearrangeable plates” concept from M14’s design. Some split the difference, lying somewhere between the M14 look and the old look, carving out some new space. You’ll see what I’m talking about when more of M15 has been previewed. But overall M15 represents a visual shift away from the look of M14’s slivers." Link to comment Share on other sites More sharing options...
CLG Klavier Posted June 24, 2014 Report Share Posted June 24, 2014 It's Mass Effect 3 ending all over again Link to comment Share on other sites More sharing options...
.Rai Posted June 24, 2014 Report Share Posted June 24, 2014 I'm okay with that, regarding the Sliver visuals. To be honest, there's literally only six of the buggers in the set, so it shouldn't matter too bad. But I'm glad there's a return to the old style in general. Link to comment Share on other sites More sharing options...
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