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[CFV] IRL Reverse Daiyusha post-FC14


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For when FC14 comes into the ECG.

 

G0s: 17

FV Warrior Dai

4 Gorgon (Crit)

4 Daibattles (Crit)

4 Daicrane (Draw)

4 Gorescue (Heal)

 

G1s: 14

4 Daitiger

2 Gocannon

4 Dailander/ Daimariner (currently use Mariners because I don't have Landers)

4 Daishield (Sentinel/ Perfect Guard)

 

G2s: 11

4 Daifighter

4 Daidragon

3 Kaizard

 

G3s: 8

3 R-Daiyusha

3 Daiyard

2 Daiyusha classic

 

 

So much Dai'ing :P

 

Assuming I won't need 4 Daiyusha anymore since Daiyard makes the Crossride easy nuts, and makes R-Dai 17000 for the turn, essentially the deck's Breakride turn, and pressures the opponent into that extra 5000 shield + the 5000/7000 boost from Magnum/Tiger.

 

Pretty much, you can just sit on Yard until you get to four damage, or until you draw/drive check classic Daiyusha for Daiyard to ride R-Dai.

 

Thankfully, Yard doesn't eat CBs that R-Dai wants to use.

 

At minimum, I only have to buy the Yards when they come out.

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