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Dark Gaia Deck


jor6moin

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Since no one has answered my question yet, I have decided to go with the Raviel. The deck is based on dark gaia, not trade-in, and most of the others are level 8 to only 2 trade- ins. Also at least one of the trade- ins is bound to be discarded by monster gate/ reasoning, so why bother making them ALL level 8?

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Flip Effects usually don't work well with 3 Monster Gate + 3 Reasoning.

 

The deck is based on dark gaia' date=' not trade-in

[/quote']

 

Remove Heavy Storm. The deck is based on Dark Gaia, not Heavy Storm.

 

I think it supports the cause actually, because if they got a trap dark gaia will be lost, and then what will the deck be based on then?:roll:

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Flip Effects usually don't work well with 3 Monster Gate + 3 Reasoning.

 

The deck is based on dark gaia' date=' not trade-in

[/quote']

 

Remove Heavy Storm. The deck is based on Dark Gaia, not Heavy Storm.

 

I think it supports the cause actually, because if they got a trap dark gaia will be lost, and then what will the deck be based on then?:roll:

 

Someone missed the point.

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I agree' date=' the reason heavy storm is even in any deck is to get rid of pain in the rear continuous cards and disarm traps. With few monsters, once dark gaia's gone, there isn't many options.

[/quote']

 

You're missing the point too.

 

I was using satire to show that your reason for not adding Trade-In didn't make sense.

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I agree' date=' the reason heavy storm is even in any deck is to get rid of pain in the rear continuous cards and disarm traps. With few monsters, once dark gaia's gone, there isn't many options.

[/quote']

 

You're missing the point too.

 

I was using satire to show that your reason for not adding Trade-In didn't make sense.

 

No, Trade- In was in there, I said that cuz people were saying Raviel doesn't belong in the deck because it isn't level 8 for trade- in, where it has 4000 attack for dark gaia and can be dumped by monster gate/ reasoning.

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This is what we have come up with so far. *'s before new changes

 

Monsters:

 

3 Valkyrion

*1 Raviel

3 Masked Beast Des Guardius

1 Dark Magicion of Chaos

1 Grand Mole

3 Infernal Gainer

1 Morphing Jar

 

Spells: 24

 

3 Dark Fusion

3 Dark Calling

1 Swords of Revealing Light

1 Heavy Storm

1 Lightning Vortex

3 Monster Gate

3 Reasoning

1 Magical Stone Excavation

1 Pot of Avarice

1 Card Destruction

1 Monster Reborn

2 Trade- In

1 Foolish Burial

2 Spell Reproduction

 

Traps: 3

 

*1 Reckless Greed

*2 Royal Decree

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