jor6moin Posted March 23, 2008 Report Share Posted March 23, 2008 This is my Dark Gaia deck. I haven't completed and tested it yet, because I do not have all the cards, and some aren't out. It fits the March 08 list so here it is Monsters: 22 3 Valkyrion1 Wicked Dreadroot1 Gorz2 Masked Best Des Guardius3 Malicious Edge1 Deep Diver2 Gigantes1 Grand mole1 Infernal Gainer2 Caius, the shadow monarch ( in April when its out)1 Grenmarg2 Fossil Tusker1 Dark Magician of Chaos Spells: 143 Monster Gate3 Reasoning2 Magical Stone Evacuation3 Dark Fusion3 Dark Calling Traps: 1 Negate Attack2 Sakuretsu Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted March 23, 2008 Report Share Posted March 23, 2008 FAR too many monsters. Cut it down to at least 14, then repost. And get rid of all of your Traps. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted March 23, 2008 Report Share Posted March 23, 2008 Well... your deck needs to be 40 cards o.o;; Link to comment Share on other sites More sharing options...
CrabHelmet Posted March 23, 2008 Report Share Posted March 23, 2008 It's just like b7hamma always says: the pros run exactly 39 cards. Also, Dreadroot interrupts Reasoning/Monster Gate. Way too many monsters. And where is Trade-In? Link to comment Share on other sites More sharing options...
jor6moin Posted March 24, 2008 Author Report Share Posted March 24, 2008 It's just like b7hamma always says: the pros run exactly 39 cards. Also' date=' Dreadroot interrupts Reasoning/Monster Gate. Way too many monsters. And where is Trade-In?[/quote'] you have to have 40 cards in A legal deck,also the purpose of monster gate/ reasoning is to discard the wicked dreadroot and valkyrion and such and get something like dark magicion of chaos and get dark calling back that is probobly discarded and get a quick dark gaia. Link to comment Share on other sites More sharing options...
jor6moin Posted March 24, 2008 Author Report Share Posted March 24, 2008 I have taken your suggestions to thought and done some more researching to see what other people put in their decks and I have done a lot of changes: Monsters:17 3 Valkyrion1 Dreadroot1 Masked Beast Des Guardius2 Malicious Edge1 Deep Diver 2 Gigantes2 Infernal Gainer1 Caius1 Grennmarg2 Fossil Tusker1 Dark Magicion of Chaos Spells: 20 1 Heavy Storm3 Monster Gate3 Reasoning2 Magical Sone Excavation3 Dark Fusion 3 Dark Calling1 Card Destruction1 Monster Reborn1 Swords of Revealing Light2 Trade In Traps: 3 1 Nagate Attack1 Royal Decree1 Torrental Tribute Fudion:33 Dark Gaia ( of course ) Please submit more suggestions and ideas! Link to comment Share on other sites More sharing options...
jor6moin Posted March 24, 2008 Author Report Share Posted March 24, 2008 Here is another monster selection for the list above, tell me which is better, then I will edit the spells and traps. Monsters: 13 3 Valkyrion1 Wicked Dreadroot3 Malicious Edge2 Infernal Gainer 1 Deep Diver2 Grenmarg1 Dark Magician of Chaos Another option is to take out a malicious edge for a M. Beast Des Guardius The other deck offers a wider selection of monsters to fuse from and can survive longer without dark gaia, while this deck saves money, lets you have more cards to get spells back, and can get the stronger monsters out/ discarded for fusing. Link to comment Share on other sites More sharing options...
RedSceptile Posted March 24, 2008 Report Share Posted March 24, 2008 It's just like b7hamma always says: the pros run exactly 39 cards. Also' date=' Dreadroot interrupts Reasoning/Monster Gate. Way too many monsters. And where is Trade-In?[/quote'] Dude b7hamma doesn't say that. I say that. Link to comment Share on other sites More sharing options...
CrabHelmet Posted March 24, 2008 Report Share Posted March 24, 2008 It's just like b7hamma always says: the pros run exactly 39 cards. Also' date=' Dreadroot interrupts Reasoning/Monster Gate. Way too many monsters. And where is Trade-In?[/quote'] Dude b7hamma doesn't say that. I say that. You say that? Fine then. It's just as...whoever I'm quoting always says. Also, at TC: Way to ignore my post. I told you that Dreadroot murders Reasoning and Monster Gate. Pay attention. Link to comment Share on other sites More sharing options...
Gravitize Me Cap'n! Posted March 24, 2008 Report Share Posted March 24, 2008 Negate Attack??? If you had to use traps, use Reckless. Link to comment Share on other sites More sharing options...
SpazzeOut Posted March 24, 2008 Report Share Posted March 24, 2008 I would say i have no opinion but that would be a lie. Nothing against you i just don't like this deck. It might be a fine deck and might win some duels i just don't like it. Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted March 24, 2008 Report Share Posted March 24, 2008 I would say i have no opinion but that would be a lie. Nothing against you i just don't like this deck. It might be a fine deck and might win some duels i just don't like it. Do you often post such pointless posts? And why is Dreadroot still in there? Try this monster spread to start... 3x Valk3x Lava Golem1x Morphing Jar1x Grand Mole3x Infernal Gainer Link to comment Share on other sites More sharing options...
jor6moin Posted March 24, 2008 Author Report Share Posted March 24, 2008 It's just like b7hamma always says: the pros run exactly 39 cards. Also' date=' Dreadroot interrupts Reasoning/Monster Gate. Way too many monsters. And where is Trade-In?[/quote'] Dude b7hamma doesn't say that. I say that. You say that? Fine then. It's just as...whoever I'm quoting always says. Also, at TC: Way to ignore my post. I told you that Dreadroot murders Reasoning and Monster Gate. Pay attention. Reasoning and monster gate pass over wicked dreadroot and send it to the the graveyard where dark calling can fuse it. Monster gate, because it can't be normal summoned. and reasoning because there is a secret ruling that if it can't be normal summoned it doesn't count and is sent to the graveyard and you continue to pick up cards. Also, there isn't a 4000 atk. fiend that u can normal summon for those cards. Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted March 24, 2008 Report Share Posted March 24, 2008 Reasoning and monster gate pass over wicked dreadroot and send it to the the graveyard where dark calling can fuse it. Monster gate' date=' because it can't be normal summoned. and reasoning because there is a secret ruling that if it can't be normal summoned it doesn't count and is sent to the graveyard and you continue to pick up cards. Also, there isn't a 4000 atk. fiend that u can normal summon for those cards.[/quote'] Wrong. Reasoning/Monster Gate only pass over monsters if they are Nomis. Dreadroot is NOT a Nomi, therefor it neither gets Summoned or continues the loop. Get rid of Dreadroot. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted March 24, 2008 Report Share Posted March 24, 2008 Reasoning and monster gate pass over wicked dreadroot and send it to the the graveyard where dark calling can fuse it. Monster gate' date=' because it can't be normal summoned. and reasoning because there is a secret ruling that if it can't be normal summoned it doesn't count and is sent to the graveyard and you continue to pick up cards. Also, there isn't a 4000 atk. fiend that u can normal summon for those cards.[/quote'] Wrong. Reasoning/Monster Gate only pass over monsters if they are Nomis. Dreadroot is NOT a Nomi, therefor it neither gets Summoned or continues the loop. Get rid of Dreadroot.They probably don't know what a "Nomi" is, so why are you making yourself look foolish? What they're trying to say is that Dreadroot CAN be Normal Summoned ,(reasoning stops when a monster can be Normal Summoned). But he CAN'T be Special Summoned, so when you hit him with Reasoning he tries to get summoned, ending Reasoning/Monster Gate, but since he can't be Special Summoned, he goes to the Graveyard. He stops the cycle. Link to comment Share on other sites More sharing options...
b7hamma Posted March 24, 2008 Report Share Posted March 24, 2008 It's just like b7hamma always says: the pros run exactly 39 cards. Also' date=' Dreadroot interrupts Reasoning/Monster Gate. Way too many monsters. And where is Trade-In?[/quote'] Dude b7hamma doesn't say that. I say that. I'm responsible for 41 is the new 40, not 39. Link to comment Share on other sites More sharing options...
jor6moin Posted March 24, 2008 Author Report Share Posted March 24, 2008 How about this monster linup. I have taken out dreadroot, if you have a good high attack fiend tell me. Monsters: 12 3 Valkyrion2 Lava Golem 1 Masked Beast Des Guardius1 Malicious Edge1 Grenmarg1 Dark Magician of Chaos1 Grand mole2 Infernal Gainer Link to comment Share on other sites More sharing options...
vampire maker Posted March 24, 2008 Report Share Posted March 24, 2008 mmmmyyyyyyyy cccccccccaaaaaaaarrrrrrrrrrdddddddddd my card Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted March 24, 2008 Report Share Posted March 24, 2008 Raviel, Lord of Phantasms has 4000 ATK and can be dumped by Reasoning/Monster Gate. Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted March 24, 2008 Report Share Posted March 24, 2008 Raviel' date=' Lord of Phantasms has 4000 ATK and can be dumped by Reasoning/Monster Gate.[/quote'] But it is also not a Level 8 monster, meaning that it can't be dumped for Trade-In. And an extra 1000 ATK really isn't worth it when you are sacrificing deck speed. Link to comment Share on other sites More sharing options...
jor6moin Posted March 24, 2008 Author Report Share Posted March 24, 2008 nevermind wicked dreadroot, i read the text incorrectly. I will put raviel in instead. UPDATE: Monsters: 133 Valkyrion1 Raviel1 Lava Golem1 M. Beast D.G.1 Malicious Edge1 Grenmarg1 Dark Magicion of Chaos1 Grand Mole2 Infernal Gainer1 Marshmallen Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted March 24, 2008 Report Share Posted March 24, 2008 Alright, that's a bit better, but still needs a lot of work. Since I looked at Des Gardius, and it turns out it is a Level 8, drop Raviel and Lava Golem, and add 2 more Des Gardius. Get rid of Malicious Edge, as it isn't a Nomi. You can add either The Masked Beast, Lava Golem, or nothing. Get rid of Granmarg, and get yourself a Morphing Jar. DMoC can stay, but drop Marshmallon and get yourself another Infernal Gainer. If you can find another relatively high ATK Rock Nomi monster, you can add 1 of those too. Link to comment Share on other sites More sharing options...
jor6moin Posted March 24, 2008 Author Report Share Posted March 24, 2008 Ok, here is the new deck list Monsters: 3 Valkyrion1 Lava Golem3 Masked Beast Des Guardius1 Dark Magicion of Chaos1 Grand Mole3 Infernal Gainer1 Morphing Jar Spells: 24 3 Dark Fusion3 Dark Calling1 Swords of Revealing Light1 Heavy Storm1 Lightning Vortex3 Monster Gate3 Reasoning1 Magical Stone Excavation1 Pot of Avarice1 Card Destruction1 Monster Reborn2 Trade- In1 Foolish Burial2 Spell Reproduction Traps: 3 2 Reckless Greed1 Royal Decree Still open to suggestions, and I am considering putting in another spell reproduction instead of magical stone because it is hard to find and costs a lot, though I will try to trade for it at my local tournaments. Link to comment Share on other sites More sharing options...
tonisanoob Posted March 24, 2008 Report Share Posted March 24, 2008 add another decree also do you have all theese cards? Link to comment Share on other sites More sharing options...
jor6moin Posted March 24, 2008 Author Report Share Posted March 24, 2008 I have Fine- Tuned the deck a lot now, is there anything else I should add? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.