razzy Posted June 19, 2014 Report Share Posted June 19, 2014 Thought I'd give Sylvans a little something new to work with. This one has more to do with banishing and stacking than just plain excavating :DLet me know what you think. Uploading is experencing some problems so will finish when I get back! [spoiler=monster]If this card in your possession is destroyed (by battle or card effect) and sent to your Graveyard: You can excavate choose a number from 1 to 3, excavate that many cards from the top of your Deck, send any revealed Plant-Type monsters to the Graveyard, also destroy any other revealed monsters, then place any remaining cards on the bottom of your Deck, in any order. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can pay 600 Life Points; Special Summon this card from your Graveyard, and if you do, treat it as a Tuner monster, also it's ATK and DEF become 0. During the End Phase, if this card was Special Summoned this turn, except by it's own effect: Destroy this face-up card. When this card is Special Summoned: You can target 1 Plant-Type monster in your Graveyard; banish it, then excavate cards from the top of your Deck equal to the Level of the banished monster. Send any excavated Plant-Type monster to the Graveyard, also place the other cards on the bottom of the Deck. If this card is excavated from the Deck and send to the Graveyard by card: You can Set 1 "Sylvan" Trap card directly from your Deck. When this card is Normal Summoned: You can target 1 Plant-Type monster in your Graveyard; banish it, then excavate cards from the top of your Deck equal to the Level of the banished monster. Send any excavated Plant-Type monster to the Graveyard, also place the other cards on the bottom of the Deck. If this card is excavated from the Deck and send to the Graveyard by card: You can Special Summon 1 "Sylvan" monster from your hand or Graveyard. Half its ATK and DEF. You can only use this effect of "Sylvan Grenter" once per turn. During the End Phase of either player's turn, if this card was Normal or Special Summoned this turn: You can put this card on top of the Deck. This card must remain face-up to activate and resolve this effect. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can send 1 EARTH Plant-Type monster from your Deck to the Graveyard. If this card is Normal Summoned: You can move 1 of your banished Plant-Type monsters into your Graveyard. When this card is Special Summoned: You can put 1 of your banished Plant-Type monsters on top of your Deck. If this card is excavated from the Deck and sent to the Graveyard by card effect: You can target this card and 2 other Plant-Type monsters in your Graveyard; place those targets on the bottom of the deck, and if you do, Special Summon 1 "Sylvan" monster from your hand or Graveyard. You can only use this effect of "Sylvan Leaflob" once per duel. Once per turn: You can excavate up to 2 cards form the top of your Deck, send any excavated Plant-Type monsters to the Graveyard, and place any remaining cards on the bottom of the Deck, in any order. This card gains 200 ATK for each Plant-Type monster sent to the Graveyard by this effect. If this card is excavated from the Deck and sent to the Graveyard by a card effect: Plant-Type monsters you control cannot be targeted by your opponent's card effect, this turn. During either player's turn, when your opponent Special Summons a monster(s): You can discard this card; place 1 "Sylvan" card from your Deck on top of your Deck. If this card is excavated from the Deck and sent to the Graveyard by card effect: You can Special Summon this card from the Graveyard. During either player's turn: You can Tribute this card from your hand or side of the field; choose either 1 or 2, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the Graveyard, also place the other cards on the bottom of your Deck in any order. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can return 1 Spell or Trap Card on the field to the top of the Deck. If this card is excavated from the Deck and sent to the Graveyard by card effect: You can target 1 of your banished Plant-Type monsters; place that target on top or bottom of the Deck.Once per turn: You can excavate the top card of your Deck, and if its a Plant-Type monster, send it to the Graveyard. Otherwise place it on the bottom of the Deck. If a monster is sent to the Graveyard by this effect, this monster gains the following effect this turn:* Increase this card's Level by 1. You can only use this effect of "Sylvan Pankuca" up to twice per turn. You can only use each effect of "Sylvan Plantsprout" once per turn.* You can reveal this card in your hand: Place it the bottom of the Deck then excavate the top 2 cards of your deck, send any excavated Plant-Type monsters to the Graveyard, also place the remaining cards on the bottom of the deck. (in nay order.)* If this card is Special Summoned: You can choose 1 "Sylvan" card from your Deck and place it on top of your Deck. You can banish 2 "Sylvan" cards in your Graveyard; Special Summon this card from your hand. Once per turn: You can excavate the top card of your deck, and if it is "Sylvan" card either send it to the Graveyard or add it to your hand. If this card is excavated from the Deck and sent to the Graveyard by card effect: Target 1 of your banished Plant-Type monsters; place that target on either the top or bottom of the Deck. You can reveal 2 "Sylvan" cards in your hand; place those cards on top of the Deck (in any order), and if you do, Special Summon this card (from your hand). During your opponent's Battle Phase: You can target 1 "Sylvan" card in your Graveyard; place that target on the bottom of the Deck, then excavate the top card of your deck, send it to the Graveyard. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can search your deck for 1 card; excavate it, then send it to the Graveyard. You can only use this effect of "Sylvan Pyroead" once per turn. During either player's Main Phase: You can Tribute this card; activate 1 "Mount Sylvania" directly from your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: Target 1 Set Spell/Trap Card your opponent controls, that set card cannot be activated until the end of their 2nd Standby Phase after this effects activation. If this card in your possession is sent to your Graveyard by your opponent's card (either by battle or by card effect): You can choose either 1 or 2, excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the Graveyard and place the others on the bottom of the Deck in any order. If this card is excavated from the Deck and sent to the Graveyard by card effect: Excavate the top 2 cards of your Deck, either send them to the Graveyard or place them back on top in any order. While in the Graveyard, this card is treated as Level 4. If this face-up card on the field or in the Graveyard is targeted by a card or effect: You can excavate the top card of your Deck, and if it's a Plant-Type monster send it to the Graveyard. Otherwise place it on the bottom of the Deck. If this card is excavated from the Deck and sent to the Graveyard by card effect: You can draw 1 card, then place 1 card in your hand the top or bottom of your Deck.You tribute, this crard; Special Summon up to 3 Level 1Plant-Type monster's from you deck. (except "Syvlan Unnion") There effects on the field on negated. You only use this effect of "Sylvan Unonsport". If this card excavated is sent to the Graveyard by a: You an target 1 monster on the field, that target's effects are negated.[/spoiler][spoiler=Xyz]2 Level 9 monstersYou can also Xyz Summon this card using a "Sylvan" Xyz Monster you control as Xyz Material, other than "Sylvan Cernunnos". (Xyz Material attached to that monster also become Xyz Material on this card.) If you do, its effects cannot be activated this turn. Once per turn: You can pay banish 2 Plant-Type monsters from your Graveyard; put 1 card from your discard pile on top of your Deck. Once per turn, either player's turn: You can detach 1 Xyz Material from this card; excavate the top card of your Deck, and if it is a monster, send it to the Graveyard, then if a card was sent to the Graveyard by this effect, this card becomes unaffected by other card effects until the End Phase of this turn.2 Level 5 Plant-Type monstersWhen this card is Special Summoned: Look at up to the top 5 cards of your Deck and place them back on top in any order. Each time a Plant-Type monster(s) is sent from your Deck to the Graveyard by card effect: This card gains 200 ATK for each. During either player's turn: You can detach 1 Xyz material from this card; excavate the top card of your Deck, send it to the Graveyard, then you place 1 "Sylvan" monster from your Graveyard on top of your Deck.Cannot be normal/Set. Be Special summoned (from your hand). by 4 or more "Sylvan" monster with different names in your Graveyard. When this card is Special Summoned: You an shuffle of your banished Plant-Type monsters into the Deck. Once per turn: You an target 1 "Sylvan" card in your Graveyard; either add that target to your hand or place it on top of the deck. After that inflict 1400 damage to your opponent. You an only use this effect of "Draena, The Sylvan High Sustainer" once per turn2 Level 7 monstersYou can return 1 of your banished Plant-Type monsters to either your Graveyard or to the top of the Deck. You can only use this effect of "Wollemi the Sylvan High Preserver" once per turn. Once per turn, during either player's turn: You can detach 1 Xyz material from this card; both player's excavate the top card of their deck, and send any excavated monsters to the Graveyards, also place any other cards on the bottom of the Decks, then you can return cards from the Graveyards to the top and/or bottom of Decks up to the number of monsters sent to the Graveyard by this effect.[/spoiler][spoiler=Spell/Trap]If you control a Plant-Type monsters, banish up to 3 Plant-Type monsters from your Graveyard; apply this effect, depending on the number of monsters banished for this card's activation. You can only activate one "Sylvan Trail" per turn.* 1: Once this turn, if exactly 1 Plant-type monster you control would be destroyed by battle or card effect, it is not destroyed.*2: Excavate the top 3 cards both player's Decks, send any revealed monsters to the Graveyards and place any remaining cards on the bottom of the Deck, in any order.* 3: Place 1 card on the field on the top or bottom of the Deck.During damage calculation (in either player's turn), if a "Sylvan" monster you control battles an opponent's monster: You can excavate the top card of your Deck, and if its a Plant-Type monster, sent it to the Graveyard and your battling monster gains 800 ATK until the End Phase. Otherwise place that card on the bottom of the Deck. You can only use the effect of "Sylvan Botanical Arch".arget 1 "Sylvan" card in your Graveyard; Special Summon target, and if you choose up to 5 Plant-Type and/pr "Sylvan" cards and shuffle them tin to deck.Excavate the top 3 cards of your deck, send any excavated Plant-Type monster to the graveyard, add any other "Sylvan" cards excavated this way to your hand.Then destroy cards on the field (min 1) equal to the total number of Plant-Type monsters sent to the Graveyard, but this effete.Banish 1 Plant-Type monster from your hand or side of the field; place "2" Sylvan cards from your Graveyard on top of your Deck (in any order).[/spoiler] Link to comment Share on other sites More sharing options...
Overfrost! Posted June 19, 2014 Report Share Posted June 19, 2014 Are you (currently) in love with Sylvans? o.oThere're soooo many cards, for an archetype that actually needs a little. :/I haven't read them all, but Flowbot is better than Vidonna (imo). As it triggers when it is discarded by the field spell.From my many experiences running the deck, sylvans need sylvan/plant monsters that can act as traps or forbidden lances, and a searcher for their field (like Warrior of Atlantis, Captain Gold, etc). Link to comment Share on other sites More sharing options...
razzy Posted June 20, 2014 Author Report Share Posted June 20, 2014 Yes I am. Have been ever since they were first revealed!I know the archetype doesn't need much but I just like seeing what I can come up with. And I agree Flowbot is amazing but currently not released where I am :(Roseia kinda acts as a field spell searcher Thanks for the input :DUpdated with Xyz! Link to comment Share on other sites More sharing options...
Overfrost! Posted June 20, 2014 Report Share Posted June 20, 2014 Oh . . . It needs something like Terraforming though. Needing to run a lot of monsters to promote consistency for the deck is the thing on Sylvans.Btw, I'm also a Sylvan fan! (>^ _ ^)> Link to comment Share on other sites More sharing options...
razzy Posted June 20, 2014 Author Report Share Posted June 20, 2014 I just wanted to take a different route rather than the old "discard to add (field spell)* :P Link to comment Share on other sites More sharing options...
Overfrost! Posted June 20, 2014 Report Share Posted June 20, 2014 I just wanted to take a different route rather than the old "discard to add (field spell)* :PShuffle from hand to deck to add a Sylvan spell. That might be neat. Sylvans DO need 6 Sylvan Charities. For more less luck oriented plays. Link to comment Share on other sites More sharing options...
razzy Posted June 20, 2014 Author Report Share Posted June 20, 2014 Shuffle from hand to deck to add a Sylvan spell. That might be neat. Sylvans DO need 6 Sylvan Charities. For more less luck oriented plays.But Sylvan's don't typical "like" to add things from deck they stack :PWill have some spells/traps up later! Link to comment Share on other sites More sharing options...
Overfrost! Posted June 20, 2014 Report Share Posted June 20, 2014 But Sylvan's don't typical "like" to add things from deck they stack :PThey need at least 1.Will have some spells/traps up later!Please no . . . Especially traps. :( Link to comment Share on other sites More sharing options...
razzy Posted June 20, 2014 Author Report Share Posted June 20, 2014 why not? Link to comment Share on other sites More sharing options...
Overfrost! Posted June 20, 2014 Report Share Posted June 20, 2014 Spell/traps won't get milled to grave by sylvan effects. That is why. And that is also why I said at least 1 direct searcher for their spells is necessary. Lightsworns still mill spells, so that's fine with them, but not in sylvans. Link to comment Share on other sites More sharing options...
razzy Posted June 20, 2014 Author Report Share Posted June 20, 2014 Spell/traps won't get milled to grave by sylvan effects. That is why.But I have ideas :D Link to comment Share on other sites More sharing options...
Overfrost! Posted June 20, 2014 Report Share Posted June 20, 2014 But I have ideas :DJust do then. xDFrom the bottom of your sylvan loving heart? :D Link to comment Share on other sites More sharing options...
razzy Posted June 20, 2014 Author Report Share Posted June 20, 2014 Bump added more spell/xyz and maybe more monsters!! Link to comment Share on other sites More sharing options...
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