BatMed Posted June 15, 2014 Report Share Posted June 15, 2014 -All Leaderboard rules apply. -3 Rounds: First to 3 votes or most votes by the deadline wins the round. -All voters must elaborate on their votes. -The winner gets a rep from the loser each round.-All voters get likes. -Cards must be PM'd to me. -Remove any evidence of the card being made by you to ensure anonymity. -In case a downtime happens, the deadlines may be extended. -The creators should avoid posting comments that give away whose card is whose. ______________________________________________________________________ 1st Round Requirement: Make a card that supports a Dark themed Archetype (Shadoll, Dark World, Evil HERO, Destiny HERO, Darklord, Dark Magician series, Vampire, Archfiend or Dark Chaos cards, etc...) Entries Deadline: 17th June Round Deadline: 22nd June Entries: [spoiler='Card A'] Effect If you have exactly 4 DARK Fairy-Type monsters in your Graveyard, you can Special Summon this card (from your hand). When you do: Target 1 "Darklord" monster in the Graveyard; Special summon that target (You cannot declare an attack during the turn you activate this effect). When this face-up card is targeted for battle: You can switch the target to another monster you control. [/spoiler] [spoiler='Card B'] Effect 1 Tuner + 1 or more non-Tuner Spellcaster-type monsters During the turn this card was Synchro Summoned successfully: Your opponent cannot activate card effects in response to the Summon of a Spellcaster-type monster(s). When this card is Synchro Summoned: Add 1 Spellcaster-type monster from your Deck to your hand. You can tribute one face-up Spellcaster-type monster you control and send 1 Spellcaster-type monster from your Deck to your Graveyard; Special Summon 1 "Dark Magician" from your hand or Graveyard. When this card is banished: Special Summon 1 "Dark Magician" from your hand or Deck. [/spoiler] Winner: Card A [TEM 23] ______________________________________________________________________ 2nd Round Requirement: Make a Spell/Trap card that supports a Light themed Archetype (Lightsworns, Lightray, the Agents, Archlords, Bujin, Fabled, Utopia, Vylons...) Entries Deadline: June 26th Round Deadline: July 1st Entries: [spoiler='Card A'] Effect: If a "Herald of" monster with "Light" in its name would activate its effect: You do not send 1 other Fairy-Type monster from your hand to the Graveyard. Each time you use this effect, place 1 Herald Counter on this card. Once per turn: You can remove 4 Herald Counters from this card, then shuffle 2 Fairy-type monsters from your Graveyard into your Deck; either add 1 "Dawn of the Herald" from your Deck to your hand or add 1 "Herald of" monster whose DEF is greater than its ATK from your Deck to your hand. [/spoiler] [spoiler='Card B'] Effect: During your Draw Phase, instead of conducting your Normal Draw: You can add 1 “Vylon” Spell card form the Graveyard to your hand. During your Main Phase, you can Normal Summon 1 “Vylon” monster in addition to your Normal Summon or set. When a “Vylon” monster is Summoned: You can equip it with this card. If this face-up card is sent to the Graveyard: You can Banish the equipped monster(s). Special Summon 1 Synchro “Vylon” monster from your Extra Deck whose Level is Equal to the combined Level of the Banished monsters. This effect of “Vylon’s Core Fortress” can only be activated once per Duel. [/spoiler] Winner: none yet _____________________________________________________________ 3rd Round Requirement: ???? Round Deadline: ???? Round Deadline: ???? Entries: ???? Winner: ???? Link to comment Share on other sites More sharing options...
magemeek22 Posted June 15, 2014 Report Share Posted June 15, 2014 If we are allowed to be in more than one 1v1 at a time, I want to challenge you! Link to comment Share on other sites More sharing options...
Trebuchet MS Posted June 15, 2014 Report Share Posted June 15, 2014 13. People with 2 or more wins fewer than 3rd place can participate in 2 1v1s at a time. I. This means that you can join 2, join 1 and make 1, or make 2. As long as you are in 2 at a time with that condition. You have the green light. Link to comment Share on other sites More sharing options...
magemeek22 Posted June 15, 2014 Report Share Posted June 15, 2014 Ty Gadjiltron! @TEM 23 I'll compete! Link to comment Share on other sites More sharing options...
BatMed Posted June 16, 2014 Author Report Share Posted June 16, 2014 Ty Gadjiltron! @TEM 23 I'll compete! good, you're in :D Link to comment Share on other sites More sharing options...
BatMed Posted June 16, 2014 Author Report Share Posted June 16, 2014 cards are up, voting started !!! Link to comment Share on other sites More sharing options...
Overfrost! Posted June 16, 2014 Report Share Posted June 16, 2014 Before I say anything, OH MY GOD!!! (to Card B ). Card A: Darklord is not an archetype, but a series. This card can do a massive high monster spam along with Superbia. It's too hard to summon also, and afaics this card only benefits Superbia (not the other darklords). Card B: AWESOME!!! Too good picture, freaking awesome effect, ultra synergy with spellbook synchros. I'll definitely script this. May I post this card in RC? I'll fix its ocg, and do a little tweaks to it, plus I'll definitely script this. (Regarding my review, I'll say it's good, just a few flaws.) Oh yeah, Card A is hard to summon, but op when it got summoned. Card B is awesome (it also means that it's balanced). Vote to Card B. Link to comment Share on other sites More sharing options...
BatMed Posted June 16, 2014 Author Report Share Posted June 16, 2014 Before I say anything, OH MY GOD!!! (to Card B ). Card A: Darklord is not an archetype, but a series. This card can do a massive high monster spam along with Superbia. It's too hard to summon also, and afaics this card only benefits Superbia (not the other darklords). Card B: AWESOME!!! Too good picture, freaking awesome effect, ultra synergy with spellbook synchros. I'll definitely script this. May I post this card in RC? I'll fix its ocg, and do a little tweaks to it, plus I'll definitely script this. (Regarding my review, I'll say it's good, just a few flaws.) Oh yeah, Card A is hard to summon, but op when it got summoned. Card B is awesome (it also means that it's balanced). Vote to Card B. [***************, you totally shocks me! Where did you find that pic?] 1-0 for Card B, thanks for voting :) by the way,, would you mind if you edit your comments [that last part] ... :S Link to comment Share on other sites More sharing options...
Overfrost! Posted June 16, 2014 Report Share Posted June 16, 2014 It's pretty much clear which card is whose. Link to comment Share on other sites More sharing options...
BatMed Posted June 16, 2014 Author Report Share Posted June 16, 2014 It's pretty much clear which card is whose. even so, we should respect the rules ;) Link to comment Share on other sites More sharing options...
BatMed Posted June 17, 2014 Author Report Share Posted June 17, 2014 bump for votes Link to comment Share on other sites More sharing options...
Darthakin Posted June 17, 2014 Report Share Posted June 17, 2014 Considering you cannot use DM to summon RDM the way things are looking, I'd say "A" fits better with its archtype's focus. To ellaborate; DM and DMG are the basics of any Dark Magician Deck, I think, using DMG is possible, sure, with a level 2 tuner. Good so far. but it's the only Dark Magician that can be synchro'd into this. If it were a level 8, I'd have voted for it, but right now I'm inclined to vote: A. Reason: Archtypes fitting. @Over; Darklords are an archtype due to them appearing in the manga with their proper support, faik. Link to comment Share on other sites More sharing options...
BatMed Posted June 17, 2014 Author Report Share Posted June 17, 2014 Considering you cannot use DM to summon RDM the way things are looking, I'd say "A" fits better with its archtype's focus. To ellaborate; DM and DMG are the basics of any Dark Magician Deck, I think, using DMG is possible, sure, with a level 2 tuner. Good so far. but it's the only Dark Magician that can be synchro'd into this. If it were a level 8, I'd have voted for it, but right now I'm inclined to vote: A. Reason: Archtypes fitting. 1-1 ... thanks for voting ^_^ Link to comment Share on other sites More sharing options...
BatMed Posted June 17, 2014 Author Report Share Posted June 17, 2014 Bump for votes Link to comment Share on other sites More sharing options...
magemeek22 Posted June 18, 2014 Report Share Posted June 18, 2014 Bump Link to comment Share on other sites More sharing options...
BatMed Posted June 18, 2014 Author Report Share Posted June 18, 2014 bump for votes... Link to comment Share on other sites More sharing options...
Excalibur the Divine Posted June 19, 2014 Report Share Posted June 19, 2014 Bump Only TC can bump... Link to comment Share on other sites More sharing options...
BatMed Posted June 19, 2014 Author Report Share Posted June 19, 2014 bump Link to comment Share on other sites More sharing options...
BatMed Posted June 19, 2014 Author Report Share Posted June 19, 2014 bump for votes Link to comment Share on other sites More sharing options...
BatMed Posted June 20, 2014 Author Report Share Posted June 20, 2014 bump for votes Link to comment Share on other sites More sharing options...
BatMed Posted June 21, 2014 Author Report Share Posted June 21, 2014 bump for votes **Deadlines Extended... Link to comment Share on other sites More sharing options...
-Dom- Posted June 21, 2014 Report Share Posted June 21, 2014 Card A: as others have said, it works well with Superbia (and technically Edeh Arae, if anyone ever wanted to use it), for Rank 8 plays. While it doesn't work that well with the others, its not because of this card but their inconsistent theme with only some even being able to be special summoned. However, the second effect works with Asmodeus if you were pushing the archetype (maybe even add an ignore summoning conditions to the 1st effect due to darklords being unused and this not being easy to summon?). Card B: it does seem weird that this is a level 7 not 8 synchro, as it is technically a better dark magician. I like the idea of summons not being negated for any spellcasters, as that does annoy, and helps the dark magician a lot. However, the other effects aren't too original or worth using in a Dark Magician deck, mostly due to the level of the card. Overall, my vote goes to Card A, as it gives the Darklords good support for the first time in a while, while I'm not sure how useful Card B would be for any Dark Magician deck currently that uses the fusions or rulers. Link to comment Share on other sites More sharing options...
-Noel- Posted June 21, 2014 Report Share Posted June 21, 2014 bump for votes **Deadlines Extended... YCM 1v1 Leaderboard Rules 14. If the deadline expires and both people are tied, then the 1v1 must be called a draw. I. Only exception is if it is 0-0, then the 1v1 goes on until a tiebreaking vote is cast or the season ends. as far as I can tell, this is not a 0-0, so deadline cannot be extended Link to comment Share on other sites More sharing options...
BatMed Posted June 21, 2014 Author Report Share Posted June 21, 2014 as far as I can tell, this is not a 0-0, so deadline cannot be extended Actually, the original deadline won't extend until tomorrow... so we still have a day , and we're not tied, since Empoledom voted for card A :) Card A: as others have said, it works well with Superbia (and technically Edeh Arae, if anyone ever wanted to use it), for Rank 8 plays. While it doesn't work that well with the others, its not because of this card but their inconsistent theme with only some even being able to be special summoned. However, the second effect works with Asmodeus if you were pushing the archetype (maybe even add an ignore summoning conditions to the 1st effect due to darklords being unused and this not being easy to summon?). Card B: it does seem weird that this is a level 7 not 8 synchro, as it is technically a better dark magician. I like the idea of summons not being negated for any spellcasters, as that does annoy, and helps the dark magician a lot. However, the other effects aren't too original or worth using in a Dark Magician deck, mostly due to the level of the card. Overall, my vote goes to Card A, as it gives the Darklords good support for the first time in a while, while I'm not sure how useful Card B would be for any Dark Magician deck currently that uses the fusions or rulers. Thanks for voting :D ... 2-1 for card A Link to comment Share on other sites More sharing options...
BatMed Posted June 22, 2014 Author Report Share Posted June 22, 2014 Deadlines Reached, with 2-1 for card A, which mean I win the 1st round... Round 2 requirement and deadlines will be posted tomorrow... Link to comment Share on other sites More sharing options...
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