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Heroes of Newerth


JustAnotherDuelist

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I actually like the colors, looked a lot better than LoL. Also, the gameplay is a lot like ygo.

In LoL, its relatively 50/50 (to an extent).
In HoN, you either snowball them or get pwned.

I prefer the second one. You feel more op when you play.

Example: Imagine in LoL, you buy an item that increases your damage by 250, and you have an ability that lets you fire 24 or so rockets that do 7 + 28% of your damage?

Yeah.

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Nice, didn't know you played D2 Ain^

 

Now, regarding HoN, you should probably move on to Dota 2 if you like HoN. Here's why:

 

All of today's MOBAs are based on DotA 1, which in itself was a Warcraft III custom map based on a custom map for Starcraft (Aeon of Strife). AoS is credited with being the basis for the genre, however it's widely accepted that DotA 1 popularized the genre. A lot of the developers and in general people who worked on DotA 1 went on to work on some other games, notably HoN and LoL, as DotA 1 had become outdated.

 

League was a unique vision, completely remote from DotA, borrowing some basic layout and gameplay aspects but forming an entirely different game, even though they had some staff that had worked on DotA 1 with Icefrog and co. (Guinsoo anyone?)

 

However, Heroes of Newerth was, and still is, mostly based on DotA, with most heroes being direct ports of DotA heroes - it was basically an attempt at modernizing DotA 1, fixing some of the supposed bad aspects and opening it up to a larger userbase - and the game did this extremely well.

 

When Valve presented Dota 2 though, most if not all HoN pros moved on to Dota 2, because they could notice that Dota 2 was basically a better version of what they came to HoN for. As such, I recommend you move to Dota 2, since it has a much larger playerbase and the transition isn't very hard.

 

Here's a handy list:

http://dota2.gamepedia.com/HoN_hero_comparison

 

BTW, Rapier does 300 extra damage in Dota 2 :)

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