-Dom- Posted June 13, 2014 Report Share Posted June 13, 2014 Not many 1v1s going on at the moment, so: RULES -All Leaderboard rules apply. First to 3 votes or most votes by the deadline wins. All voters must elaborate on their votes. -The winner gets a rep from the loser. -All voters get reps. -The deadline for entries is June 16th. -The contest ends on June 19th. -Written cards are allowed. (Must be in written format, cards with blank pictures are not acceptable) -Cards must be PM'd to me. -Remove any evidence of the card being made by you to ensure anonymity. -In case a downtime happens, the deadlines may be extended. -The creators should avoid posting comments that give away whose card is whose. REQUIREMENT: - Remake an anime monster not released in the TCG. Card A: (Click Here: Original Anime appearance) Cannot be Normal Summoned or set. Must first be Special Summoned by banishing 3 DARK monsters from your Graveyard, and cannot be Special summoned by other ways. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot target face-up DARK monsters you control by cards effects. This card cannot be destroyed by battle. During either player's Standby Phase: You can discard 1 card, and if you do, until the end of this turn, whenever you would take damage from Battle involving this card; you gain that amount of Life Points instead. You can only control 1 face-up "Ghost of Dark Sanctuary". Card B: ( Anime appearance: http://yugioh.wikia.com/wiki/Alister ) This card cannot be Normal Summoned or Set. You can only Special Summon this card (from your hand) by tributing 3 monsters you control. This card is unaffected by the effects of your opponent's Spell and Trap Cards. During each of your End Phases, Special Summon 1 "Robot Token" (Machine-Type/WIND/Level 1/ATK 0/DEF 0) in Defense Position. While you control a "Robot Token", this card cannot be selected as an attack target. When this card is destroyed by battle and sent to your Graveyard, you can tribute 1 Token to add this card from your Graveyard to the top of your Deck. Link to comment Share on other sites More sharing options...
BatMed Posted June 13, 2014 Report Share Posted June 13, 2014 suure, I'm in :D Link to comment Share on other sites More sharing options...
-Noel- Posted June 13, 2014 Report Share Posted June 13, 2014 suure, I'm in :D Since he didn't give in the requirement, I'll go with mine: Make a Trap Card that can Special Summon a monster. Link to comment Share on other sites More sharing options...
BatMed Posted June 13, 2014 Report Share Posted June 13, 2014 well, I suggest remaking an "anime" monster that haven't get released yet in the game... Link to comment Share on other sites More sharing options...
-Dom- Posted June 13, 2014 Author Report Share Posted June 13, 2014 Since he didn't give in the requirement, I'll go with mine: Make a Trap Card that can Special Summon a monster. Were you just suggesting a requirement, or did you want to chanllenge? I thought that the 1v1s had a 'first come first serve' idea, but to be fair, TEM 23 didn't have a requirement then. well, I suggest remaking an "anime" monster that haven't get released yet in the game... Um...sure, but if Aqua was only suggesting the requirement, would you want to go with that or yours, as remaking an "anime" monster could be quite restrictive, due to that monster needing to be so similar to its anime original. Just a thought? Anyway, the deadline's only on the 16th, so you've got loads of time As for Aqua, I'd still be happy to be in a 1v1 with you if that is what you were suggesting, as I think I can be in two contests at once due to my position in the Leaderboard. Link to comment Share on other sites More sharing options...
-Noel- Posted June 13, 2014 Report Share Posted June 13, 2014 Well I'm about to be your opponent, but fine I just realized that you can join 2 at a time Link to comment Share on other sites More sharing options...
-Dom- Posted June 13, 2014 Author Report Share Posted June 13, 2014 Ok cool, so I'll face TEM 23 in this contest with his requirement, and join yours with your Trap card requirement, if that's ok with you? Link to comment Share on other sites More sharing options...
BatMed Posted June 13, 2014 Report Share Posted June 13, 2014 okay... that seems fair to all of us ;) Link to comment Share on other sites More sharing options...
-Dom- Posted June 13, 2014 Author Report Share Posted June 13, 2014 Cards are up, let voting commence! Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted June 14, 2014 Report Share Posted June 14, 2014 Card A has some confusion on its Special Summoning clause. It has the "must first be" part, which is on Semi-Nomi monsters but also lists the Nomi condition as well ("cannot be Special Summoned by other ways"). I remember Vennominaga has a similar wording, but unlike this card, it has an effect to revive itself. It also has the Earthbound Immortal/Malefic clause on it, which kills it if no Field Spell exists [which may/may not be a problem now with the new rulings] That aside, it can provide protection from stuff such as 101 and whatever else targets and essentially can gain free LP simply by battling, as it cannot die in battle (of course, a discard is required to do so). Card B, summoning-wise, follows the original's method of being summoned with Sky Union (monster Tributes). Token-wise, same as the original card but only protects itself with said token instead of other monsters. That being said, the card's last effect won't really trigger unless you have a token that isn't a Robot one, since its previous effect blocks any assaults on it. You'd have to use it in conjunction with Mecha Phantom Beasts or whatever Deck that spam tokens (though it won't go well). The bouncing effect is nice, so you can reuse it, but while this is supposed to be derived from the original card; placing 3 Tributes on the field for this will prove to be difficult, and often it's better to simply use those monsters to Xyz/Synchro or summon a better monster. With that said, card A gets the vote for being more creative with the remakes (since Spirit of Dark Sanctuary didn't exactly have a card form, there was more room to create on it), and still kept to the original abilities to some extent. Link to comment Share on other sites More sharing options...
-Dom- Posted June 14, 2014 Author Report Share Posted June 14, 2014 1-0 Card A, thanks for voting. Link to comment Share on other sites More sharing options...
Overfrost! Posted June 14, 2014 Report Share Posted June 14, 2014 Card A:Everything's good. Banishing 3 darks is a huge cost (oh wait, shaddolls!). This card won't make any offensive moves, and protecting Midrash from targeting effects is simply like "you can't use Forbidden Lance, Fiendish Chain, and Breakthrough Skill on it now. B-)". (I think I'll vote on Card C after I just realized that untargetable Midrash exists with this guy . . .) Also, this card ITSELF is untargetable AND undestructible by battle (hail to Fortune Tune's ultra boss).Card B:First of all, this card deals with tokens, and it's not a level 7 monster (bye MPB). Second, 3 tributes just for this card? Third, its last 2 effects won't make any sense, since it actually means that it can't be destroyed by battle if you have a token, and if it got destroyed by battle, you won't have any token. Besides, its very last effect is a total waste to use, even if it returns itself to the hand.Oh my . . . 1 most probably broken card and 1 ultra underpowered card.I vote for Card C. (When will I stop voting for Card C . . . :3)Also, I don't really care about the original anime cards, and how these remakes are related to them.EDIT: Just noticed Card A's destroy itself effect. I won't change my mind though (shaddoll also has a field spell . . .). Link to comment Share on other sites More sharing options...
-Dom- Posted June 14, 2014 Author Report Share Posted June 14, 2014 Oookay... So, did you read the origin of the anime cards at all? Because that is completely what the contest is about, remaking cards from the anime, so most of your criticisms to both cards are a bit stupid, as they both just try to be faithful to their anime counterparts while being original. If you're not going to look at the originals, you're not really in a position to judge. For now, I'll call this 1-0-1 Card A and C votes, but if TEM 23 wants to invalidate the vote he can; or you could just edit your vote to compare the cards to the originals. Link to comment Share on other sites More sharing options...
Overfrost! Posted June 14, 2014 Report Share Posted June 14, 2014 Oookay... So, did you read the origin of the anime cards at all? Because that is completely what the contest is about, remaking cards from the anime, so most of your criticisms to both cards are a bit stupid, as they both just try to be faithful to their anime counterparts while being original. If you're not going to look at the originals, you're not really in a position to judge. For now, I'll call this 1-0-1 Card A and C votes, but if TEM 23 wants to invalidate the vote he can; or you could just edit your vote to compare the cards to the originals.I actually read the original anime cards. Card A's original is a non-existent card (it's a part of a field spell effect if I remember it correctly), and Card B's original actually exists. And Card B's remake uses the same level, atk, and def. Plus similar effects. Though, I commented that way (in my post before).Oh yeah, since Card A doesn't actually remake a "card", I guess the requirement is off for it (I didn't vote for Card A though, pretty imbalanced). Link to comment Share on other sites More sharing options...
Generaxius Posted June 14, 2014 Report Share Posted June 14, 2014 Card A: Do has a lot of protective defensive effects and actually not kinda OP. The effect that destroys this card when there are no face-up Field spell card is kinda hard to control so it adds the factor of being balanced. It actually have a a little bit hard summoning condition, but anyway. Good card, creative effects and good balance control. EDIT: I am not familiar with shadolls, sorry if I messed up on the graveyard part, but... Oh well nevermind.... Card B: Countering the summon of this card is difficult because it cannot be targeted by spells and traps. It can also summon a bunch of Robot tokens and can easily swarm your field but it is easy to be tributed by. Adding a effect that prevents the token to be tributed the turn it is special summoned will be good. Good card too.... Card A gets my vote, for being creative and balanced I am just bored, I haven't been online for days, one check in a second and exit. Just trying to keep in the yugioh flow :)..... Link to comment Share on other sites More sharing options...
-Dom- Posted June 14, 2014 Author Report Share Posted June 14, 2014 Card A: Do has a lot of protective defensive effects and actually not kinda OP. The effect that destroys this card when there are no face-up Field spell card is kinda hard to control so it adds the factor of being balanced. It actually have a a little bit hard summoning condition, but anyway. Good card, creative effects and good balance control. EDIT: I am not familiar with shadolls, sorry if I messed up on the graveyard part, but... Oh well nevermind.... Card B: Countering the summon of this card is difficult because it cannot be targeted by spells and traps. It can also summon a bunch of Robot tokens and can easily swarm your field but it is easy to be tributed by. Adding a effect that prevents the token to be tributed the turn it is special summoned will be good. Good card too.... Card A gets my vote, for being creative and balanced I am just bored, I haven't been online for days, one check in a second and exit. Just trying to keep in the yugioh flow :)..... About both cards: Shaddolls have effects that activate when they're sent (from anywhere) to the Graveyard, so Card A's effect of discarding would trigger them, and its summoning condition isn't too restrictive; shaddolls also have a field spell, though it isn't used that much from what I can tell. Card B's summon can be countered: by counter traps, which take priority. The token it summoned CAN'T be tributed the turn it is summoned, as the card says how a token is summoned during each of your End Phases. But anyway, thanks for your vote, which makes it 2-0-1 Card A with a Card C vote. Link to comment Share on other sites More sharing options...
Overfrost! Posted June 14, 2014 Report Share Posted June 14, 2014 About both cards: Shaddolls have effects that activate when they're sent (from anywhere) to the Graveyard, so Card A's effect of discarding would trigger them, and its summoning condition isn't too restrictive; shaddolls also have a field spell, though it isn't used that much from what I can tell.Card A discards not as a cost (o.o). The field spell will be useful when all attribute fusions are available (El Shaddoll Fusion = no cost Super Polymerization). Link to comment Share on other sites More sharing options...
-Dom- Posted June 15, 2014 Author Report Share Posted June 15, 2014 You're right, it isn't a cost, whoops. bump for votes Link to comment Share on other sites More sharing options...
Overfrost! Posted June 15, 2014 Report Share Posted June 15, 2014 You're right, it isn't a cost, whoops. bump for votesThat's why it activates shaddolls' effects though (why are you "whoops"ing?). Shaddolls effects won't activate if it is sent as a cost (except for its fusion monsters; they do their effects no matter what, as long as they touch the grave). Link to comment Share on other sites More sharing options...
-Dom- Posted June 15, 2014 Author Report Share Posted June 15, 2014 I know, a cost will go straight on to the effect; dunno what the whoops was for, thought I'd originally said it didn't trigger; so it is very good w shaddolls. Link to comment Share on other sites More sharing options...
-Dom- Posted June 16, 2014 Author Report Share Posted June 16, 2014 bump for votes Link to comment Share on other sites More sharing options...
BatMed Posted June 17, 2014 Report Share Posted June 17, 2014 bump for votes Link to comment Share on other sites More sharing options...
magemeek22 Posted June 17, 2014 Report Share Posted June 17, 2014 Guess I'll be the decider...Card A gets my vote. Simply put: Card A is a little on the strong side, but you need to banish 3 DARK monsters to get it out AND need a field spell to stay on the field, so the power isn't excessive when it comes to meeting its summoning conditions and limitations. I very much like that this card rules out targeting effects and destruction by battle, so all your opponent can do is hope to draw a dark hole or torrential. Also, the LP gain is nicely balanced out by the necessary discard (you'll ultimately be forced to either make this a Defense position dummy or keep in Attack position and keep discarding cards). Intuitive and powerful, yet mostly balanced. It gets a little annoying once you start getting this card out in multiples or things - it would definitely be limited at 1, but atleast its still playable. Card B is, unfortunately, not. It's immune to battle and all Spell and Traps, but once your opponent gets out almost any decent Xyz (like 101), you're kinda really screwed. You tributed 3 monsters for something as vulnerable as this, and the only perk is the tokens? That, mind you, do little as it is. Card A is a little on the powerful side, but overall very nice. Card B, unfortunately, is too weak, Link to comment Share on other sites More sharing options...
-Dom- Posted June 18, 2014 Author Report Share Posted June 18, 2014 Ok, that's 3-0(-1) to Card A, which is TEM 23's card. Good game, and I can see from comments that my card was a bit weak, probably due to it being too similar to the original, which was from the original series (though to be fair, so was Card A). I think I just didn't want to stray too far from the original for the requirement and ended up not being original as a result; I just remembered the card and though it might be good with Mecha Phantom Beasts. Anyway, gg again TEM, I really like your card, probably more than mine, and thanks to everyone who voted! Link to comment Share on other sites More sharing options...
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