Blake Posted June 13, 2014 Report Share Posted June 13, 2014 http://www.youtube.com/watch?v=rNwbkPtDUU0 3 Batteryman AAA 3 Batteryman 9V 3 Mahunder 3 Pahunder 2 Thunder Sea Horse 3 Forbidden Lance 3 Recycling Batteries 3 Soul Charge 3 Supply Unit 2 Instant Fusion 1 Book of Moon 2 Breakthrough Skill 2 Call of the Haunted 2 Phoenix Wing Wind Blast 2 Wiretap 1 Bottomless Trap Hole 1 Compulsory Evacuation Device 1 Torrential Tribute [spoiler=Playlist for T1] Ma/Pa + (random second thunder other than itself) + Soul Charge + Stuff you can set: NS Ma/Pa NS second thunder Overlay for Lavalval Chain Detach Ma/Pa, dump 9V Soul Charge Ma/Pa + 9V back Search out 9V/AAA Overlay for Bujintei Tsukuyomi Set all but that monster, use Tsukuyomi End result: 3 set S/T and/or Supply Units, Tsuku + Chain, 2 in hand Sea Horse/9V + 1-3 Supply Unit Sea Horse searches 9V x2 Use units, summon a 9V, search a AAA Pass, draw for each unit self explanatory really will add more later, short on time for the moment [spoiler] Could run foolish/another Sea Horse, but idk how I'd fit either. Both have merits for T1, and are decent cards overall. Basic idea is the same ,but Soul Charge is generally the best card to open other than monsters to make plays with themselves. Not maining DRXD, despite being good, because Paladynamo is better and I don't have space for both.' Willing to explain choices and such, just idk what to say atm. Link to comment Share on other sites More sharing options...
Greiga Posted June 14, 2014 Report Share Posted June 14, 2014 Masquerade for what matchup, or is that the "personal lol 4 fun" card of the deck? Link to comment Share on other sites More sharing options...
Blake Posted June 14, 2014 Author Report Share Posted June 14, 2014 Masquerade for what matchup, or is that the "personal lol 4 fun" card of the deck? Yang Zing, Shaddoll somewhat, lots of rogue things that pop up that it murders ranging from monarchs to Exodia. Link to comment Share on other sites More sharing options...
JustAnotherDuelist Posted June 14, 2014 Report Share Posted June 14, 2014 -1 Recycling Batteries -1 Lance +1 Seahorse +1 Foolish That could allow you to fit in Seahorse and Foolish. How has Phoenix Wind Wing Blast been testing? Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted June 14, 2014 Report Share Posted June 14, 2014 -1 Recycling Batteries Deer lord. You're suggesting to get rid of the Deck's Salvage. You know, a card that is essentially a Rank 4 play in itself. How has Phoenix Wind Wing Blast been testing? Sets up AAA sooo good. And really, the discard is definitely worth SUDDENLY RAIZA RAWR since Hunders can plus so much. I'm not Black, but I pretty much steal any Deck he posts on here because I can't build Decks worth sh*t. Meep. Ummm... uh... when you last posted Hunders, you had Industrial Strength. I'm curious as to what exactly led you to removing it since it blows things up so much. Link to comment Share on other sites More sharing options...
Blake Posted June 14, 2014 Author Report Share Posted June 14, 2014 -1 Recycling Batteries -1 Lance +1 Seahorse +1 Foolish That could allow you to fit in Seahorse and Foolish. How has Phoenix Wind Wing Blast been testing? When I said I wanted to fit them in, I didn't mean over better cards. PWWB's really good as a whole because the deck maintains a hand. Just a bit awkward T1/0 sometimes. Deer lord. You're suggesting to get rid of the Deck's Salvage. You know, a card that is essentially a Rank 4 play in itself. Sets up AAA sooo good. And really, the discard is definitely worth SUDDENLY RAIZA RAWR since Hunders can plus so much. I'm not Black, but I pretty much steal any Deck he posts on here because I can't build Decks worth sh*t. Meep. Ummm... uh... when you last posted Hunders, you had Industrial Strength. I'm curious as to what exactly led you to removing it since it blows things up so much. I'm just trying without it because it was a dead draw early a lot, and I was worried it was winmoar. Link to comment Share on other sites More sharing options...
JustAnotherDuelist Posted June 14, 2014 Report Share Posted June 14, 2014 How about: -2 CotH +2 Seahorse and Foolish OR -1 Instant Fusion -1 Lance OR -1 PWWB -1 Supply Unit Idk anymore, looks really solid to me. I suggested to get rid of the salvage since you are running 3 Soul Charge. Link to comment Share on other sites More sharing options...
Blake Posted June 14, 2014 Author Report Share Posted June 14, 2014 How about: -2 CotH +2 Seahorse and Foolish OR -1 Instant Fusion -1 Lance OR -1 PWWB -1 Supply Unit Idk anymore, looks really solid to me. I suggested to get rid of the salvage since you are running 3 Soul Charge. This is a deck that thrives on the ability to get the grave back to its hand/field, so running less than 3 Recycling is bad. Soul Charge to 2 makes more sense than Recycling to 2, and that was bumped up to 3 because it makes absurdly strong T1 plays. Call of the Haunted is extra revival that sets me off during the opp's EP/Can eat some damage. Works well with 9V and is more revival for Ma/Pa. Not worth cutting for Foolish and a third Deadhorse IDK why I'd cut an Instant Fusion, ever, and less than 3 Lance seems bad. 1 PWWB doesn't seem worth it, and Supply Unit is a 3 or 0 card. Link to comment Share on other sites More sharing options...
Toffee. Posted June 14, 2014 Report Share Posted June 14, 2014 Hey Black, you ever thought about Summoner Monk, in this sort of deck? Seems like it would work wonders here....Or is space typcally an issue? Link to comment Share on other sites More sharing options...
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