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Dice of the Weak


Beerus

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6lvNf3S.jpg

 

 

Target 1 face-up monster with 1000 or less ATK: roll a six-sided dice; activate 1 of selected effects according to the result:
*If result is 1 or 4: increase ATK of the target by 1000,
*If result is 2 or 5: increase Level of the target up to 3,
*If result is 3 or 6: Special Summon 1 monster with equal Level from your Deck, destroy this monster during the End Phase.
These effects lasts until this turn End Phase.

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For a luck-based card this is not terribly rewarding. Used on your monster, it has

a 1 in 3 chance of boosting ATK,

a 1 in 3 chance of setting up an Xyz/Synchro, and

a 1 in 3 chance of being less than useless.

 

Used on an opponent's monster, it has

a 1 in 3 chance of being less than useless,

a less than 1 in 3 chance of messing up an Xyz/Synchro,

a 1 in 3 chance of dapping ATK, and

a slight chance of getting you slaughtered by Dracossack.

 

This is not rewarding enough to be worth its unpredictable behavior.

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For a luck-based card this is not terribly rewarding. Used on your monster, it has

a 1 in 3 chance of boosting ATK,

a 1 in 3 chance of setting up an Xyz/Synchro, and

a 1 in 3 chance of being less than useless.

 

Used on an opponent's monster, it has

a 1 in 3 chance of being less than useless,

a less than 1 in 3 chance of messing up an Xyz/Synchro,

a 1 in 3 chance of dapping ATK, and

a slight chance of getting you slaughtered by Dracossack.

 

This is not rewarding enough to be worth its unpredictable behavior.

Changed the effect to target only monsters with 1000 or less ATK. Is this card worth now?

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