Wicket Posted June 24, 2007 Report Share Posted June 24, 2007 More boredom, but now, im lazy, so im just gonna post written cards, so enjoy. Blue-Eyes Ice DragonWater/Dragon Level 10 ATK/4000 DEF/1000Blue-Eyes White Dragon + White Night DragonThis card can only be summoned by the above fusion-material monsters. Once per turn, you may remove one Water or Dragon type monster in your graveyard from play to special summon one Water or Dragon type monster from your hand. If this card attacks, half this cards ATK points. When this card is attacked in DEF mode, increase this cards DEF points by half of the attack monsters ATK points. Crystal LochWater/Sea Serpent Level 10 ATK/3700 DEF 2800Spiral Serpent + FrostosaurusWhenever this card attacks, return all cards (except this one) to their respective owners hands. Knight Of OzEarth/Beast Level 7 ATK/2500 DEF/2200Des Kangaroo + Des KoalaOnce per turn, you may remove this card from play, along with the above fusion material monsters to special summon one Master Of Oz from your fusion deck. This is considered a Fusion Summon. Lord Of OzEarth/Beast Level 12 ATK/5000 DEF/5000Knight of Oz + Master of OzOnce per turn, you may special summon one Beast type monster from your graveyard with half its ATK points Beast Tammer Of OzEarth/Beast Level 10 ATK/3500 DEF/3000Knight Of Oz + Behemoth The King of All AnimalsThis card cannot be attacked or targeted by Beast type monsters. Once per turn, you may take control of one Beast type monster on your opponents side of the field. If you activate this effect, this card cannot attack this turn Probably gonna be more, but until then, stay tunned Link to comment
Axiom_Nor Posted June 25, 2007 Report Share Posted June 25, 2007 :D:D:D:D:D:Dill get right on it dude! :D Link to comment
Wicket Posted June 25, 2007 Author Report Share Posted June 25, 2007 Here's some more. Today's theme is Different Dimension. Note: Some Spell/Trap crads are going to be fusion materials, so its just to send the card and the monster to the graveyard, or remove it from play to fusion summon it. D.D. Beast TrainerEarth/Warrior Level 7 ATK/2400 DEF/2000D.D. Trainer + Monster TamerEvery time a monster on your opponents side of the field attacks, special summon one D.D. monster from your hand, deck, graveyard, or removed from play D.D. Warp CrowEarth/Winged Beast Level 3 ATK/900 DEF/500D.D. Crow + Dimensional FisureOnce per turn, you may remove one card on your opponents side of the field from play. Inflict 500 points of damage to your opponents life points for every card removed from play D.D.L. - Different Dimension LordLight/Spellcaster Level 8 ATK/2900 DEF/2400D.D.M. - Different Dimension Master + D.D. SurvivorWhenever a card is removed from play, you can discard one card from your hand to send the card to your hand. Whenever a monster is removed from play, you can special summon that card to the field. D.D. KingLight/Warrior Level 8 ATK/3000 DEF/2500D.D. Wariror + D.D. Warrior LadyOnce per turn, you may remove one card on your opponents side of the field from play. Once per turn, you may also remove one card from play to take control of one of your opponents monsters. Whenever a card is removed from play, increase this cards ATK points by 500. D.D. QueenLight/Warrior Level 8 ATK/2500 DEF/3000D.D. Warrior Lady + D.D. WarriorOnce per turn, you may remove one card on your opponents side of the field from play. Once per turn, you may also remove one card from play to take control of one of your opponents monsters. D.D.T.M. - Different Dimension True MasterLight/Warrior Level 12 ATK/4000 DEF/4000D.D. King + D.D. Queen. + D.D.L.Once per turn, you may remove one card on your opponents side of the field from play. Once per turn, you may also remove one card from play to take control of one of your opponents monsters. Whenever a card is destroyed, it is removed from play. Whenever a card is removed from play, increase this cards ATK points by 1000 and inflict 500 points of damage to your opponent's life points. More cards in the future, but not right now Link to comment
The Apollo Posted June 26, 2007 Report Share Posted June 26, 2007 Lord of Oz is awesome Link to comment
Wicket Posted June 27, 2007 Author Report Share Posted June 27, 2007 More D.D. cards. D.D. Escape ArtistLight/Warrior Level 8 ATK/2200 DEF/1800D.D. Survivor + Dimension FusionOnce per turn, you may special summon one D.D. monster removed from play to your side of the field. When this effect is activated, you gain life points equal to the current number of D.D. cards removed from play x200. D.D. Distortion ReaperDark/Fiend Level 7 ATK/2000 DEF/2000D.D. Guide + Dimension DistortionOnce per turn, you may randomly select one card in your opponents hand and remove it from play. D.D. Soul ReaperDark/Fiend Level 10 ATK/3000 DEF/2500D.D. Guide + Soul Absorption + D.D. Disortion ReaperOnce per turn, you may remove one Spell/Trap card on your opponents side of the field from play. Any monster destroyed by this card is removed from play. Whenever a monster is destroyed by this card, increase this card's ATK by 300 and increase your life points by the number of levels of the destroyed monster x200. In addition, whenever this card is attacked by a monster with a higher level then this card, increase the ATK of this card for every card removed from play x200 D.D. Bomb Plane.Light/Machine Level 4 ATK/1000 DEF/1000D.D. Scout Plane + D.D. DynamiteWhenever this card is involved in battle with another monster, remove that card from play, increase this cards ATK by 200, and increase your life points by the number of levels of the monster x100. More will be comming, but I have to eat dinner now, so enjoy this batch now and expect more later Link to comment
Wicket Posted June 28, 2007 Author Report Share Posted June 28, 2007 Sorry for double post, but, anybody want to give their opinion? Link to comment
Wicket Posted June 28, 2007 Author Report Share Posted June 28, 2007 Thanks, Max is workin' on the first few right now, I'm thinkin' of making more of these cards, but I won't update every day, because I'm workin' on my Planet Heros set, too. Link to comment
TotalObelisk Posted June 28, 2007 Report Share Posted June 28, 2007 Loving the D.D fusions, fantastic job... Link to comment
Wicket Posted June 28, 2007 Author Report Share Posted June 28, 2007 Thanks, since you love them so much, heres some more. D.D. Burial ReaperDark/Fiend Level 10 ATK/2500 DEF/1000D.D. Guide + Burial From A Different DimensionWhen this card is summoned, remove from play one card on both sides of the field for 3 turns. When both players recieve their cards after the 3 turns, you may attack directly. D.D. Return ReaperDark/Fiend Level 7 ATK/2000 DEF/1500D.D. Guide + Return From The Different DimensionWhen this card is summoned, you may return as many monsters removed from play to your side of the field as possible. When this effect is activated, you cannot attack this turn. D.D. Trapper WarriorLight/Warrior Level 8 ATK/2500 DEF/2000D.D. Warrior + Cliff The Trap Remover + D.D. Trap HoleWhen your opponent sets a monster face-down, remove that card from play. After this effect is activated, your oponent cannot set monsters face-down or attack face-down monsters as long as this card is on the field. Blue-Eyes D.D. DragonLight/Dragon Level 10 ATK/3000 DEF/2500Blue-Eyes White Dragon + Different Dimension DragonOnce per turn, pay 500 life points. If you cannot, this card is destroyed. Select the strongest monster on your opponents side of the field and remove it from play. D.D. Warper CrowDark/Winged Beast Level 3 ATK/500 DEF/500D.D. Crow + Return From The Different Dimension.Once per turn, you may pay 500 life points to select one D.D. monster removed from play and special summon it to your side of the field. D.D. Warping Bomb PlaneLight/Machine Level 7 ATK/1500 DEF/1500D.D. Warp Crow + D.D. Bomb PlaneWhenever this card is involved in battle with another monster, remove that card from play, increase this cards ATK by 200, and increase your life points by the number of levels of the monster x100. Once per turn, you may remove one card on your opponents side of the field from play. Inflict 500 points of damage to your opponents life points for every card removed from play. D.D. SpyDark/Warrior Level 6 ATK/2000 DEF/1000D.D. Assailant + Shifting ShadowsOnce per turn, you may cancel one of your opponent's monster's attack. Once per turn, you may pay 500 life points to re-arange your face-down cards and return them to their original positions face-down. One per turn, you may also pay 500 life points to look at one of your opponents face-down cards. That's all (for now) folks, whew, I'm tired. Take 10 everybody. Link to comment
bastionsgirl Posted June 30, 2007 Report Share Posted June 30, 2007 Wowwee! If only you could find pics! That would be super cool! Link to comment
Static Posted July 10, 2007 Report Share Posted July 10, 2007 I will not make DD warp crow into a real card, the rest are fine. You cannot fuse spell cards. Link to comment
Wicket Posted July 10, 2007 Author Report Share Posted July 10, 2007 I know, its just that, to summon it, you have to send both cards in the graveyard or sometimes just remove them from play. I'm currently thinking of more cards. If you have a good idea, tell me and I'll try to write fusions for them, even created cards, as long as you give me the link. Link to comment
Static Posted July 11, 2007 Report Share Posted July 11, 2007 Also, getting out DDTM would prove difficult, seeing as DDWL is limited to one and is in two of the fusions Link to comment
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