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"Nightmare" cards


Beerus

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Some cards of my new Set. OCG is not perfect and their effect needed to be fixed. I post them to see what mistakes I've made.

 

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You can return 1 "Nightmares" Spell/Trap card from your Graveyard to your Deck to Special Summon this card from your Graveyard. You cannot activate this effect if you have already Special Summoned 2 "Nightmare" monsters from your Graveyard this turn. You can banish this face-up card: send 1 "Nightmares" Spell/Trap card from your Deck to your hand.

 

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You can return 1 "Nightmares" Spell card from your Graveyard to your Deck to Special Summon this card from your Graveyard. You cannot activate this effect if you have already Special Summoned 2 "Nightmare" monsters from your Graveyard this turn. Once per turn: You can return 1 face-up "Nightmare" monster from your side of the field to your hand; send 1 "Nightmares" Spell/Trap card from your Deck to your Graveyard.

 

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You can return 1 "Nightmares" Spell/Trap card from your Graveyard to your Deck to Special Summon this card from your Graveyard. You cannot activate this effect if you have already Special Summoned 2 "Nightmare" monsters from your Graveyard this turn. Return 1 "Nigtmare" face-up monster to your Deck: draw 1 card.

 

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You can return 1 "Nightmares" Spell/Trap card from your Graveyard to your Deck to Special Summon this card from your Graveyard. You cannot activate this effect if you have already Special Summoned 2 "Nightmare" monsters from your Graveyard this turn. You can banish this face-up card: increase ATK of all face-up "Nightmare" monsters by 800 until the End Phase.

 

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You can return 1 "Nightmares" Spell/Trap card from your Graveyard to your Deck to Special Summon this card from your Graveyard. You cannot activate this effect if you have already Special Summoned 2 "Nightmare" monsters from your Graveyard this turn. When this card attacks a monster in DEF display inflict piercing Damage to opponent Life Points. When this monster is destroyed: add 1 "Nightmares" Trap from your Deck to your hand.

 

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During your End Phase: while this card is in your hand; You can discard it.You can return 1 "Nightmares" Trap card from your Graveyard to your Deck to Special Summon this card from your Graveyard. You cannot activate this effect if you have already Special Summoned 2 "Nightmare" monsters from your Graveyard this turn. If you control any other monster when this card is Special Summoned by it's own effect: destroy 1 monster on the field.

 

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2 Level 4 Nightmare monsters
You can detach 1 Xyz Material from this card: select 1 "Nigtmares" Spell/Trap card from your Deck; add it to your hand. Each time "Nightmares" Spell/Trap card is returned to your Deck: increase this card ATK by 200.

 

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During your End Phase: You can discard this card from your hand. As long as this card remains in the Graveyard once per turn: You can return 1 face-up "Nightmare" monster from your side of the field to the Deck; destroy 1 card on the field.

 

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If this card is in your hand: during your End Phase you can discard it. While this card is in your Graveyard, once per turn: banish 1 card from your hand: add 1 "Nightmare" monster from your Deck to your hand.

 

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During your End Phase: You can discard this card from your hand. As long as this card remains in the Graveyard once per turn: banish 1 card from your Graveyard; Special Summon 1 Horror Token(Dark/LV 1/ATK 0/DEF 0) to your opponent's side of the field. Each time Horror Token leave the field: give opponent 500 points of Damage to his Life Points.

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