Beerus Posted May 31, 2014 Report Share Posted May 31, 2014 Some cards of my new Set. OCG is not perfect and their effect needed to be fixed. I post them to see what mistakes I've made. You can return 1 "Nightmares" Spell/Trap card from your Graveyard to your Deck to Special Summon this card from your Graveyard. You cannot activate this effect if you have already Special Summoned 2 "Nightmare" monsters from your Graveyard this turn. You can banish this face-up card: send 1 "Nightmares" Spell/Trap card from your Deck to your hand. You can return 1 "Nightmares" Spell card from your Graveyard to your Deck to Special Summon this card from your Graveyard. You cannot activate this effect if you have already Special Summoned 2 "Nightmare" monsters from your Graveyard this turn. Once per turn: You can return 1 face-up "Nightmare" monster from your side of the field to your hand; send 1 "Nightmares" Spell/Trap card from your Deck to your Graveyard. You can return 1 "Nightmares" Spell/Trap card from your Graveyard to your Deck to Special Summon this card from your Graveyard. You cannot activate this effect if you have already Special Summoned 2 "Nightmare" monsters from your Graveyard this turn. Return 1 "Nigtmare" face-up monster to your Deck: draw 1 card. You can return 1 "Nightmares" Spell/Trap card from your Graveyard to your Deck to Special Summon this card from your Graveyard. You cannot activate this effect if you have already Special Summoned 2 "Nightmare" monsters from your Graveyard this turn. You can banish this face-up card: increase ATK of all face-up "Nightmare" monsters by 800 until the End Phase. You can return 1 "Nightmares" Spell/Trap card from your Graveyard to your Deck to Special Summon this card from your Graveyard. You cannot activate this effect if you have already Special Summoned 2 "Nightmare" monsters from your Graveyard this turn. When this card attacks a monster in DEF display inflict piercing Damage to opponent Life Points. When this monster is destroyed: add 1 "Nightmares" Trap from your Deck to your hand. During your End Phase: while this card is in your hand; You can discard it.You can return 1 "Nightmares" Trap card from your Graveyard to your Deck to Special Summon this card from your Graveyard. You cannot activate this effect if you have already Special Summoned 2 "Nightmare" monsters from your Graveyard this turn. If you control any other monster when this card is Special Summoned by it's own effect: destroy 1 monster on the field. 2 Level 4 Nightmare monsters You can detach 1 Xyz Material from this card: select 1 "Nigtmares" Spell/Trap card from your Deck; add it to your hand. Each time "Nightmares" Spell/Trap card is returned to your Deck: increase this card ATK by 200. During your End Phase: You can discard this card from your hand. As long as this card remains in the Graveyard once per turn: You can return 1 face-up "Nightmare" monster from your side of the field to the Deck; destroy 1 card on the field. If this card is in your hand: during your End Phase you can discard it. While this card is in your Graveyard, once per turn: banish 1 card from your hand: add 1 "Nightmare" monster from your Deck to your hand. During your End Phase: You can discard this card from your hand. As long as this card remains in the Graveyard once per turn: banish 1 card from your Graveyard; Special Summon 1 Horror Token(Dark/LV 1/ATK 0/DEF 0) to your opponent's side of the field. Each time Horror Token leave the field: give opponent 500 points of Damage to his Life Points. Link to comment Share on other sites More sharing options...
Beerus Posted June 1, 2014 Author Report Share Posted June 1, 2014 -Updated- Added 2 new cards to the Set. Link to comment Share on other sites More sharing options...
Beerus Posted July 2, 2014 Author Report Share Posted July 2, 2014 BUMP after 1 month Link to comment Share on other sites More sharing options...
Beerus Posted July 3, 2014 Author Report Share Posted July 3, 2014 bump Link to comment Share on other sites More sharing options...
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