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Kokoa'ki Meiru


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[media]https://www.youtube.com/watch?v=yogqrtvUF2Q[/media]

obligatory 2hu 
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3 Maxx "C"
3 Koa'ki Meiru Crusader
3 Koa'ki Meiru Urnight
1 Brotherhood of the Fire Fist - Bear
1 Coach Soldier Wolfbark
1 Koa'ki Meiru Ice

3 Diamond Core of Koa'ki Meiru
3 Fire Formation - Tenki
3 Forbidden Lance
2 Iron Core of Koa'ki Meiru
2 Mystical Space Typhoon
2 Soul Charge
1 Book of Moon
1 Fire Formation - Tensu

2 Breakthrough Skill
2 Dimensional Prison
2 Wiretap
1 Black Horn of Heaven
1 Bottomless Trap Hole
1 Compulsory Evacuation Device
1 Solemn Warning
1 Torrential Tribute

Been playing this deck for a while now and I have to say I absolutely love it. Urnight is able to create extremely solid boards, even moreso when you side Koa'ki Meiru Drago in g2/3 against things such as Artifacts. Crusader also became an absolutely fantastic card, turning into a Salvage for Diamond Core which fetches any and all of your combo pieces as well as hate pieces like Ice and Drago.

Thoughts?
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Isn't 3 Maxx 'C' a bit cloggy?


No, it's good vs every deck that isn't Evilswarm and can act as an Upstart on the worst of occasions while drawing 2+ on the best. It doesn't really have a downside, other than drawing it while on the defensive.

Also, how well does Koa'ki Meiru Ice work out? Does the Deck keep enough hand advantage to regulate for it's effect?


I much prefer it to KM Tornado or anything else of it's kin because it can easily remove threats from the board for what is usually just discarding an Iron Core while also helping Abyss Dweller become a 2200. Also one of the sickest targets for Soul Charge. As for the 2nd part, you only really need to use it once or twice before you overlay with it anyway.

With only 1 available target for Wolfbark, is it really necessary?


It's a 1 card Rank 4 that immediately tutors Tenki or Tensu to put you back into the game, so I'd say it's definitely a card I should be running.
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Since It's Koai Mieru, Run 3 Iron Cores

Actually, now that Diamond Core is a card, the reliance on 3 Iron Core is no longer necassary (though a minimum of 2 should be fine, and they run 3 maxx C to regulate the opp. special Summons while going +)

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