JustAnotherDuelist Posted May 25, 2014 Report Share Posted May 25, 2014 Deck has been doing extremely well, beating Lightsworns, Ninjas, Bujins, and Gravekeeper's. So, CnC. Link to comment Share on other sites More sharing options...
Greiga Posted May 25, 2014 Report Share Posted May 25, 2014 Everyone hates 3 Dionaea, a bunch of people I see hate 2 Dionaea. But you say it does good? Can I get a decklist because I don't recognize some stuff. Link to comment Share on other sites More sharing options...
JustAnotherDuelist Posted May 25, 2014 Author Report Share Posted May 25, 2014 Here's the Decklist: Monsters: 16 Beetron Fire Hand Ice Hand Plaguespreader Rai-Oh Dionaea Myrmeleo Spells: 12 Moon Dark Hole Foolish Burial Dichotomy Duality The Seventh One Limited Barian's Force Verdant Sanc Traps: 12 Bottomless CotH CEV Dimensional Prison Fiendish Mirror Warning Torrential Trap Hole Trap Hole Nightmare That's the names of all the cards (shorthand). All of the cards are in order based on the image. Dionaea helps me get out some fast Rank 4's and backrow popping with Myrmeleo. Link to comment Share on other sites More sharing options...
Toffee. Posted May 25, 2014 Report Share Posted May 25, 2014 You running Seventh one because.... ? Link to comment Share on other sites More sharing options...
Greiga Posted May 25, 2014 Report Share Posted May 25, 2014 You running Seventh one because.... ? To be fair, why does anyone run The Seventh One? Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted May 25, 2014 Report Share Posted May 25, 2014 Has triple verdant/Beetron be dead due to having only 5 targets? Though Dichotomy should really help with that. Why Chain over Breakthrough? And last thing, really not a fan of the RUMs here, since the deck can't spit R4s that easily without setup, and 7th one is always win-moar. Though if they worked with you, then sure, I guess. Link to comment Share on other sites More sharing options...
JustAnotherDuelist Posted May 25, 2014 Author Report Share Posted May 25, 2014 I run Fiendish as a Beetron target on my turn, but I'll admit that's a bit gimmicky. Seventh One has pulled some comeback wins with Honor DARK. The Rank-Ups helped me bring out Giant Hand against Lightsworns and Requiem against Madolches. Link to comment Share on other sites More sharing options...
Daigusto Sphreez Posted May 26, 2014 Report Share Posted May 26, 2014 I don't think it's gimmicky, when running Beetron Fiendish > Breakthrough IMO. I'd probably run another trap hole card, like maybe void, because of 3 myrmeleo. And if you're running 3 verdant an Atrax couldn't hurt. :) Link to comment Share on other sites More sharing options...
JustAnotherDuelist Posted May 26, 2014 Author Report Share Posted May 26, 2014 I don't have time to add it in now (on mobile), but I guess I could try Atrax. How would he add synergy to the Deck though? I might as well just set the traps because Atrax could get popped by Grapha or something, and I haven't seen Wiretap in play against me. Link to comment Share on other sites More sharing options...
JustAnotherDuelist Posted May 26, 2014 Author Report Share Posted May 26, 2014 Bump. Changed the Deck to not use Rank-Up Magic. Haven't tested this variant yet: Link to comment Share on other sites More sharing options...
Daigusto Sphreez Posted May 26, 2014 Report Share Posted May 26, 2014 I wouldn't usually suggest atrax, but its more to make use of the verdant sanctuary, since 5 targets isn't getting much out of them IMO. Kagetokage is a nice tech. Armored Bee is an insect option too, just depends if you feel 5 is enough really. Also, hardly essential but with 3 verdant you could run heartlandraco, it's pretty satisfying to finish your opponent off with it after they've just soul charged their life away. Link to comment Share on other sites More sharing options...
JustAnotherDuelist Posted May 27, 2014 Author Report Share Posted May 27, 2014 Well, I just made it a HAT.dek :/ Link to comment Share on other sites More sharing options...
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