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Don Thousand Stuff


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Numerronius Numeronia is like a super Beelze that can die by battle. All it has is effect destruction protection.

 

A super Beelze with 100,000 ATK and wins the Duel if you don't attack it.

 

How do you propose killing it by battle? (Honest notwithstanding)

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That's very true. It has weaknesses. But you have exactly 1 turn to accomplish it, or you auto-lose.


Well if we share life then that's a problem but if I can't force extra in that time the most I can do is pray for my partner.
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Something else to note: a number of Pegasus' boss cards, such as Toon World and Relinquished, are already real cards, so there is still a small possibility that any of Don Thousand's cards can be real as well, especially the Numbers.

 

Possibly. Although Don Thousand's cards seem to be avoiding the concept of the Extra Deck. The Numbers 1-4 are being Summoned as Tokens, and his C1000 and Ci1000 are Effect Monsters, rather than Xyz.

 

Since the Numbers are Xyz by nature, this could mean they're at least not going to be released like they're being used here.

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Possibly. Although Don Thousand's cards seem to be avoiding the concept of the Extra Deck. The Numbers 1-4 are being Summoned as Tokens, and his C1000 and Ci1000 are Effect Monsters, rather than Xyz.

 

Since the Numbers are Xyz by nature, this could mean they're at least not going to be released like they're being used here.

 

Numbers 1 to 4 can't be released as they are regardless, since you'd need an Extra Deck Soul Charge-type card like Numeron Direct to make them usable, which is a rabbit-hole even Konami isn't stupid enough to dive into (at least for now).  Number C1000 and iC1000 are a somewhat different matter, but they can adjust the stats, effect and Summoning requirements to port them IRL. 

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Are these eventually gonna make a deck out of exclusively boss cards or are these mixable with IRL cards for the boss duelist?
Token Stampede is an example of something that's really gonna hurt. Skill Drain also works for the 100,000 ATK monster that can't attack (or Chalice). 

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Are these eventually gonna make a deck out of exclusively boss cards or are these mixable with IRL cards for the boss duelist?
Token Stampede is an example of something that's really gonna hurt. Skill Drain also works for the 100,000 ATK monster that can't attack (or Chalice). 

 

Exclusively boss cards; the Boss deck is 8 cards, which are the 8 cards they each get.

 

You can see the full set of rules and cards here.  

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The following is for stores’ private use and they are not to be redistributed to the general public. So don’t expect to be able to get your hands on these cards.

Yeah that'll happen.

 

Even with those very, interesting, rules, this still sounds like something fun to play.

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Ok so just finished reading that link with the rules.

Some of those decisions might not be the best ones they could have taken.

 

The boss is gonna have an extremely predictable and limited course of actions (even though overpowered).

The format is supposed to be casual, so I'm not sure how they'll go about having a store employee organize a formal but casual event. Or will kids go up and ask to do that while the emloyee is like "not now I'm busy with the customers"? It sounds weird.

The repeated artwork still bothers me because they are all obviously based on cards and events that HAD a clear individual shape when they appeared. You can't quite revive Pegasus's duel as enthusiastically while looking at a bunch of copies of the same eye.

 

IDK, the more I look at it, the more I'm doubtful it'll actually be a success. It has that "infinite Summons", "Life x Players = Boss Life", and "My cards can't be banished and I recover all my Graveyard each turn" BS, but it still doesn't make it too interesting.

 

What's the general opinion on this whole thing?

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What's the general opinion on this whole thing?

 

I don't know about the general opinion, but my opinion is that they didn't put as much effort into this thing as they should have, and I'll outline what they should have done as follows:

 

1.)  They should have used the actual artwork for these cards; it's not like they have to create brand-spanking-new art, since the art already exists for all of these cards, and all they'd need to do is slap them on the card frames.  I'd go so far as to say that they should have simply included the actual names of the cards in the name, such as "Don Thousand/Number C1: Gate of Chaos Numeron - Shunya" or "Pegasus/Toon World", since these would be easier to remember and recognize, but I'm willing to let that slide.  On a side-note, I don't find the "hidden effects" necessary, since the cards had these effects printed on them in the anime.

 

2.)  They should have allowed the boss to use old-fashioned 40-card decks with the boss cards inside, or at the very least, allow the boss to use a 40-card deck with the boss cards stacked, that way they still have a deck in case the boss strategies fail.  This ties into....

 

3.) The only fundamental game rule I think they needed to change were the starting Life Points of the boss, since it is 3-on-1.  With that, if the boss cards fail in attaining victory for whatever reason, they still have a normal deck they can work with.

 

 

This is, again, my opinion, and I'm not saying it's objectively the best way they could have done it.  That being said, I still think this is a fun idea they've presented us with, and it is the first one afaik.

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BD-JP009 Don Thousand / Monster A
(Starting Hand) Effect Monster
ATK 2000
DEF 1000
Cannot be Special Summoned. If you Normal Summon this card, you must Tribute 1 “Number” Token you control to do so.
(1): Once per turn: Tribute all monsters you control, except this one; inflict damage to 1 player eequal to the combined ATK of the Tributed monsters.
-I Summon Number C1: Gate of Chaos Numeron Shunya!-

 

BD-JP010 Don Thousand / Monster B
(First Card in Deck) Effect Monster
ATK 10000
DEF 10000
Cannot be Normal Summoned/Set. Must be Special Summoned by the effect of “Don Thousand / Spell C”, and cannot be Special Summoned by other ways.
(1): When the Battle Phase ends: Destroy all monsters your opponent controls, then, Special Summon to your side of the field all monsters destroyed by this effect in face-up Defense Position.
(2): If this face-up Attack Position card would be destroyed, you can destroy 1 other monster you instead.
-I Summon Number C1000: Numerronius!-

 

BD-JP014 Don Thousand / Spell C
(Starting Hand) Quick-Play Spell Card
(1): If a “Don Thousand / Monster A” is destroyed: Special Summon 1 “Don Thousand / Monster B” from your hand or Deck.
-I activate Numeron Chaos Ritual!-

 

BD-JP015 Don Thousand / Trap A
(Second Card in Deck) Counter Trap Card
(1): If you control no other cards, when your opponent Special Summons a monster: Negate that Special Summon, and if you do, destroy that card, and if you do, Special Summon 1 monster from your opponent’s Deck to their side of the field.
-I activate Numeron Rewriting Xyz!-

 

BD-JP016 Don Thousand / Trap B
(Third Card in Deck) Counter Trap Card
(1): If you control no other cards, when your opponent activates a Spell Card: Negate that activation, and if you do, destroy that card, then, choose a Spell Card from your opponent’s Deck and activate it on your opponent’s side of the field
-I activate Numeron Rewriting Magic!-

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my opinion is that the boss duel is BS unless it comes to america

u2slo+_9f650a35b1599b52d8d2014b9396652f.u2slo+_9f650a35b1599b52d8d2014b9396652f.u2slo+_9f650a35b1599b52d8d2014b9396652f.
come_on_step_it_up_by_daisyfan2-d2xlu5b.
(My apologizes. I'm just in the mood to be silly)

But seriously... Considering it's 3-vs-1, they honestly expect the 3 people to use broken.dek, where as the lone person just has like 3-5 broken cards.

As for the cards themselves... I never remember said cards mentioning what placement they are in the duel. So does this mean the lone person ends up using a scripted deck?
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As for the cards themselves... I never remember said cards mentioning what placement they are in the duel. So does this mean the lone person ends up using a scripted deck?

 

Yes; their "Attributes" tell you what to do with them.  The ones with "START" as their Attribute are in your starting hand, and the ones with numbers as their Attribute show their initial order in your Deck from top to bottom.

 

I would have preferred leaving it up to the store owner's creativity, but eh.

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It's not really "casual" since someone has to organize the thing at the store. I would have preferred to have 4 or so friends and a "BOSS" pile of cards to play at. 99% of my casual duels back in 2007 was at a friend's table at the backyard, not at a store.

 

But the specific order at which they HAVE to appear is just so meh, and it's not like you'll have too many different actions to think about with an 8 card deck. 

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My opinion is that it's just a poorly thought executed version of more successful things of this ilk. MTG has fairly decent, and actually challenging things like this that don't rely on giving the person using the Boss deck hilariously over-powered stuff.

 

It was a cute gimmick, I just feel it's been done horribly. At the very least they should have had actual art and names as opposed to being carbon copies. Oh and having a full deck size so there's some variety and all.  

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