ÆƵ– Posted May 24, 2014 Report Share Posted May 24, 2014 Okay so basically this is an all or nothing burn deck. Deck List: 3 Fossil Tusker (good offensive presence) 3 Fencing Fire Ferret (good for getting things off the field) 3 Blast Sphere (also good for blowing things up) 3 Des Koala (nice DEF, significant burn early game) 3 Mine Golem (better than Koala at DEF, nice fixed burn) 3 Marshmallon (need I say why) 3 Cobra Jars (great for stalling, nice power token) 2 Mystical Space Typhoon (see "Marshmallon") 2 Chain Burn (nice burn in a big chain) 3 Dark Snake Syndrome (helps other cards activate) 3 Dark Room of Nightmare (300 for each damage effect, adds up fast) 2 Just Desserts (big burner) 3 Magic Cylinder (attack deflect that triggers Dark Room) 3 Attack and Recieve (burn that activates with Dark Snake, and each one in grave makes 300 seperate burn, which triggers Dark Room seperatly each time) 1 Solemn Warning (once again, see "Marshmallon") Extra Deck: 3 Grenosaurus (nice burn, mediocre ATK) Got any ideas for how I can improve this deck? Any kind of CnC would be nice, honestly. Link to comment Share on other sites More sharing options...
Trebuchet MS Posted May 24, 2014 Report Share Posted May 24, 2014 3x Secret Barrel instead of Attack and Receive - it's got a more lenient activation condition and still punishes the opponent for having good card advantage. On average you'd expect 800 per Barrel or so. Dark Room of Nightmare gets the best mileage if you have multiple effects doing many chips of damage. Here, it looks like you'd be doing slightly fewer, larger chunks of damage. Not as ideal, and you're clogging up your field with too many of them. I'd recommend against Cobra Jar. Yes, it spawns a decent Token, but that's too much effort for a mere 500 damage. I would recommend either Stealth Bird or Volcanic Slicer for better stats and as a more continuous damage source. Dark Snake Syndrome may snowball, but it also snowballs on you. It gets particularly painful when your opponent is battering away on you with battle damage. Instead, I'd recommend Darkworld Shackles - they don't damage you, do a steady 500 per turn, and leaves the equipped monster incredibly weak at 100/100 and unable to attack. If you can make Rank 4s with ease, Gagaga Cowboy is a great choice. 2400 DEF is hard to surmount in a head-on battle, and it has a handy burn effect that many use to eat up the last bit of LP. Link to comment Share on other sites More sharing options...
JadenxAtemYAOI Posted May 24, 2014 Report Share Posted May 24, 2014 I've seen some variants running Kazaky's Self-Destruct Button and Atomic Firefly. Wouldn't recommend either really. Been playing Burn for five years. I found that by using the side deck to change the Burn variant will completely throw an opponent off. If you're playing IRL I definitely recommend Parasite Paracide. If not then forget it because of DN and YGOpro's inability to effectively use it. Link to comment Share on other sites More sharing options...
Daigusto Sphreez Posted May 25, 2014 Report Share Posted May 25, 2014 Stealth Bird and Wave Motion Cannon are staples IMO. Link to comment Share on other sites More sharing options...
JadenxAtemYAOI Posted May 25, 2014 Report Share Posted May 25, 2014 Stealth Bird and Wave Motion Cannon are staples IMO. Pretty much this. If this were Burnstall rather than all out I would suggest what I'm posting soon. Link to comment Share on other sites More sharing options...
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