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Trying to brainstorm level 4 or lower monsters that special summon themselves during your turn and start a chain when they do


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All Union monsters. Do Trap Monsters count? Dueling Network is a highly efficient search engine.

[spoiler=Hand]Level 4:

Kagetokage (N-drop a Level 4 monster)

Blue Mountain Butterspy (N-drop a Warrior)

Heraldic Beast Amphisbaena (discard a Heraldic Beast)

 

Battlin' Boxer Shadow (detaches 1 Material from a Boxer Xyz)

Bujin Arasuda (Bujin banished from field or Graveyard)

Star Seraph Sovereign (N/S-drop a Star Seraph)

Wind-Up Shark (N/S-drop a Wind-Up)

Yellow-Bellied Oni (Xyz Summon)

 

Fire King Avatars Barong/Yaksha (Fire King explodes)

 

 

Level 3:

Gallis the Star Beast (top card of Deck is monster)

Genex Ally Birdman (bounce a monster)

Kagemucha Knight (N-drop a Level 3 monster)

T.G. Warwolf (S-drop a Level 4- monster)

Shark Stickers (N/S-drop a sea creature)

 

Alien Dog (N-drop an Alien)

Fire King Avatars Garunix/Kirin (Fire King explodes)

Gorgonic Gargoyle (N-drop a Rock)

Mermail Abyssdine (added to hand)

Wingtortoise (banish a sea creature)

 

Blackwing - Breeze the Zephyr (added from Deck)

Naturia Rock (Trap activated)

Rose Fairy (added from Deck)

Synchro Magnet (Synchro Summon)

 

 

Level 2:

Doppelwarrior (revive a monster)

 

Malicevorous Fork (send Fiend from hand)

The Fabled Nozoochee (discards a Fabled monster)

Umbral Horror Ghost (S-drops another Level 4- Fiend)

Weeping Idol, somehow (banish Tuner from Graveyard)

 

 

Level 1:

Big One Warrior apparently (send Level 1 monster)

R-Genex Oracle (added from Deck by Genex)

The Fabled Chawa (discards a Fabled monster)

Watapon (added from Deck)

 

Gorgonic Ghoul (pay 300 while you control one)[/spoiler]

 

[spoiler=Graveyard]Level 4:

Blackwing - Zephyros the Elite (bounce your face-up card)

Brotherhood of the Fire Fist - Buffalo (send 2 Formations from hand or field)

Flame Tiger (skip your Draw Phase)

Revival Golem (milled)

Wulf, Lightsworn Beast (milled)

 

Chain Dog (control 2 Beasts)

Chronomaly Nebra Disk (control only Chronomalies)

Fishborg Doctor (control only Fishborgs)

Gogogo Gigas (S-drop a Gogogo)

Felice, Lightsworn Archer (milled by monster)
 
Heroic Challenger - Thousand Blades (take damage)
Worm Yagan (control only Xex; revives face-down)
 
 
Level 3:
Blackwing - Steam the Cloak (Tribute)
 
Duck Fighter (Tribute 3+ Levels of Tokens)
Fishborg Archer (discard WATER monster while you control no monsters)
The Immortal Bushi (Warrior-only Graveyard and control no monsters during Standby)
 
Majiosheldon (used for Tribute Summon during your last turn)
Nopenguin (activate Penguin effect)
 
 
Level 2:
Quillbolt Hedgehog (control Tuner)
Plaguespreader Zombie (topdeck card from hand)
 
Dark Verger (N-drop Plant Tuner)
Fishborg Planter (top card of Deck is WATER monster)
Playful Possum (any of your [acronym=It is in fact Standbys]Standbys[/acronym] after using effect)
Ronintoadin (banish Frog from Graveyard)
Totem Dragon (Dragon-only Graveyard and control no monsters during Standby)
 
Fox Fire (EP after dying in battle face-up)
Mimir of the Nordic Ascendant (send Spell from hand while you control Nordic monster during solar eclipse)
Naturia Pineapple (Beast/Plant-only Graveyard and no backrow during Standby)
Shadoll Falcon (bury with an effect; revives face-down)
 
 
Level 1:
Level Eater (takes a Level off your 5+ monster)
[acronym=Level varies]Spore[/acronym] (banish Plant from Graveyard)
[acronym=Level varies]Sylvan Princessprout[/acronym] (excavated)
 
Chiwen, Light of the Yang Zing (Yang Zing dies)
Denominator 001 (2 Machines S-drop simultaneously)
Fishborg Launcher (WATER-only Graveyard)
Lady of the Lake (takes a Level off your Level 5 Noble Knight)
Re-Cover (pay 2000 with Extra 5+ smaller than opponent)
Scrap Searcher (Scrap explodes)
Treeborn Frog (Treeborn Frog)
 
Naturia Ladybug (Synchro Naturia monster)
Samsara Lotus (no backrow during End Phase)
Scrap Mind Reader (blows up a Scrap during Main 2)
Soaring Eagle Above the Searing Land (Synchro Material when 3+ Lavals in Graveyard)
Steelswarm Scout (Treeborn Frog but at start of Main 1)
Stardust Xiaolong (Synchro Stardust Dragon)[/spoiler]
 
[spoiler=Sent from hand to Graveyard]
Level 4:
Beiige, Vanguard of Dark World (discarded by effect)
 
Level 3:
Lightserpent
The Fabled Ganashia (discarded)
 
Level 2:
Mist Valley Baby Roc (can miss timing)
The Fabled Cerburrel (discarded)
 
Level 1:
Fabled Lurrie (discarded)
The Fabled Peggulsus (discarded; revives face-down)
[/spoiler]
 
[spoiler=Probably don't matter]
Level 4:
Aurora Wing (killed in battle)
Battlin' Boxer Veil (take Battle Damage)
Bujin Mizakuchi (Beast-Warrior Bujin dies)
D.D. Survivor (EP if banished face-up from your field)
Evil HERO Infernal Gainer (second Standby after banishing self for effect)
Inari Fire (your Standby after blown up)
Infernal Dragon (Tribute a monster to revive in EP after attacking)
Infernity Archfiend (draw with no hand)
Revival Jam (for 1000 in your Standby after killed in battle)
Sand Moth (blown up while Set)
Shuttleroid (Standby after targeted for attack)
 
Armory Arm (unequip)
Guard Penguin (take burn)
Malice Doll of Demise (in your Standby after buried by Continuous Spell)
Revival Rose (revive if your Level 5+ Plant explodes)
Silent Wobby (to opponent's field)
 
 
Level 3:
Infernity Knight (discard 2 when killed)
Mist Valley Thunderbird (bounced)
Sword Master (fail to kill a monster with a Warrior)
Tanngnjostr of the Nordic Beasts (monster dies in battle)
 
Achacha Chanbara (burn effect activates)
Damage Mage (take burn)
Worm Jetelikpse (has flipped and dies)
 
 
Level 2:
Destiny HERO - Departed (from Graveyard to opponent's field during your Standby)
Miracle Flipper (to opponent's field at end of Battle Phase killed in battle)
Mogmole (dies)
D.D. Scout Plane (EP if banished this turn)
 
 
Level 1:
 
Acorno (send Pinecono from hand)
Ceruli, Guru of Dark World (revives to opponent's field when discarded)
Fishborg Blaster (discard WATER while controlling Level 3- WATER to revive)
Ghostrick Specter (Ghostrick dies)
Glow-Up Bulb (mills 1 card and revives)
[acronym=Level varies]Infernity Avenger[/acronym] (revives if Infernity killed in battle with no hand)
King of the Skull Servants (when killed in battle, banish Skull Servant monster from Graveyard to revive)
Meklord Emperors (your monster explodes)
Pinecono (revives if sent by Acorno)
Snyffus (revives when your Plant explodes)
Sylvan Peaskeeper (revives when excavated)
Triple-Star Trion (revives in EP if Tributed for T-drop)
Worm Ugly (revives to opponent's field when Tributed for Worm T-drop)
X-Saber Palomuro (revives for 500 when Saber dies in battle)[/spoiler]
 
I feel like I missed a subclass of monster. This list excludes triggers you do not control.
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Some Constellars.

The only Constellar that Special Summons itself is Siat, and that Summon doesn't use the Chain.

 

If you're using OCG, Toy Knight does, I think.

The ability to Special Summon itself when your opponent controls more monsters doesn't use the Chain.

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