WindupRabbitFan14 Posted May 15, 2014 Report Share Posted May 15, 2014 because NO. 11 8 21 2 13 2 8 5 3 Bountiful Artemis 3 Fossil Dyna Pachycephalo 2 Summoner Monk 1 Thunder King Rai-Oh 1 D.D. Warrior Lady 1 Honest 3 Pot of Duality 3 Instant Fusion 1 The Seal of Orichalcos 1 Book of Moon 3 Dark Bribe 3 Negate Attack 3 Wiretap 2 Black Horn of Heaven 2 Divine Wrath 1 Hero's Rule 2 1 Seven Tools of the Bandit 1 Solemn Warning 1 The Huge Revolution is Over 1 Torrential Tribute 1 Bottomless Trap Hole 1 Compulsory Evacuation Device 1 Memory of an Adversary 2 Elder God Noden 2 Abyss Dweller 1 Bujintei Tsukuyomi 1 Constellar Omega 1 Daigusto Emeral 1 Evilswarm Exciton Knight 1 Gagaga Cowboy 1 Maestroke the Symphony Djinn 1 Number 101: Silent Honor ARK 1 Number 103: Ragnazero 1 Number 66: Master Key Beetle 1 Starliege Paladynamo 1 Constellar Ptolemy M7 2 Gellenduo 3 Forbidden Scripture 3 Mystical Space Typhoon 2 System Down 3 Debunk 2 Memory of an Adversary Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted May 15, 2014 Report Share Posted May 15, 2014 No Super Poly in main/side? Also, have you tried Drastic Drop Off? Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted May 15, 2014 Report Share Posted May 15, 2014 Just from a trap standpoint, I'd say to make the following changes With 3 Wiretap and 3 Bribe, you do not need Seven Tools. You should always, always play 3 Divine Wrath in this deck, as well. Soul Charge? You need to up your spell count a tiny bit anyways if you want to be able to play Monk ever. Link to comment Share on other sites More sharing options...
WindupRabbitFan14 Posted May 15, 2014 Author Report Share Posted May 15, 2014 ...or, I could drop Monks for Harvest Angel of Wisdom - force my opponent to swing into them if I have another monster? Just an idea. It's also Honestable. Link to comment Share on other sites More sharing options...
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