AGATHODAIMON BANGTAIL COW Posted May 13, 2014 Report Share Posted May 13, 2014 aka nothing at all yugioh is teh sux and worst cart gaem ever But really: I particularly like to see when a boss monster for an archetype is released as generic, and this generic card is considered balanced and relevant by the community (of people who don't suck, at least) for at least a while. This monster also has some sort of effect or other synergy with its own Deck that makes it even better in those Decks, all while still being balanced. Basically, cards like Scrap Dragon and Ghostrick Alucard, though Stellaknight Deltatheros does fall a little short in this regard. So, what does YCM actually like about Yugioh? Link to comment Share on other sites More sharing options...
宇佐見 蓮子@C94 Posted May 13, 2014 Report Share Posted May 13, 2014 gusto mesmerizing maneater charmers madolches junon gagaga girl Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted May 13, 2014 Report Share Posted May 13, 2014 As a salt farmer, I really enjoy the fact that YGO produced one of the world's best salts in huge quantities. Link to comment Share on other sites More sharing options...
Mutant Monster RAEG-HAPYP Posted May 13, 2014 Report Share Posted May 13, 2014 But ABC that's true Eh, I like Yugioh, but compared to other games... Link to comment Share on other sites More sharing options...
Makο Posted May 13, 2014 Report Share Posted May 13, 2014 Every time I think I'm out, they keep pulling me back in! Link to comment Share on other sites More sharing options...
Just Crouton Posted May 13, 2014 Report Share Posted May 13, 2014 I like that the game exists as a lesson to future card game creators on how not to design cards. And, as a lesson on how not to sell cards, 5D's era aside. Link to comment Share on other sites More sharing options...
Darj Posted May 13, 2014 Report Share Posted May 13, 2014 I like: When they release a single card that suddenly raises the power level of an archetype (even if the archetype doesn't reach the top tiers). Examples: Pirika, W-Nebula, Diamond Core, Nebra Disk, etc. When you build an engine with cards from an archetype, to support or power up another archetype or deck. It feels as it you were being clever by picking 2 cards from X deck to support Y deck, although some of those engines are painfully obvious or already well-known, but still there are a few of them that remain underused. Examples: Theosophy/Sanctum+Moralltach, Tenki+Bear, Spy engine. Cards that become my favorites because of their concept, gimmick and/or artwork, but they are not the best cards nor have the best effects, which motivates me to build decks and/or make cards/sets designed to work with them. The DT and its storyline. The story sometimes inspires me to make cards related to the events on the DT World. And now that I think about it, most of the archetypes I have tested and played because I find them interesting are from DT, and actually a couple of my favorite archetypes are from DT as well. Link to comment Share on other sites More sharing options...
Nicο Posted May 13, 2014 Report Share Posted May 13, 2014 That rare moment that never happens even when it does when me and my opponent suddenly have to inch away each other's LP. But really more or less a good assortment of stuff already said. Link to comment Share on other sites More sharing options...
Kyng Posted May 13, 2014 Report Share Posted May 13, 2014 Dat art do Link to comment Share on other sites More sharing options...
~British Soul~ Posted May 13, 2014 Report Share Posted May 13, 2014 - The DT storyline. Most of the decks I had used in the past few years had originated from the DT. - The art from some of the recent sets Link to comment Share on other sites More sharing options...
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