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Pokémon Omega Ruby and Pokémon Alpha Sapphire


Phantom Roxas

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I would probably assume that you can.

Provided that it's not Precipice Blades, Origin Pulse, Dragon Ascent or some other ORAS-exclusive moves, should be fine.

 

Although it's late and I can't really test that theory at the moment. 

 

 

What Poke did you have in mind about doing this?

 

 

Greninja and Gunk Shot

Pangoro and Knock Off

Malimar and Knock Off

Chesnaught and Drain Punch

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Greninja and Gunk Shot

Pangoro and Knock Off

Malimar and Knock Off

Chesnaught and Drain Punch

I had no idea there were so many Pokemon that got new moves. Those are really good ones for them too, wow....

Unless they always had them and i'm an idiot.

 

Anyway, just beat Brawly. Using Surskit and Mudkip. Was gonna get a Sableye but can't until you get the Mach Bike which sucks.

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I had no idea there were so many Pokemon that got new moves. Those are really good ones for them too, wow....
Unless they always had them and i'm an idiot.
 
Anyway, just beat Brawly. Using Surskit and Mudkip. Was gonna get a Sableye but can't until you get the Mach Bike which sucks.

 
 
All the gen 6 mons have a bunch of new moves. 
http://pastebin.com/8rbu6Fmp
 
Full list. Those are the specific ones I cares about since I've already breed them in Y and was curious if I could move them into OR, give them the move, and move them back. I already did that with my other pokemon since I had a TON of BP saved up in the bank. 

 

And yea, I feel your pain. I wanted Mawile and was VERy sad to learn I wouldn't have her until I got the bike. One of the few bad changes imo. Doesn't help the pokemon levels are still the same in the cave. 

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All the gen 6 mons have a bunch of new moves. 
http://pastebin.com/8rbu6Fmp
 
Full list. Those are the specific ones I cares about since I've already breed them in Y and was curious if I could move them into OR, give them the move, and move them back. I already did that with my other pokemon since I had a TON of BP saved up in the bank. 

 

And yea, I feel your pain. I wanted Mawile and was VERy sad to learn I wouldn't have her until I got the bike. One of the few bad changes imo. Doesn't help the pokemon levels are still the same in the cave. 

Okay just skimming them and wow some really good moves there, glad I know now instead of later on Showdown when I freak out about why, say, Slurpuff Drain Punches me.

But yes, that really bothered me! I looked it up and noticed the levels, even the trainers there have low levels, it's such a pointless change....Though there are some cool changes.

 

Like the name rater in the little TV/Radio thing. "You took 10 seconds deciding this nickname so that should tell you all you need to know." Such sass. XD

 

Had to edit this in cause HOLY COW  a random trainer's level 14 Zigzagoon just used Surf and that was amazing.

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It did make me laugh when I saw the name rater say that about Ryuu my Male Salamence (I couldn't be bothered to try and breed for a female in honor on my original) which I did literally name in the 10 seconds it took to get the letters. 

 

Love that the encounter rate is down in the water now, only had any water encounters when I started going towards Sootpolis. 

 

And now I've discovered I have to wait ages to get Salamence's Mega Stone. 

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Love that the encounter rate is down in the water now, only had any water encounters when I started going towards Sootpolis.

I like that as well, it was tedious geting encounters every 3 steps or something. One of my friends was joking around saying that I'll probs get another shiny Tentacool, but with the lowered encounter rate, I was like "not bloody likely mate"

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As long as the moves, which move tutors learn, are available in Pokemon X and Y, I don't see why you cannot trade said Pokemon. Assuming not much has changed about how a Pokemon is stored in memory since Gen III, this article on Bulbapedia (might be a tad complicated) should implicitly explain why you should be able to trade said pokemon.

 

Trading a pokemon is not much more than sending data back and forth. The data includes things like: held item, IVs, nickname, species and moves known by the pokemon. Since information about the move is stored in the game itself ('always' the same order), the Pokemon data only needs to store the index of the move; 2 bytes suffice for now (with which you can refer to 65536 different moves). When trading, the game only needs to make sure that the receiver has all indexes; if that is the case, a Pokemon will just be the same in that game.

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Well, maxed out all my Cosplay Pikachu's contest stats and win the Cool contest Master rank. I plan on winning with just that.

 

Beauty: Icicle Crash, Charge Beam, Flash, Light Screen

Cute: Draining Kiss, Facade, Return, Tail Whip

Cleverness: Electric Terrain, Dig, Hidden Power, Grass Knot

Tough: Flying Press, Slam, Strength, Rock Smash.

 

Will rely of TM's Heart Scales and level ups. 

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Personally, I'd just use one Pokémon per contest category.

 

----

Latios already won Beauty + as mentioned earlier, it's already trained to kill the E4/Battle Institute or whatever, so no chance of doing all contests.

 

Raikou might be my Cool one, but depends if I get better appeal moves [as it stands, Thunderbolt is the highest one with 4 stars]. Otherwise, I might have to clutch in the first round with its Coolness.

 

Terrakion might be a good candidate for Toughness though; and I've gotten a ton of those strong berries that are good at boosting it.

 

 

As for Cute / Smart, I haven't decided.

 

(I really don't want to use baby Pokes like the NPCs are; also more shameful if I lose to one)

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Personally, I'd just use one Pokémon per contest category.

 

----

Latios already won Beauty + as mentioned earlier, it's already trained to kill the E4/Battle Institute or whatever, so no chance of doing all contests.

 

Raikou might be my Cool one, but depends if I get better appeal moves [as it stands, Thunderbolt is the highest one with 4 stars]. Otherwise, I might have to clutch in the first round with its Coolness.

 

Terrakion might be a good candidate for Toughness though; and I've gotten a ton of those strong berries that are good at boosting it.

 

 

As for Cute / Smart, I haven't decided.

 

(I really don't want to use baby Pokes like the NPCs are; also more shameful if I lose to one)

Smart is now called clever. I would suggest Gardevoir for Smart. Max out it's cleverness, give it a Green Scarf, and use a Calm Mind/Psychic combo. Worked for me in RSE.

 

As for cute... Well... That probably no one can answer.

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Got everyone to around the same level, Wallace's Gym looks fun, just watch me mess it up repeatedly.

 

Groudon Lv 53 - Eruption, EQ, Lava Plume, Rest

Metagross Lv 53 - Zen Headbutt, Iron Head, Pursuit (Might replace), EQ

Salamence Lv 52 - Dragon Claw, Fire Fang, Brick Break/EQ?, Fly

Gyarados Lv 52 - Ice Fang, Crunch, Aqua Tail (will replace with Waterfall), EQ

Sceptile Lv 52 - Hidden Power (Fire), Energy Ball, Mega Drain (need to replace), Toxic 

Azumarill (HM Slave) Lv 50

 

Really need to sort out Groudon's move set, Lava Plume and Eruption are just terrible. Might have to temporarily put TMs in it until I can get access to the Move Tutor to get Thunder and Fire Punch.

 

Bear in mind this is an ingame team and is more about type coverage. Anyone got suggestions of before Elite 4 moves I can use on Groudon ? I have most of the TMs on X

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Bear in mind this is an ingame team and is more about type coverage. Anyone got suggestions of before Elite 4 moves I can use on Groudon ? I have most of the TMs on X

 

How about....

 

- Earthquake
- Dragon Claw
- Rock Slide
- Brick Break/Aerial Ace
 
First three should be all you need coverage-wise. Final move is just filler.
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I have come to the conclusion that I didn't really enjoy this game as much as XY or HGSS.

As I've said, the third act/post-story is all very good, but... The first two acts are terrible.

The lack of new Pokemon in Hoenn was a stupid decision, and while pretty, it's like a glorified ROM Hack for most of the game.
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As I've said, the third act/post-story is all very good, but... The first two acts are terrible.

The lack of new Pokemon in Hoenn was a stupid decision, and while pretty, it's like a glorified ROM Hack for most of the game.

 

This is how I feel about it. As much as I love Gen 3, I was seriously hoping they would update the Wild Pokemon encounters...

 

Oh well, at least I can do Wonderwedlockes still, that's close to good enough for me.

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Main difference between HGSS and ORAS for me was just how less nostalgic I am towards RSE. I was playing that game on my GBA less than a year ago with no problem. My copy of Gold doesn't even work anymore. I was just not at all excited to get into Hoenn again. The music barely even feels improved, which is constantly the most important thing to me in the Pokémon remake category.
 
Game itself feels more balanced level-wise than XY, but fails to resolve issues from the original RSE (too much water tbh is a good complaint) while also actually lacking good changes from XY.

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I forget Groudon gets 1 turn Solarbeam, thanks for the suggestions, I'll get X to add them on. Have had to take off Red Orb from Groudon, it got annoying.

I'm in Victory Road now. 

 

Got fed up with Wallace's Puzzle as per usual. 

 

Too much water was made up by the encounter rate reduction, I don't get why everyone complains about the water. 

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Too much water was made up by the encounter rate reduction, I don't get why everyone complains about the water. 

Because its still more of a hassle than its worth and I couldn't actually notice the difference in encounter rates because random battles are still a nuisance?

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Got to Lilycove in my Nuzlocke.  Now I can make full use of the Move Deleter/Reminder with Fly.

 

[spoiler='Team Thus Far']

Blaziken (Hoodcap) Level 47 @ Blazikenite

Jolly Nature

Flame Charge, Double Kick, Aerial Ace, Bulk Up

(Starter)

 

Xatu (Keep) Level 46 @Brightpowder

Modest Nature

Psychic, Air Slash, Roost, Fly

(Caught in Safari Zone)

 

Gyarados (Tyrant) Level 46 @ Gyaradosite

Adamant Nature

Aqua Tail, Crunch, Ice Fang, Bulldoze

(Caught in Dewford Town)

 

Pikachu (Spark) Level 46 @ Light Ball

Naive Nature

Thunderbolt, Draining Kiss, Grass Knot, Quick Attack

(Recieved in Slateport City)

 

Loudred (Salary) Level 25 @ No Item Currently

Timid Nature

Round, Incinerate, Astonish, Stomp (Moveset not finalized)

(Caught in Rustboro Tunnel)

 

Linoone (News) Level 37 @ No Item Currently because Pickup.

Quirky Nature

Cut, Rock Smash, Strength, Surf.

(Caught on Route 103)

 

[/spoiler]

 

Believe it or not, Blaziken's nature was the only nature I soft reset for at the very start.  Everything else I got lucky with.  Also have a Modest Laitas, but in box because no legendaries.

 

[spoiler='Deaths']

Poochyena (Route 106; died to a Crit Acid from Fisherman Eliot's Tentacool; Levels 5-14)

 

Tropius (Route 111; died while leveling against an Ace Trainer's Magnectric; I was dumb and forgot it outsped me.  Levels 23-35)

[/spoiler]

 

Edit: And my Loudred died as well.  GDI.  Damn Pursuit from a Triathlete's Dodrio near the Day Care.  Levels 9-28.

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