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Why not use the archetypes together, they all revolve around special summoning-

Aside from the fact your signature is a bit too big, no they do not. Or at least, not literally.
Star Seraphs only use Summons because they only really have Sentry going for them, and nothing else.
Tellaknights have a lot of variety to them, and have numerous effects that can be played off eachother, in addition to the Summons, since that is just a bonus; They are a sort of 'Fill in the blank' archetype, in the sense that they do [X], then let the user make up the rest; It's so bland.
Constellars aren't a swarm.dek; The Xyzs of the set are control oriented, with the Archetype being a mess of cards that revolve around being able to play them.
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Aside from the fact your signature is a bit too big, no they do not. Or at least, not literally.
Star Seraphs only use Summons because they only really have Sentry going for them, and nothing else.
Tellaknights have a lot of variety to them, and have numerous effects that can be played off eachother, in addition to the Summons, since that is just a bonus; They are a sort of 'Fill in the blank' archetype, in the sense that they do [X], then let the user make up the rest; It's so bland.
Constellars aren't a swarm.dek; The Xyzs of the set are control oriented, with the Archetype being a mess of cards that revolve around being able to play them.

Well, is there any way to get the cards to work together in a deck, like any support cards?

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Well, maybe I could just use one archetype, then use the XYZ monsters all together. So, which archetype would be best?

That depends on what your going for, since I've already mentioned what the Archetypes are capable of.

Also, it helps if this topic actually has a Deck of some kind in it.
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That depends on what your going for, since I've already mentioned what the Archetypes are capable of.

Also, it helps if this topic actually has a Deck of some kind in it.

I'm going for using the constellar XYZ monsters for support, Stellaknight is supposed to get rid of any annoyances, and Numbers 102 and C102 are the trumps.

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Why not use the archetypes together, they all revolve around special summoning, plus I think they'll complement each other nicely.


Because that's not how deckbuilding works.

Constellars work with Constellars, Tellaknights work with Tellaknights and Star Seraphs work with Star Seraphs. If you open with 3 Star Seraphs, you will be able to make a play. If you open with a Star Seraph, a Satellaknight, and a Constellar, you won't be able to do anything. And if you try to mix all three archetypes in one deck, this is what will be happening.

There are archetypes that work well when combined, yes, but those are the exception - and even so, in those cases, it's mostly about integrating a foreign engine into the main deck, or simply splashing part of the secondary archetype as enablers, or food for combo plays.

These three archetypes, however, mostly stick to their own stuff. You can try to build an engine out of Constellars or Satellaknights, but it will probably be too expansive to mesh well into another build.

Talking about the decks separately; Satellaknights are the strongest build IMO. Constellars are more versatile in that they can spam both R4 and R5 plays, and have better field control. Star Seraphs are kinda gimmicky, compared to the other two I'd say they're rather unreliable, since they can be countered by any form of hard field control, but if you really want to focus on N102 (a bad choice IMO), then they're probably your best bet, since you can make a deck that specializes on 3x4.

Either way, you can and should be running cards like Constellar Omega in all those builds.
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Because that's not how deckbuilding works.

Constellars work with Constellars, Tellaknights work with Tellaknights and Star Seraphs work with Star Seraphs. If you open with 3 Star Seraphs, you will be able to make a play. If you open with a Star Seraph, a Satellaknight, and a Constellar, you won't be able to do anything. And if you try to mix all three archetypes in one deck, this is what will be happening.

There are archetypes that work well when combined, yes, but those are the exception - and even so, in those cases, it's mostly about integrating a foreign engine into the main deck, or simply splashing part of the secondary archetype as enablers, or food for combo plays.

These three archetypes, however, mostly stick to their own stuff. You can try to build an engine out of Constellars or Satellaknights, but it will probably be too expansive to mesh well into another build.

Talking about the decks separately; Satellaknights are the strongest build IMO. Constellars are more versatile in that they can spam both R4 and R5 plays, and have better field control. Star Seraphs are kinda gimmicky, compared to the other two I'd say they're rather unreliable, since they can be countered by any form of hard field control, but if you really want to focus on N102 (a bad choice IMO), then they're probably your best bet, since you can make a deck that specializes on 3x4.

Either way, you can and should be running cards like Constellar Omega in all those builds.

Well, now I'm not going for archetypes, I plan to use the XYZ monsters together, but since all three archetypes can't work well together, I'll have to rely on one of them, and since the seraphs a what you call "unreliable", it would have to be either tellaknights or constellars.

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Seraphs are only unreliable because they are so gimmicky.

I don't mind if they're gimmicky, I'm only taking the unreliability into consideration. Another thing, I don't think the Seraph XYZ monsters are THAT gimmicky, I think their effects are usefull if you have the right cards to protect them, just saying it as a personal opinion.

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Constellars are your best choice if you want to focus on as many different Xyz possibilities (among the ones you want anyway) as possible. Satellaknights are more potent, but more limited.

EXACTLY, limited, the Tellaknights may be more potent, but are still blossoming as an archetype, like the Fantasias, and the Battleguards. So Constellars are exactly the best choice. Although, quick question; How effecttive will XYZ overide in a Constellar Deck?

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