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Monster Mash


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Monsters: 37

3 Sephylon

1 Gorz

3 Cydra

3 Kuribandit

3 Tour Guide

1 Grand Mole

3 Gallis

3 Train Signal Red (Junk Defender is a proxy)

2 Card Trooper

3 Crane Crane

1 Dandylion

3 Metaion

3 Veiler

3 Fader/ Scarecrow (unsure which to run)

2 Tragoedia

 

Spells: 3

2 Soul Charge

1 Dark Hole

 

Extra: 15

1 Acid Golem

1 Crystal Chrononaut

1 Silvermountain

2 Shark Caesar

2 Brilliant

2 Alucard

1 Leviair

2 Angineer

3 Zenmaines

 

 

 

Untested, but the idea

Rank 3 like nuts.

Crane/Tour Guide makes anything.

Bandit can mill 5, and can search Soul Charge/Hole. Bandit is also a Guide target.

Trooper mills 3.

Soul Charge is obvious.

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