LiAM Posted April 13, 2014 Report Share Posted April 13, 2014 Cnc Would help yo. 4 x Image Edits + 2 HD 1920 x 1080 Desktop Wallpapers. [spoiler='Wallpapers 1920 x 1080'][/spoiler] Like this? See my portfolio + follow me on Tumblr. http://bravelittlepixel.tumblr.com/ Link to comment Share on other sites More sharing options...
Night Posted April 13, 2014 Report Share Posted April 13, 2014 I remember you from a while back, nice seeing you around again. As for the pieces, these are honestly nothing special. Which is incredibly hard for me to say seeing as though I'm also primarily a vector artist. It's very minimalistic, which is not necessarily a problem except it's so much so that some could argue it's as simple as tracing over a stock with the pentool, making basic shapes and then filling them with black. The thing that makes it art is what you do after the basic pentooling. Your form is good from what I can see, but the lines are a bit choppy, most likely from the program and not yourself (GIMP I take it?). I would recommend prioritizing detail (multi-layering/shading) to get away from minimalistic tendencies and free-form so that you rely less on "tracing" and instead develop your artistic judgment. Again, not saying your work is shit, far from it, but I'm sure if you left your comfort zone you'd be producing some top-notch shit. Link to comment Share on other sites More sharing options...
LiAM Posted April 13, 2014 Author Report Share Posted April 13, 2014 I remember you from a while back, nice seeing you around again. As for the pieces, these are honestly nothing special. Which is incredibly hard for me to say seeing as though I'm also primarily a vector artist. It's very minimalistic, which is not necessarily a problem except it's so much so that some could argue it's as simple as tracing over a stock with the pentool, making basic shapes and then filling them with black. The thing that makes it art is what you do after the basic pentooling. Your form is good from what I can see, but the lines are a bit choppy, most likely from the program and not yourself (GIMP I take it?). I would recommend prioritizing detail (multi-layering/shading) to get away from minimalistic tendencies and free-form so that you rely less on "tracing" and instead develop your artistic judgment. Again, not saying your work is s***, far from it, but I'm sure if you left your comfort zone you'd be producing some top-notch s***. Nice to be remembered haha. Yeah, I've only just started graphic design and thought I'd start with minimalism, it's been about 3 or 4 days since I had a go at something serious, and yes GIMP. I'm trying to give them something extra than just pentooling and colouring in. These are all fairly quick, don't think I've spent more than 10 minutes per piece, if I had put in more time and effort, I think more could be done. I'll try less tracing and free drawing like you've mentioned I suppose, gotta learn somehow, I might begin adding shadows/lights/gradients within the blocks of minimalist detail to bring each out possibly. Thanks for the critique, does help, I do really enjoy these actually, for quick drawings I'm quite proud of my progress these few days. I'll try leaving my comfort zone, no idea where I would start however, I've stepped up from just 2 tone stencils to slightly more detailed today but other than that, nothing adventurous. Link to comment Share on other sites More sharing options...
chairman ali Posted April 13, 2014 Report Share Posted April 13, 2014 Hello, My suggestion is one where you will learn in Art school: experiment. Literally go as crazy as you want. After vectoring/vexelin, try to experiment with various things. Place what you've done over textures and vice versa. Place is over stocks. Sketch it, scan it, pour ink over it, etc. Experimentation is your best friend; it will provide you with the wow factor that most pieces are lacking nowadays. Keep posting. Link to comment Share on other sites More sharing options...
LiAM Posted April 13, 2014 Author Report Share Posted April 13, 2014 Hello, My suggestion is one where you will learn in Art school: experiment. Literally go as crazy as you want. After vectoring/vexelin, try to experiment with various things. Place what you've done over textures and vice versa. Place is over stocks. Sketch it, scan it, pour ink over it, etc. Experimentation is your best friend; it will provide you with the wow factor that most pieces are lacking nowadays. Keep posting. Thanks for the advice, I'm currently studying Fine Arts at University so I'm being forced to learn to experiment, only thing is 'graphic design' doesn't really play a part at all in Fine Arts, unless well executed with a conceptual idea. This is fun on the side, I'll try doing something spontaneous and see what happens, if you want to keep up on my work, I have a Tumblr you can follow. Link to comment Share on other sites More sharing options...
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