LeonFresh Posted April 1, 2014 Report Share Posted April 1, 2014 Idea here is simple, make these decks into an Exodia type deck since they have such a great win condition. Lightsworn Ruler Dark World The main idea of the dark world one is to make a coach and draw 3 then making 2-3 felgrands in one turn. It sounds crazy but its so consistent. Videos I have a video if you think I'm retarded https://www.youtube.com/watch?v=3aTr11veDVI Link to comment Share on other sites More sharing options...
Dog King Posted April 1, 2014 Report Share Posted April 1, 2014 dark world one run some traps lik eev skill drain maybe deck devi or dark smog Link to comment Share on other sites More sharing options...
LeonFresh Posted April 1, 2014 Author Report Share Posted April 1, 2014 dark world one run some traps lik eev skill drain maybe deck devi or dark smog I can't, that wont make it fastest possible in making 3 felgrand + 1 coach turn one xD . EEV is a good win condition too, but i think it will slow this one down so those cards are better for side. Note that i dont even run gorz or honest in the LS one Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted April 1, 2014 Report Share Posted April 1, 2014 If you're going for pure speed, and considering you can dish out well over 8000 damage with Lightsworns, why don't you have any Upstarts in that build? Link to comment Share on other sites More sharing options...
LeonFresh Posted April 1, 2014 Author Report Share Posted April 1, 2014 If you're going for pure speed, and considering you can dish out well over 8000 damage with Lightsworns, why don't you have any Upstarts in that build? Good question. Well I had upstarts over Mallets just earlier on today until I experimented with Mallets for the first time in LS. Normally I hate mallets but I found it's crazy good in this deck because of the pluses the White Stones give thus negating the minus of Mallet. Also works really great with Eclipse, I mean you can return the boss monsters that are dead in your hand from even Eclipse effect and gives you a fresh hand. How would you add upstarts to this build? Pretty much everything is needed, I could see the only way to add Upstart to this existing build is minus blue eyes and white stones, but that isn't great because then mallets and hand destruction, trade-in won't be as potent. Link to comment Share on other sites More sharing options...
LeonFresh Posted April 2, 2014 Author Report Share Posted April 2, 2014 New video up https://www.youtube.com/watch?v=3aTr11veDVI Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted April 3, 2014 Report Share Posted April 3, 2014 assuming TCG gets the new field ruling that'll make Geartown suck, what'll you use in its place? Link to comment Share on other sites More sharing options...
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