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Time to predict two more DRLG prints if they come [Orichalcos Deuteros and Tritos]


SANDAA BORUTO

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Activate by sending 1 face-up "The Seal of Orichalcos" you control to the Graveyard. All monsters you control gain 500 ATK. Once per turn, this card cannot be destroyed by card effects. While you control 2 or more face-up Attack Position monsters, your opponent cannot target your monster(s) with the lowest ATK for an attack. When this card is activated: Destroy all Special Summoned monsters you control. You cannot Special Summon monsters from your Extra Deck. During each of your Standby Phases: Gain 500 Life Points for each monster you control. When your opponent's monster declares an attack: You can Tribute 1 face-up monster you control, then target the attacking monster; Destroy that target. This effect of "Orichalcos Deuteros" can only be activated once per turn. You can only activate "Orichalcos Deuteros" once per Duel.

 

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Activate by sending 1 face-up "Orichalcos Deuteros" you control to the Graveyard. All monsters you control gain 500 ATK. Once per turn, this card cannot be destroyed by card effects. While you control 2 or more face-up Attack Position monsters, your opponent cannot target your monster(s) with the lowest ATK for an attack. When this card is activated: Destroy all Special Summoned monsters you control. You cannot Special Summon monsters from your Extra Deck. During each of your Standby Phases: Gain 500 Life Points for each monster you control. When your opponent's monster declares an attack: You can Tribute 1 face-up monster you control, then target the attacking monster; Destroy that target. This effect of "Orichalcos Tritos" can only be activated once per turn. Face-up monsters you control are unaffected by your opponent's Spell/Trap Cards. You can only activate "Orichalcos Tritos" once per Duel.

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Tritos could loose the once-per-turn clause on the opponent-declares-an-attack part. Mostly because getting Seal to that level is rather fragile.
That aside, though, these actually seem pretty accurate as far as translating Seals go. I mean, they retain a lot of their originality and also downgrade a lot of their effects into more gimmicky versions as a means of keeping the integrity of them in tact.
So all in all, I like how these turned out.

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