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Final countdown extra


jellal17

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After "Final Countdown" has been activated you can activate this card.Once per turn you can activate one of the following effects.
.Reduce all damage taken by half on your opponents next turn.
.If "final Countdown" is in your hand, you can shuffle that card into your deck and draw 1 card from your deck.
.If your life points are 2000 or less  your can discard all cards in your hand (min of 2) and redraw 2 more cards from your deck you cannot activate any other cards the turn you activate this effect .
 .If this card is destroyed by An opponents card effect skip there next draw phase. you can only activate "final countdown - mind control once per duel.
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This + mst = skip opponents turn for 2 cards (your going to draw again next turn so it doesn't really matter, infact such a mechanic is to strong to judge by pure card advantage because you essentially get another summon, another battle phase and a free draw altogether.)

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[Spoiler=The Long Version]I read the name and said "What the hell?"
I read the card and said "What the hell?"

 

This is bad and you should throw it away. There is no hope for this.

I cannot conceive why on Earth you would think this to be a good idea. Supporting a Alt Win con? By stalling out and drawing at the cost of 500 LP which can help with Hope for Escape? Relying on a godang limited card? SKIPPING your opponent's next turn? Because you played MST? Really?
 

I'm trying hard to ignore the second effect. I really am.

Also lol the opponent can play this against it. /sarcasm

 

You need to throw this away.

[/spoiler]

 

http://www.youtube.com/watch?v=5hfYJsQAhl0

 

You can just watch this instead of reading my comment.

 

Lol just make it say add one Final Countdown to your hand

it would still be awful

but it would do something other than rely on the wincon itself

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Card looks like nice to me.
Support for Final Countdown is nice, i think it deserves more support after Self Destruct button being banned.
Personally, i would give it another effect:
"When you have Final Countdown in your hand, you can discard it to skip your opponents next turn."
Overall, pretty nice card 7/10

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Card looks like nice to me.
Support for Final Countdown is nice, i think it deserves more support after Self Destruct button being banned.
Personally, i would give it another effect:
"When you have Final Countdown in your hand, you can discard it to skip your opponents next turn."
Overall, pretty nice card 7/10

 

5pxws20922.jpg

 

What on earth makes you think that an alt-win con deserves any shred of support?

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5pxws20922.jpg

 

What on earth makes you think that an alt-win con deserves any shred of support?

Implying i wasn't trolling xD
Nah but the card itself sounds quite nice, its just that Final countdown is way too op to deserve support.
I like this card posted here though.

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I personally don't get so much hate for final countdown yes the deck is annoying but most decks are these days considering how yugioh was before all these spam decks - i would edit the 500 lp for +1 card and edit it to if this card is destroyed by an opponents card effect skip there next draw phase meaning it is less op and retarded

 

sorry for the drama lama :D <3

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I'm going to assume that you only decide between the first 3 effects upon this card's initial activation?

 

Because if it's going to be a once-per-turn thing for subsequent turns, that's just absurd. Especially the revival effect - haven't Hieratics taught you anything?

 

In fact, the last effect is already pretty absurd no matter how you slice it. Turn skips are incredibly difficult to come by without any stringent cost to them, simply because of how madly powerful they are. Just look at other card games with the ability to sling extra turns around. Bombazar of DM did that on summon, and was the only card banned while the game was still being English-printed. Time Walk of MtG gave the extra turn for cheap, and was banned - its clones either jack up its cost or add various conditions to it.

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After "Final Countdown" has been activated You can only activate this card if a "Final Countdown" has been activated this Duel. You can only activate "Final Countdown - Mind Control" once per Duel. Once per turn: You can activate one of the following effects.
.Reduce Halve all damage you take by half on during your opponent's next turn.
.If Shuffle 1 "Final Countdown" is in from your hand, you can shuffle that card into your the Deck, then and draw 1 card from your deck.
.If your life points are 2000 or less lower: You can discard all cards in your hand (min of 2), then and redraw 2 more cards from your deck. You cannot activate any other cards the turn you activate this effect .
.Until your opponent's next End Phase, if this card is destroyed by an opponent's card effect: Skip there their next Draw Phase. you can only activate "final countdown - mind control once per duel.

While skipping Draw Phases has also been something controversial, the activation restriction and fact that your opponent's card effect needs to set it off prevents the Draw Phase skip effect from being looped, in comparison to Yata or Time Seal.

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