jellal17 Posted March 15, 2014 Report Share Posted March 15, 2014 When this card is normal summoned add 1 "Pyramid Of Light" from your deck or graveyard to your hand.If Pyramid of light is activated while this card is face-up "sphinx" monsters you control are unaffected by the effects of face-up trap cards. When this card is activated its name becomes "The pyramid of light" All monster on the field lose 200 ATK and DEF. When this card leaves the field add 1 "sphinx" monster from your deck to your hand. 2 lv 10 "sphinx" monsters When this card is xyz summoned return all banished "sphinx" monster to there owners deck's.Once per turn you can detach 1 xyz material from this card to negate the effects of all other cards on the field except face-up "sphinx or Pyramid" cards. When this card is activated add 1"sphinx" monster from your deck to your hand.If a face-up trap card you control would be destroyed you can pay 800 lp and negate the effect of that card and destroy it all sphinx monster gain 200 atk You can pay 500 Life Points to Special Summon this card when "Pyramid of Light" is on the field. This card cannot attack during the turn it is Normal Summoned or Special Summoned.When a spell card is activated increase your life points by 500 when a trap card is activated decrease your opponents life points by 500 You can pay 500 Life Points to Special Summon this card when "Pyramid of Light" is on the field. This card cannot attack during the turn it is Normal Summoned or Special Summoned.During each of your end phases return 1 card on the field to the owners hand. You can only activate this card is you control 3 or more "sphinx " monsters or have 2000 or less life points.Increase your life points by 500 for each face-up "sphinx monster.Any sphinx monster that would be removed from play returns to the owners hand instead You cannot special summon this card you can only special summon this card by having 3 or more removed from play "sphinx" monsters.When this card is special summoned destroy all spell/trap cards on the field and gain 500 lp for each card destroyed by this effect, until the end phase of this turn negate any effects that target this face-up card. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.