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[Leaderboard] Giga Drill Breaker vs. Thar


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Rules

1. All Leaderboard and Tournament Rules Apply

2. First to 3 votes or most by 11:59 pm Pacific Time on March 16th wins.
3. Votes must have a valid reason.
4. Winner gets 1 Rep from loser.
5. I have the right to add rules.

 

Card Requirement

Create a generic Rank 4 Xyz monster.

 

Card A

2FwNb2a.jpg

2 Level 4 Monsters
When this card is Xyz Summoned successfully: You can detach any number of Xyz Material monsters from this card; Special Summon those monsters and decrease this card's ATK by 1000 for each monster Summoned this way.
 
Card B
fdC7beC.jpg
2 Level 4 Monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and discard 1 card, then target 1 Spell Card in your Graveyard; add it to your hand. When this card is destroyed and sent to the Graveyard: Target 1 Spell Card in your Graveyard; add it to your hand
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This is hard, because in reality they're both pretty stupid in terms of design.

 

If anything, I'd have to give my hand to Card B. See, with Card A, he's a perpetual Rank 4 generator. There is literally nothing stopping you (aside from backrow and Veilers) from going from 2 Level 4s into 4 Rank 4 monsters, since he has no OTP clause on his effect. You Summon him, SS the materials (such as, I dunno, a Gadget which WILL activate again), then you rinse repeat 2 more times. If you do in fact use Gadgets for his effect you just stripped your deck of 4 cards. I don't like that. Sure he remains useless afterwards, but I hardly see the point when he's just there to make walls and Gadget abuse.

 

In Card Bs case, it's still kinda dumb. She's sorta like a lesser Magi Magi really, and the discard to grab a spell is a 0 since it just replaces the card lost. Frankly I would see her used alongside Chain to mill and grab RUMs. But her destruction effect is borked since it doesn't matter how she's destroyed, she'll still grab you a Spell free of charge. And I do not like the idea of regrabbing Dark Hole for such an easy cost since CotHing her pretty much makes the trap prime MST bait.

 

In all, I still consider Card B the lesser of the two evils and she has my vote.

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Card A, while reducing its ATK to 0 to summon back its two materials is nice enough, the fact that it retriggers Gadgets while also creating fodders for Creature Swap/Chimeratech Fortress Dragon is not.

 

Card B is potentially overwhelming, but thanks to the fact that many generic power spells is not here, I think it's fine enough. Still, recycling Rekindling in Fire Kings, among others, is not something to take lightly.

 

Both cards are quite broken, but I'd go with A, since B can only became more and more powerful whenever a new spell card is created.

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Card A, in theory, allows 2 Rank 4s (this and some other 2 mat) to be Xyz Summoned in that turn, in exchange for being a 0 ATK.  This is assuming you didn't summon this via a RUM or something like that. 

 

Card B can detach to recycle a Spell and also does so when it dies. 

 

 

Both are broken in their own right (Xyz spam against Spell recycling), but card A takes it for being less so (several Decks do run power spells and card B just allows them to keep reusing it once/twice more) 

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There's a reason that cards like Magician of Faith were banned and have only since become limited, because Spell recycling is too powerful of a technique. I really don't like the idea of going against decks that will just be able to continuously grab their powerful spell cards right back from the grave. So Card B has me wary right away and my vote was originally going to go straight for Card A, but then someone mentioned Gadgets and the choice became a little more difficult. The ability to Xyz Spam is really troublesome as well as let gadget have his run through multiple times. A Once Per Turn clause really needs to be inserted or something along those lines. 

 

That being said, I think the idea of having to deal with power spells is a more broken concept, so my vote is for Card A. I believe that is game for Card A

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Card A can spam the field with 3 copies of itself and trigger anything like Gadget or Sacred Crane, so thin your deck by 3-4 cards (6 in case that both of materials are Crane) is quite OPed, not to mention you have 3 wall/Creature Swap fodder and another Xyz monster from just 2 Lv4s

 

Card B's first effect is ok, discarding to get something is what Lumina did and this card maintain that concept since it use her image, the only iffy is that it's a quick effect, meaning that you can use it twice even your opponent can get rid of it during their turn, but the last effect is way too much, getting 3 Spells back by just 2 Lv4s is really broken

 

both cards are somehow OPed, but I think Card A got my vote due to Card B's Brokeness

 

Edit: aww using the phone and got ninja'd without seeing it XD

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