Βyakuya Posted March 14, 2014 Report Share Posted March 14, 2014 This deck came fresh out of the oven, with the objective of constant field removal while still maintaining aggression. And I'm sure there are many options I can take out and/or replace with. Cnc? Link to comment Share on other sites More sharing options...
Zauls Posted March 14, 2014 Report Share Posted March 14, 2014 Traptrix Trap Hole > Void Trap Hole > Trap Hole This is assuming you're playing against other OCG decks, since you will be seeing a lot of Artifacts, Galaxy, Madolche etc. I would personally just run Bottomless and 2 Traptrix Trap Hole. Link to comment Share on other sites More sharing options...
Βyakuya Posted March 14, 2014 Author Report Share Posted March 14, 2014 Traptrix Trap Hole > Void Trap Hole > Trap Hole This is assuming you're playing against other OCG decks, since you will be seeing a lot of Artifacts, Galaxy, Madolche etc. I would personally just run Bottomless and 2 Traptrix Trap Hole. Primarily it's just TCG/OCG where it's standing at, and I haven't really paid much attention to the archetype's own Trap Hole. But it does not have to rely on summons to trigger it right away so that's considerable. I've updated the OP with that including additions to the side. Link to comment Share on other sites More sharing options...
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