Aix Posted March 11, 2014 Report Share Posted March 11, 2014 Well... if you count 3/3 as 100% win rate. I also have extreme god-handing skills so... Deck is far from perfect. I just thoughtlessly threw this together in a couple of seconds. Sishunder is probably not worthwhile, I might replace it with Upstart. Might put in 3x Evilswarm Castor + RotA. Possibly. Maybe. Gotta test. [spoiler='Solid Evidence'] In retrospect, I may have lied there about this Deck being gimmicky?[/spoiler] Link to comment Share on other sites More sharing options...
Slinky Posted March 11, 2014 Report Share Posted March 11, 2014 Oh god, I started a trend of a broken hand loop xD Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted March 12, 2014 Report Share Posted March 12, 2014 Why the hell do they actually admit defeat and not rage properly? Deck looks evil as hell....I mean even Satan himself is in the deck. Satan looks like an @2 or even 3 just for how gimmicky this is. Link to comment Share on other sites More sharing options...
Dog King Posted March 12, 2014 Report Share Posted March 12, 2014 >dueling nubs >100% record Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted March 12, 2014 Report Share Posted March 12, 2014 Why the hell do they actually admit defeat and not rage properly? Deck looks evil as hell....I mean even Satan himself is in the deck. Satan looks like an @2 or even 3 just for how gimmicky this is. He lets the opponent draw a card, though, unless you have a way ready to get rid of it. So basically they just say "I don't like this card, so I'll get rid of it and draw!" Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted March 12, 2014 Report Share Posted March 12, 2014 He lets the opponent draw a card, though, unless you have a way ready to get rid of it. So basically they just say "I don't like this card, so I'll get rid of it and draw!" Let's be honest. No one wants to banish stuff from their hand. It's even better when the opponent only has 1 card in their hand and you can loop it. I'm liking the idea of Trap Stun a tad bit. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted March 12, 2014 Report Share Posted March 12, 2014 Wouldn't Dark Hole be a good idea? That way you can wipe whatever they have (maybe) and then they'll have to draw into all of their answers. Link to comment Share on other sites More sharing options...
Blake Posted March 12, 2014 Report Share Posted March 12, 2014 You, uh... You do know that Ma, Pa, and Seahorse all say LIGHT Lv. 4 Thunder-Type, right? Link to comment Share on other sites More sharing options...
Aix Posted March 12, 2014 Author Report Share Posted March 12, 2014 >dueling nubs >100% recordHalf the time it doesn't matter cuz I kill their hand turn 1.Wouldn't Dark Hole be a good idea? That way you can wipe whatever they have (maybe) and then they'll have to draw into all of their answers.Yeah forgot Dark Hole. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted March 12, 2014 Report Share Posted March 12, 2014 You, uh... You do know that Ma, Pa, and Seahorse all say LIGHT Lv. 4 Thunder-Type, right? Thunderbird is useful for getting around Black Garden regardless. Link to comment Share on other sites More sharing options...
Aix Posted March 12, 2014 Author Report Share Posted March 12, 2014 You, uh... You do know that Ma, Pa, and Seahorse all say LIGHT Lv. 4 Thunder-Type, right? Thunderbird is useful for getting around Black Garden regardless. Actually, I did totally miss that. I added it in because it gets around Black Garden, but there just isn't enough synergy if it doesn't connect with the Hunder Family. Seahorse only searches monsters with 1600 or less ATK anyway. Link to comment Share on other sites More sharing options...
werewolfjedi Posted March 12, 2014 Report Share Posted March 12, 2014 I've been using this build on devpro, it's been doing very good as well, could you help cut and replace with some better defense. Link to comment Share on other sites More sharing options...
Aix Posted March 12, 2014 Author Report Share Posted March 12, 2014 Even Tokens can kill Watts, so IDK about them. Link to comment Share on other sites More sharing options...
werewolfjedi Posted March 12, 2014 Report Share Posted March 12, 2014 Even Tokens can kill Watts, so IDK about them. that has rarely been a problem with the deck since I generally only summon them with a hunder, and I also play black garden AFTER summoning if I don't have a summoning curse in hand with it to make the combo go off. it helps out a lot in keeping the watts alive . Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted March 12, 2014 Report Share Posted March 12, 2014 that has rarely been a problem with the deck since I generally only summon them with a hunder, and I also play black garden AFTER summoning if I don't have a summoning curse in hand with it to make the combo go off. it helps out a lot in keeping the watts alive . If you're using Summon Curse, why are you summoning your monsters before playing Black Garden? You're just playing a Watt deck that uses Summoning Curse. Link to comment Share on other sites More sharing options...
Ultravires Posted March 12, 2014 Report Share Posted March 12, 2014 I don't see why you wouldn't just run Summoning Curse in Chain Beat as a tech card if you're so intent on using it. Link to comment Share on other sites More sharing options...
werewolfjedi Posted March 13, 2014 Report Share Posted March 13, 2014 If you're using Summon Curse, why are you summoning your monsters before playing Black Garden? You're just playing a Watt deck that uses Summoning Curse. I said if I don't draw summon curse, as in I only have garden. garden after watts means they need to XYZ at the minimum to get a monster that can run over it, and it's still a weak monster overall. I didn't focus on just curse, it's more of a deck that themes more around force your opponent into sub optimal plays. Link to comment Share on other sites More sharing options...
Zeaux Posted March 14, 2014 Report Share Posted March 14, 2014 Pollinosis and Fragrance Storm could also work, Sishunder is, indeed, worthless, more upstarts should be better. Santa Claus and thunderbird seems a bit random, maybe try the watt or traptrix monsters? Deck has a lot of potential and so many choices to make it better, just need some work. Link to comment Share on other sites More sharing options...
Dog King Posted March 14, 2014 Report Share Posted March 14, 2014 "100% Win Rate, No Artificial Flavors or Preservatives" Link to comment Share on other sites More sharing options...
Aix Posted March 15, 2014 Author Report Share Posted March 15, 2014 "100% Win Rate, No Artificial Flavors or Preservatives" I got another win today. My opponent decided to set their entire hand and I lol'd and Exciton'd. Link to comment Share on other sites More sharing options...
Dog King Posted March 15, 2014 Report Share Posted March 15, 2014 You should probably be running Upstart Goblin, Link to comment Share on other sites More sharing options...
werewolfjedi Posted March 15, 2014 Report Share Posted March 15, 2014 You should probably be running Upstart Goblin, I did, but I removed them and put in pots to double up with seahorse on my no special turns. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted March 15, 2014 Report Share Posted March 15, 2014 I did, but I removed them and put in pots to double up with seahorse on my no special turns. You know this isn't a topic for YOUR deck, right? Link to comment Share on other sites More sharing options...
werewolfjedi Posted March 16, 2014 Report Share Posted March 16, 2014 You know this isn't a topic for YOUR deck, right? I know, but I HAD used them, my input has first hand experience behind it, so I thought it would matte a little in this case. Link to comment Share on other sites More sharing options...
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