Βyakuya Posted February 28, 2014 Report Share Posted February 28, 2014 I could always add another Sister; She's very good even though there are times she's consistent enough. And the Extra is a mess but it's mostly just countering utility. But I think it's all a mess that still works well with consistency. CnC? Link to comment Share on other sites More sharing options...
Blake Posted February 28, 2014 Report Share Posted February 28, 2014 This... looks really gimmicky and messy and inconsistent. You should just turbo the deck towards getting out big bosses (Sack, Felgrand, etc,) and OTKing (Machu Mech with Girl, random OTKs, etc.) 3 Magician, 3 girl, 3 Sister, 3 Kid/Child is all I'd run for Gagagas. http://i.imgur.com/OTtzKZA.png Something like this. Link to comment Share on other sites More sharing options...
Βyakuya Posted February 28, 2014 Author Report Share Posted February 28, 2014 This... looks really gimmicky and messy and inconsistent. You should just turbo the deck towards getting out big bosses (Sack, Felgrand, etc,) and OTKing (Machu Mech with Girl, random OTKs, etc.) 3 Magician, 3 girl, 3 Sister, 3 Kid/Child is all I'd run for Gagagas. http://i.imgur.com/OTtzKZA.png Something like this. I understand where you are going at; The deck could be much more faster if I wanted it to be, and of course Machu Mach OTK persists. I wanted to originally test Apprentice/Undertaker's approach as if adding a Tanuki-base to it, but it isn't all costly. Link to comment Share on other sites More sharing options...
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