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Procrastinated Fan-Fic Cards and New Ideas


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Alright, I was thinking about starting that new Fan-Fic I was talking about before during Spring Break next week, or maybe even this weekend. And the idea has changed again. lol

 

Anyway, here's so cards that you might see appear, and the characters who own them. Two new card concepts are put into play here-- Soul Equip monsters (Like the Armor monsters in.. Season 4?), and Burial Spells (which could just be Normal Spells, but it makes more sense to me to put them in their own catagory).

 

 

Hans’ Cards

Soul Equips are monsters that can be equipped to a player after they’ve been summoned. They still have all properties of other monsters, except that if a player attacks a Soul Equip, and the equipped player has an “Armor” monster, that “Armor” monster may become the attack target, and the equipped player takes no Battle Damage from the resulting battle, OR the player could redirect the attack to their Life Points directly if they control no “Armor” monsters. They also cannot be equipped with Equip Spells not meant for specifically them. Only 1 Soul Equip can be equipped to a body part at a time (Torse, Left Leg, etc.)

 

Precision Helmet

Light/Soul Equip/3/900/0

This card can be equipped to either player’s Head. While you control no monsters, you may Special Summon this card. Once per turn, the equipped player may destroy a Spell or Trap Card on the field. This card cannot attack during the turn this effect is activated.

 

Aegis Armor - Minor

Earth/Soul Equip/1/0/0

This card can be equipped to either player’s Torso. The equipped player’s monsters lose 100 ATK, but gain 100 DEF and the player takes half Battle Damage. When your Life Points are 1000 or less, tribute this card and Special Summon 1 “Aegis Defense - Giga” from your hand, deck, or Graveyard.

 

Burning Peace

Earth/Soul Equip/4/1500/0

This card can be equipped to either player’s Right Arm. The equipped player may attack a player directly with this card by paying 1000 Life Points. Each time a monster is destroyed, decrease the equipped player’s Life Points by 300.

 

Rebellion Fist

Fire/Soul Equip/4/1000/0

This card can be equipped to either player’s Left Arm. Once per turn, you may destroy a face-up monster on your opponent’s side of the field and inflict damage to your opponent’s Life Points equal to half the ATK of the destroyed monster. Soul Equip monsters cannot attack the turn this effect was activated.

 

 

 

Son of Jaden’s Cards

The Son of Jaden has learned quite a bit more than his father had, and nowadays he duels with strategy and tact, with the theme of mostly “desert” and “sand”.

 

Kuriboh Mole

Earth/Beast/1/300/200

Tribute this face-up card on your side of the field to return 1 face-up Level 4 or lower monster on your opponent’s side of the field to the owner’s hand.

 

Sandstorm Mantis

Wind/Insect/4/1400/1600

Once per turn, you may destroy 1 face-up Spell or Trap Card on your side of the field to destroy a face-up card on your opponent’s side of the field.

 

Quicksand Gator

Earth/Reptile/4/2000/0

This card cannot be Normal Summoned. When this face-down card is declared as an attack target by an opponent’s monster, you may discard a card from your hand to change the Battle Position of this card before applying Battle Damage.

 

Pitfall

Earth/Rock/1/0/0

When this face-down card is selected as an attack target, remove from play the monster that attacked this one during the End Phase of your opponent’s next Standby Phase. When this face-down card is selected as a target by the effect of a Spell Card, remove from play both this card and the Spell Card that targeted it.

 

Kid Hero

Light/Warrior/4/1600/500

During the End Phase of the turn this card was sent to the Graveyard by the effect of a Spell or Trap Card, Special Summon this card in face-up Defense Position on your side of the field.

 

Neo-Spacian Sand Newt

Earth/Reptile/4/800/1400

Once per turn, select 1 face-down Spell or Trap Card on the field. The selected card cannot be activated the until the End Phase of the turn this effect was activated.

 

Soul Trappings

Normal Spell Card

All monsters on the field lose all ATK and DEF boosts until the End Phase of the turn this card was activated.

 

Double Soul Bind

Normal Trap Card

Activate only while there are is a monster on both player’s fields in the same column as this card. Destroy all monsters in this card’s column.

 

Elemental Hero Storm Neos

Light/Warrior/Fusion/6/2100/1500

“Elemental Hero Neos Alius” + “Neo-Spacian Sand Newt”

This card can only be Special Summoned from your Fusion Deck by returning the above cards from your side of the field to the Deck. (You do not use "Polymerization".) Once per turn, you may select a face-down card on the field and place that card on top of the owner’s deck. This card is returned to the Fusion Deck during the End Phase.

 

 

 

 

Burial Spell— A Spell Card that can be activated as a Normal Spell, or destroyed, and its effect does not activate until it is in the Graveyard. The timing of the effect depends on the card itself. If the Burial Spell is removed from the Graveyard, its effect disappears.

 

 

Buried Treasure

Burial Spell Card

During the End Phase of the turn after this card was sent to the Graveyard, draw 2 cards. This card is then removed from play.

 

Pharaoh’s Curse

Burial Spell Card

When your opponent’s monster declares an attack on a face-up Zombie-Type monster on your side of the field, decrease the ATK of the attacking monster by 800. This card is then removed from play.

 

Experiment Capsule 404

Burial Spell Card

Remove from play a Fusion Monster in your Fusion Deck face-down. During your third End Phase after activating this card, pay Life Points equal to the level of the Fusion Monster removed from play by this card’s effect x300 and Special Summon that monster. This card is then removed from play.

 

Life Water

Burial Spell Card

During your second Standby Phase after this card was sent to the Graveyard, you may Special Summon the Monster closest, above this card in your Graveyard. This card is then removed from play.

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