Maeriberii Haan Posted February 18, 2014 Report Share Posted February 18, 2014 Screw waiting for more reveals, this deck is already cray cray. MONSTERS(15): ------------------------------- 3x Satellaknight Vega (Clonestellar Algiedi) 3x Satellaknight Deneb (Clonestellar Sheratan) 3x Satellaknight Altair (Clonestellar Sombre) 1x Honest 2x Effect Veiler 3x Shining Angel ------------------------------- SPELLS(12): 1x Satellaknight Bridge (Transmodify) 2x The Warrior Returning Alive 2x Forbidden Lance 1x Dark Hole 3x Mystical Space Typhoon 1x Reinforcement of the Army 3x Upstart Goblin ------------------------------ TRAPS(12): 3x Sacred Constellation Factor (Clonestellar Barrier) 3x Fiendish Chain 1x Torrential Tribute 1x Solemn Warning 1x Bottomless Trap Hole 3x Call of the Haunted ------------------------------ EXTRA(15): 2x Stellaknight Deltatelos (Clonestellar Praespe) 1x Evilswarm Ouroboros 1x Evilswarm Exciton Knight 2x No 101: S.H ARK 1x Starliege Paladynamo 1x Constellar Omega 1x Constellar Ptolemy M7 1x Abyss Dweller 1x Gagaga Cowboy 1x Heroic Champion Excalibur 1x Blade Armor Ninja 1x Daigusto Emeral 1x Bujintei Tsukuyomi ------------------------------ Explanation on some: -TWRA is for more Altair Spam. Though worried that it might be really dead early on. -Shining Angel works wonders with Deneb. -Yes, Bridge might or might not make the knights miss their timing if chained to a card effect, but being extra lances while still being able to start combos out of nowhere is still a nice ability to have. Think of it as a Transmodify that doubles as a Circle of the Fire Kings. -Constellation Factor too broke. make sure to have a target for it all the time. -CotH is definitely MVP. Does too much in this deck for me to ignore. -Telos is awesome. A 3 mats generic floater that makes everything immune to holes, TT, and the occasional CEDs GODDAMN VEILERS and can be summoned easily for a +0 while being able to pop anything is awesome. --------------------------- Rate and fixes? Link to comment Share on other sites More sharing options...
Toffee. Posted February 18, 2014 Report Share Posted February 18, 2014 You know, it occurred to me that Photon Lead would be pretty damn hilarious here.Especially if it resulted in End Phase shenanigans.I mean.... If you wanted to tech one for coolness. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 18, 2014 Author Report Share Posted February 18, 2014 Nice idea, I think I'll test 1-2. Though, any idea on how to recycle Altair(the wolfberk) more and more? Reusing Deneb over and over again is cool and all, but with only 6 targets, it might be a problem later on. Link to comment Share on other sites More sharing options...
Toffee. Posted February 18, 2014 Report Share Posted February 18, 2014 Not really sure if you can get all that much out of Denab, considering:with only 6 targets-...It's rather limited in what it can search. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 18, 2014 Author Report Share Posted February 18, 2014 Yeah. That's why Deneb spam is only viable early game. Lategame, you'll be reusing Altair over and over again. Also, Emeral might help on that. EDIT: added TWRA to the deck. Been testing good mid-late game. Link to comment Share on other sites More sharing options...
Toffee. Posted February 18, 2014 Report Share Posted February 18, 2014 EDIT: added TWRA to the deck. Been testing good mid-late game.YAY! SOMEONE USING RETURNING ALIVE! =D*Ahem*Considering said monsters in question don' really care how they are Summoned, as long as they are- No wonder it tests well, as they basically just net more advantage regardless. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 18, 2014 Author Report Share Posted February 18, 2014 Yea, that makes EP shenanigans with Lead/CotH even funnier. Also, chaining CotH to MST and revive Telos for a free Deneb search is really neat. Though this arch is really straightforward, they're really dang efficient I could just pretend I'm normal summoning extra deck monsters all the time. Link to comment Share on other sites More sharing options...
Darj Posted February 18, 2014 Report Share Posted February 18, 2014 Run BLS. You have Kagetokages, King Feral Imps and Summoner Monks as DARK fuel. And you could further recycle BLS with TWRA. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 18, 2014 Author Report Share Posted February 18, 2014 Ah yeah. I guess it'll be consistent enough. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 18, 2014 Author Report Share Posted February 18, 2014 What I'm considering to do: -Test Upstarts to dig into Constellation Sign faster -Test Shining Angel over Kage/Monk. But yeah, not much experiment tbh. The deck is quite solid on this iteration, not T1 material now but really consistent to be a T2/T3. But this'll probably change in a month. Link to comment Share on other sites More sharing options...
Toffee. Posted February 18, 2014 Report Share Posted February 18, 2014 You could further recycle BLS with TWRA.Except if your doing that, then it puts a little more emphasis on the LIGHT you Banish.Then again, since the Archetype can toolbox like crazy, it's not like it would be an issue. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 19, 2014 Author Report Share Posted February 19, 2014 Updated build. Decided to ditch the DARKs for Upstarts and Shining Angels. The Angels worked quite well, and so far, haven't missed Kage/Monk much. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 21, 2014 Author Report Share Posted February 21, 2014 Added image and edited build by a bit. Link to comment Share on other sites More sharing options...
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