Dog King Posted February 16, 2014 Report Share Posted February 16, 2014 15 3 Artifact Morraltach 3 Artifact Beagalltach 2 Artifact Aegis 2 Artifact Failnaught 2 Artifact Caduceus 1 Artifact Labrys 1 Star Drawing 1 Honest 14 3 Artifact Movement 3 Upstart Goblin 2 Mystical Space Typhoon 2 Double Cyclone 2 Pot of Duality 1 Dark Hole 1 Cards from the Sky 11 3 Theosophy of the Artifacts 3 Call of the Haunted 2 Breakthrough Skill 1 Torrential Tribute 1 Solemn Warning 1 Bottomless Trap 15 2 Artifact Durandal 2 Number 61: Volcasaurus 2 Gaia Dragon, the Thunder Charger 1 Adreus, Keeper of Armageddon 1 Number 12: Crimson Shadow Armor Ninja 1 Shark Fortress 1 Number 19: Freezadron 1 Constellar Pleiades 1 Tiras, Keeper of Genesis 1 Wind-Up Arsenal Zen-Maioh 1 Constellar Ptolemys 1 Full Armored Crystal Zero Lancer 15 3 Maxx "C" 1 Thunder King Rai-Oh 1 Mystical Space Typhoon 2 Black Horn of Heaven 2 Debunk 2 Mistake 2 Overworked 2 Malevolent Catastrophe deck that I have been beating aix with :) Link to comment Share on other sites More sharing options...
Sora1499 Posted February 16, 2014 Report Share Posted February 16, 2014 Y u no absorbing jar :U Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 16, 2014 Report Share Posted February 16, 2014 Absorbing jar is the shit. as in horrible. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted February 16, 2014 Report Share Posted February 16, 2014 I feel you could benefit from a Ghost Ship or two. Why is Caduceus better at 2 then 3? I looked the deck over and this seems better. And is Achilles bad? Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 16, 2014 Report Share Posted February 16, 2014 Achilles is not bad as a one-of to save your hide if your opponent's able to outmuscle your artifacts.. Especially with Bujins spamming Susan. Link to comment Share on other sites More sharing options...
Dog King Posted February 16, 2014 Author Report Share Posted February 16, 2014 Achilles is not bad as a one-of to save your hide if your opponent's able to outmuscle your artifacts.. Especially with Bujins spamming Susan. No time to summon it, too much other important stuff to summon. anyway gonna change around numbers with labrys and aegis I think Might reduce cardcar to and main a 3rd breakthrough and might replace roar with mirror force, and book with d hole as for Ghost Ship, Star Drawing is better. Link to comment Share on other sites More sharing options...
Althemia Posted February 16, 2014 Report Share Posted February 16, 2014 Herald of Orange Light over Breakthrough? Link to comment Share on other sites More sharing options...
Dog King Posted February 16, 2014 Author Report Share Posted February 16, 2014 Herald of Orange Light over Breakthrough? Yeah Im gonna try out both I like breakthrough since I can use it twice so I can get rid of something that I usually couldnt like Tiras, or whatever but Herald is good since it can get rid of the monster which can sometimes be a problem for me, but its a -1 but I guess Cardcar D, Failnaught and Call of the Haunted are a card which does make me want to use it Link to comment Share on other sites More sharing options...
Zauls Posted February 16, 2014 Report Share Posted February 16, 2014 No love for Morphing Jar? You very rarely have a large hand in this deck. Link to comment Share on other sites More sharing options...
Dog King Posted February 16, 2014 Author Report Share Posted February 16, 2014 No love for Morphing Jar? You very rarely have a large hand in this deck. Id rather not give my opponent 5 new cards Link to comment Share on other sites More sharing options...
Dog King Posted February 16, 2014 Author Report Share Posted February 16, 2014 updated didnt like herald too much labrys isnt even that great aegis is cool gonna run it at 3 again Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted February 16, 2014 Report Share Posted February 16, 2014 I like Archilles though. =D Hmm interesting idea with Star Drawing. I may have to try that. Link to comment Share on other sites More sharing options...
Dog King Posted February 16, 2014 Author Report Share Posted February 16, 2014 I like Archilles though. =D Hmm interesting idea with Star Drawing. I may have to try that. archilles is really bad tho....it would be like using infernity beast in infernities or blackwing ghibil in blackwings....(random examples lol idk what those cards even do) Link to comment Share on other sites More sharing options...
Althemia Posted February 17, 2014 Report Share Posted February 17, 2014 achilles is really bad tho....it would be like using infernity beast in infernities or blackwing ghibil in blackwings....(random examples lol idk what those cards even do)Why is an archetype specific Threatening Roar bad? Personally I don't see how it is and think Labrys is a lot worse, but... to each their own I guess. Link to comment Share on other sites More sharing options...
Dog King Posted February 17, 2014 Author Report Share Posted February 17, 2014 Why is an archetype specific Threatening Roar bad? Personally I don't see how it is and think Labrys is a lot worse, but... to each their own I guess. Because running over artifacts already isnt easy and protecting them is much better and there isnt a time where you would rather summon Arcrillies than like Morraltach or Aegis, its something that could be ran at 1, but it really isnt that great Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 17, 2014 Report Share Posted February 17, 2014 Oh also, you do realize that Labby can't replace artifacts that was killed by battle, right? Link to comment Share on other sites More sharing options...
Dog King Posted February 17, 2014 Author Report Share Posted February 17, 2014 Oh also, you do realize that Labby can't replace artifacts that was killed by battle, right? Yeah its mainly for some Cadecus spam or something but it isnt that great, testing at 1 atm Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 17, 2014 Report Share Posted February 17, 2014 Also, consider using Unleashed at 1/2. Card's really good as a double lance to avoid cards like Bottomless, Torrential, CED, and stuffs that target, while also can be used to cockblock your opponent with surprise Pleiades/Durandal. Link to comment Share on other sites More sharing options...
Dog King Posted February 17, 2014 Author Report Share Posted February 17, 2014 Also, consider using Unleashed at 1/2. Card's really good as a double lance to avoid cards like Bottomless, Torrential, CED, and stuffs that target, while also can be used to cockblock your opponent with surprise Pleiades/Durandal. Too situational really, I will probably try it tho Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted February 17, 2014 Report Share Posted February 17, 2014 So why is Absorbing Jar bad? It has SO much potential to give you insane amounts of pluses! Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 17, 2014 Report Share Posted February 17, 2014 -It has to be flipped during your opponent's turn to help Artifacts; players are wary of set monsters and if you flip it during your turn, you're screwed -Destruction by card effects is to be found nearly in every deck -If your opponent attacked once, they aren't going to attack your set cards again, meaning you'll have to side it out -If you happen to destroy your opponent's backrow, you replenish their hand again When it works, it's wonderful, but there's too many risk involved with it. Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted February 17, 2014 Report Share Posted February 17, 2014 Ahh. Kinda like Morphing Jar in Dark Worlds. Anyways, how do you PROPERLY build an Artifact deck, since this appears to be the incorrect way? Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 17, 2014 Report Share Posted February 17, 2014 3x Moralltach 2x Caduceus 2-3x Beagalltach 0-3x Failnaught 1-2x Aegis 2-3x Labrys 0-1x Achilles 0-3x Card Car D 0-2x Star Drawing 1x Honest 3x Movement 3x MST 0-2x Double Cyclone 0-2x Instant Fusion 3x Theosophy 2-3x Call Of The Haunted 0-2x Malevolent Catastrophe Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted February 17, 2014 Report Share Posted February 17, 2014 3x Moralltach 2x Caduceus 2-3x Beagalltach 0-3x Failnaught 1-2x Aegis 2-3x Labrys 0-1x Achilles 0-3x Card Car D 0-2x Star Drawing 1x Honest 3x Movement 3x MST 0-2x Double Cyclone 0-2x Instant Fusion 3x Theosophy 2-3x Call Of The Haunted 0-2x Malevolent Catastrophe Any Extra Deck options, other than Durandal, Tiras, #61, and Pleiades? Also, is Card Car D really that useful? I don't really like the idea of losing a turn. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 17, 2014 Report Share Posted February 17, 2014 You don't really do much on your first turns anyway, just set, set, set, play CCD to replenish hand, and end. Freezadon+FA Crystal Zero Lancer. Link to comment Share on other sites More sharing options...
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