Sleepy Posted February 13, 2014 Report Share Posted February 13, 2014 Rank 6 EARTH [Plant / Xyz / Efect] ATK/ 2200 DEF/ 3000 3 Level 6 monsters Once per turn: You can detach 2 Xyz Materials from this card; return all other cards on the field to the hand. Your opponent cannot activate cards or effects in response to this effect's activation. So I bumped into this card the other day. It was surprisingly cheap at the store (2 USD), and well, no wonder for 3 Level 6s Though I find it interesting. What do you people think of it? Can a deck other than Hazy Flames gather the materials consistently enough? Is it even worth it for them if that happens? For one, I find it very amusing that you can go "Fairy King Albverdich" as a +0 in Heraldics, then go "Rank-Up Magic Astral Force" into this card, and return all your wasted Call of the Haunted cards along the way. There surely are interesting uses for this. Link to comment Share on other sites More sharing options...
Toffee. Posted February 13, 2014 Report Share Posted February 13, 2014 The Materials in question is basically the trick to this. Other then that, it's neat because it's a field-resetter. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 13, 2014 Report Share Posted February 13, 2014 If only this was a 2 level 6 monster... Link to comment Share on other sites More sharing options...
Lonk Posted February 13, 2014 Report Share Posted February 13, 2014 I think that Astral Force was the intention of this card all along. Link to comment Share on other sites More sharing options...
Sora1499 Posted February 13, 2014 Report Share Posted February 13, 2014 It's actually not impossible to make. Rank 6 Archfiends can do it with relative ease and Hieratics and Hazy Flame could probably spit it out if they ever needed to. I've never used it personally, but it seems powerful. Link to comment Share on other sites More sharing options...
Goose Posted February 13, 2014 Report Share Posted February 13, 2014 If we still had that shitty priority rule... Link to comment Share on other sites More sharing options...
玄魔の王 Posted February 13, 2014 Report Share Posted February 13, 2014 I think that Astral Force was the intention of this card all along. Then they invent a CXyz for this card. Astral and Varian's Force... *head asplode* Anyway, the card is actually neat if you can get it out, which (as said) is very doable. Link to comment Share on other sites More sharing options...
Sleepy Posted February 13, 2014 Author Report Share Posted February 13, 2014 If we still had that shitty priority rule... Or if the effect was quick rather than ignition instead. That'd save us having to deal with a crappy rule affecting the rest of the game. Also, you are banned again? Since when? Why this time? I think that Astral Force was the intention of this card all along. Probably (I was thinking the same thing) Also, I wonder if it being a plant was also implying something with Gigaplants, which sounds awful due to the investment. Astral Force is actually very interesting. Link to comment Share on other sites More sharing options...
Goose Posted February 13, 2014 Report Share Posted February 13, 2014 Or if the effect was quick rather than ignition instead. That'd save us having to deal with a crappy rule affecting the rest of the game. Also, you are banned again? Since when? Why this time? Probably (I was thinking the same thing) Also, I wonder if it being a plant was also implying something with Gigaplants, which sounds awful due to the investment. Astral Force is actually very interesting. It's just a witty member title and a quick effect would let you use it on your opponents turn which is just unbalanced Link to comment Share on other sites More sharing options...
Sleepy Posted February 13, 2014 Author Report Share Posted February 13, 2014 It's just a witty member title and a quick effect would let you use it on your opponents turn which is just unbalanced So is priority, though not in the same level as a quick effect without restrictions, I'll give you that. Also, I'm liking this post because you got me there with that banned tittle. Link to comment Share on other sites More sharing options...
Daigusto Sphreez Posted February 14, 2014 Report Share Posted February 14, 2014 Hazy flames can utilize call of the haunted even without this since it can bring back cerbereus when its mst'd and give you a search, but this does encourage builds that run larger amounts of the card. Given the time they often need to get there combo pieces, Hazy's could also run swords of revealing light and then abuse it with this card. Link to comment Share on other sites More sharing options...
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