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[Leaderboard] Tormented vs The Duck Riddler


Tormented

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I'm here to just like do something fun for once, I suck at cardmaking and haven't done it in 50 thousand years but alas It would be interesting to see if I can pull a victory or just commit my opponent to loving relationship based on statistical representations of how one might win.

 

ON WITH THE SHOW.

 

The rules are pretty simple really, It'll be a Card A/Card B concept there will be no Copyright name so they're more difficult to differentiate between and the task will simply be to create an Angelic Based Effect monster.

 

First to 3 etcetc.

 

Deadline is 15th February

 

SO WHOEVER IS READY TO FACE THE ALMIGHTY B00TY CLENCHER STEP FORWARD

 

Card A:

496Js7M.jpg

Lore: 

 

1 tuner monster+1 or more non-tuner monsters

If a card is sent to the Graveyard, banish it instead. If this card would be destroyed: You can banish it instead, and if you do: Special Summon it during your next Standby Phase. Once per turn: You can target 1 monster you control, except "Anthropic Angel" and 1 of your banished monsters; It gains Levels equal to the Level of the banished monster.

 

Card B:

xxHXsib.jpg

Lore: 

 

If you have 2 or more Fairy-Type monsters in your Graveyard, you can Special Summon this card (from your hand). Once per turn this card gains 50 ATK for each of your opponent's banished cards-while "The Sanctuary in the Sky" is on your side of the field. If "The Sanctuary in the Sky" is not on your side of the field, this effect is not applied.

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Card A banishes itself when it goes to the Graveyard, banishes itself if it would get killed and revives during next Standby Phase, can increase another monster's Level (possibly for high Rank Xyz or some Synchros)

 

Card B can SS from hand if 2+ Fairies exist in Graveyard, gains 50 ATK for every banished card your opponent has, but if/only if Sanctuary exists.

 

 

My vote goes to card A due to creativity and usability. Both cards work on banishing, but I feel card A's effects are more useful, either setting up an Xyz (as mentioned), Synchro or something else [even if it doesn't go with the theme of Psychics]. Card B just has an ATK boost effect (and its SS)

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Tough choice but I'm going to have to go for Card B.

 

The 50 ATK seems a bit iffy to me, however I like the attempt at giving Sanctuary in the Sky more use in faries and with its easy summoning conditions it is a pretty balanced card on a 2400 atk body.

 

Card A is pretty interesting and unique. It DOES have slight synergy with psychics because psychics revolve around banishing and life points. The card doesn't win because it feels a very random. Being a level 9 the only real advantage I see over mist wurm is the chance to use 2 monsters instead of 3. Not entirely keen on the idea but I do like it.

 

So card B it is.

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A

it's a 2500 with self-spam effect triggered on destroy and has a level increasing eff which can be nice tu summon rank 9 and not only. It's some weird kind of Gagaga-WU-Rabbit lol

 

B

This is quite obscene, and has an almost useless atk increase eff...that is probably there to distract the reader from noticing that this card is totally spammable and usable in any way. It should have had some restriction

 

Vote A cuz B has truly gone beyond tollerance limits

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I vote Card A due to its useful, only ss condition and ATK gain that require a field of Card B is not enough for nowadays game, also I like how Card A is a Macro on big body and can endlessly ss itself but take a time like this, considering Beelze and Exciton is a card, this is not so OP

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