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[CF!V] Is This Burning An Eternal Flaaaaaaame


Maeriberii Haan

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http://www.youtube.com/watch?v=PSoOFn3wQV4

 

Unfitting Soundtrack FTW

 

Grade 0: 17
1x Red Pulse Dracokid

16x CRITICAL TRIGGER

 

Grade 1: 14
4x Eternal Bringer Gryphon
4x Wyvern Guard. Barri (Perfect Guard)
3x Demonic Dragon Mage, Kimnara

1x Lizard Soldier, Grom

2x Calamity Tower Wyvern

Grade 2: 11
4x Dragonic Burnout
4x Burning Horn Dragon

3x Dragon Knight, Nehalem

Grade 3:
4x Dragonic Overlord (THE BREAKRIDE)
4x Dragonic Overlord "THE RE-BIRTH"

 

With the confirmed effect, the breakride is amazing.

 

And fyeah for Eternal bringer.

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  • 1 month later...

really? 16 gauge crits? I would suggest at least a set of draw triggers

otherwise, what are you going to do about hand size? your VG abilitys require significant discards.

the only rebirths that have gotten a win against my decks, have run draw triggers. heals or no, but lasting power is important.

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Breakride over breakride and Calamity is usually enough, though the last set of criticals does often changed into draws, been testing both as of late. It's mainly because of my fear of decking out (which is an actual danger in this deck). Though yeah, 4 draws seems nice enough to ensure you have the lock fodders.

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Breakride over breakride and Calamity is usually enough, though the last set of criticals does often changed into draws, been testing both as of late. It's mainly because of my fear of decking out (which is an actual danger in this deck). Though yeah, 4 draws seems nice enough to ensure you have the lock fodders.

for additional fun, I had a bit of a tech in this deck by running one of the orginal overlord, so that if I needed to, I could grab it from deck to make a breakride turn, since the retire beast returns them anyway, it's never really a problem havving another one to grab of the breakride.

 and if you invest  the 3 CB, your opponent's rearguards are gone, blocking or not you swing again, at 26k power. and it still gives cross numbers if you get stuck with it as your only g3, which shouldn't actually happen in this deck all things considered.

it's an unexpected play that doesn't hurt the deck at all, and can conserve hand when they just give in and let you hit them both for the front row bashing.

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