Tormented Posted February 1, 2014 Report Share Posted February 1, 2014 I just find C4Ds to be way too obnoxious. Link to comment Share on other sites More sharing options...
Twenty-five Zero Oh-oh Posted February 1, 2014 Report Share Posted February 1, 2014 Ease up on the gradient map. It's too heavy. Also, I think this render would work better with a light source behind the guy rather than in front. If you don't like c4ds, try using texture or smudge. When using c4ds, creating good flow is key to making them work. Link to comment Share on other sites More sharing options...
Simping For Hina Posted February 1, 2014 Report Share Posted February 1, 2014 Seriously, you're forgetting the light source on the left side of his head. Link to comment Share on other sites More sharing options...
Night Posted February 1, 2014 Report Share Posted February 1, 2014 Tremendously impressed with the flow alone. The placement of the c4d's is actually pretty phenomenal, I'm legitimately doubting that it was actually purposeful rather than c4d spam. Depth of the c4d's is pretty off. No, randomly blurring different parts does not provide adequate depth, I wish you'd been a bit more precise when working. 10 or so more minutes devoted to perfecting the depth blur would have honestly made this piece high-mod alone. Other detrimental factors include the atrociously simple purple->orange g-map. And of course basically all of the other shit clouding the piece. Clean your fucking shit please. This honestly has potential to be one of the best tags to come out of showcase. And is already one of the best examples of using c4d's to create flow, even if you half-assed it. All in all, easily your best piece to date, more shit like this. Link to comment Share on other sites More sharing options...
Tormented Posted February 1, 2014 Author Report Share Posted February 1, 2014 I believe the flow was a bit in between I wanted something to be showcase as him being apart of "it" if you will and legit I don't think it was my "skill" that was the deciding factor on how well it was put together. In any case I appreciate the positive comments. Link to comment Share on other sites More sharing options...
Twenty-five Zero Oh-oh Posted February 2, 2014 Report Share Posted February 2, 2014 I forgot to mention, try not to center your render/focal (look up Rule of Thirds if you're interested). It'll generally help you create a better composition. Also, I would like to see how this tag looks without the gradient map. The gmap is too strong which is giving your tag an almost split-tone effect which tends to not work for this style of tag. Link to comment Share on other sites More sharing options...
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