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WARRIOR Archetype (IDK I'm not creative) [18/18]


:^)

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Wow such creative, very original name. I don't even, okay let's begin.

 

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During your Standby Phase, if this card did not attack during your previous Battle Phase this card gains 500 ATK and DEF. When this card is sent to the Graveyard, add 1 "WARRIOR" monster from your Deck to your hand, except "Charging WARRIOR".

 

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While this card is in face-up Attack Position, your opponent cannot target face-up "WARRIOR" monsters for attacks, except this one.

 

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Once per turn: Special Summon 1 Level 4 or lower "WARRIOR" monster from your hand. That card cannot attack this turn.

 

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If this card is Normal Summoned: This card can attack your opponent directly.

 

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When this card is targeted for an attack: You can Special Summon 1 "WARRIOR" monster from your hand, then return this card to your hand. 

 

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Once per turn: During your Main Phase; You can target 1 face-up monster your opponent controls; This card's ATK becomes equal to the targeted monster's Original ATK until your next Standby Phase.

 

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While you control 2 or more Psychic-Type monsters, your opponent must reveal their hand.

 

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If this card is in your Graveyard: While you control exactly 1 Psychic-Type "WARRIOR" monster; You can Special Summon this card from your Graveyard. You can only use the effect of "Zip WARRIOR" once per turn.

 

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When you take Direct Battle Damage: You can Special Summon this card from your hand in face-up Defence Position. This card cannot be targeted or destroyed by card effects.

 

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When this card is Normal Summoned: Place 1 (Max. 3) WARRIOR Counter on all face-up "WARRIOR" monsters you control. All "WARRIOR" monsters gain 400 ATK and DEF for each WARRIOR Counter on them.

 

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2 Level 3 "WARRIOR" monsters
Once per turn: You can detach 1 Xyz Material from this card and Activate one of the following effects;
- "WARRIOR" monsters you control cannot be targeted for attack until your next Standby Phase.
- This card gains 1000 DEF until your next Standby Phase and must be attacked if possible.
You can only control 1 face-up "WARRIOR of Allure".
 
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An Xyz Monster that was Summoned using this card as Xyz Material gains one of the following effects:
- If this card is used as Xyz Material for a WIND monster: When it is Xyz Summoned; Gain 500 Life Points.
- If this card is used as Xyz Material for a "WARRIOR" monster: When it is Xyz Summoned; It gains 500 ATK.

 

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2 Level 1 "WARRIOR" monsters
Once per turn: You can detach 1 Xyz Material from this card; You can activate up to 3 Trap cards from your hand until the End Phase. This card cannot be Special Summoned from the Graveyard.
 
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This card cannot be Special Summoned. If this card is in your Graveyard, you can banish this card: All face-up "WARRIOR" monsters gain 500 ATK and DEF.
 
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When your opponent declares an attack: You can send this card from your hand to the Graveyard; negate the attack and end the Battle Phase.
 
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During your Main Phase 2: If you did not conduct your Battle Phase; Target 1 monster your opponent controls and Destroy it.
 
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This card cannot be Special Summoned. You can Normal Summon this card without Tributes, and if you do it's Level becomes 4 and ATK and DEF become 0. This card cannot attack your opponent directly. Once per turn: If this card was Normal Summoned with tributes; you can Target 1 face-up "WARRIOR" monster you control, this card's Level becomes equal to the targeted monster's Level.
 
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2 Level 5 Monsters.
Once per turn: You can detach 2 Xyz Material from this card; Target 1 face-up "WARRIOR" monster, it can attack as many times as the number of face-up "WARRIOR" monsters you control. Monsters other than the targeted monster cannot attack during the turn you activate this effect.
 
And with that I bid you adieu.
 
 
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These archetype is pretty good, all their effects are balanced, their artwork are good, the Xyz monsters are pretty balanced as i said before, I like this archetype. BTW i'm pretty sure the name of all the cards was the first thing you thougt when you saw the image.

Why don't you add some synchro or fusions monsters? Some traps, spells and rituals are a good idea to add to this archetype too.

Basically, I like this archetype, is very good but you can add some Synchro, Fusion, Ritual monsters, Spells or Traps. Just an advice, not a criticism.

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These archetype is pretty good, all their effects are balanced, their artwork are good, the Xyz monsters are pretty balanced as i said before, I like this archetype. BTW i'm pretty sure the name of all the cards was the first thing you thougt when you saw the image.

Why don't you add some synchro or fusions monsters? Some traps, spells and rituals are a good idea to add to this archetype too.

Basically, I like this archetype, is very good but you can add some Synchro, Fusion, Ritual monsters, Spells or Traps. Just an advice, not a criticism.

 

Thank you :). While making these I didn't really see any that really looked like Synchro/Fusion/Ritual monsters. As for Spells/Traps, these were the only images I had, I have no related images and I feel it could take away from the set. 

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