-DG- Posted January 27, 2014 Report Share Posted January 27, 2014 So this deck is running well, but I want it to run better. I'm asking for help in that aspect. I'm open to pretty much any suggestion. The light sealed hex fusions work well, but there is probably a better sub. Help plz Link to comment Share on other sites More sharing options...
Toffee. Posted January 27, 2014 Report Share Posted January 27, 2014 Birdman and the Tour Guides are pretty random here. As is Black Luster.... Link to comment Share on other sites More sharing options...
-DG- Posted January 27, 2014 Author Report Share Posted January 27, 2014 the BLS works well, but I don't have a replacement for the birdman or tour guides. As of now, the tour guides basically give me Zenmaines, so its pointless Link to comment Share on other sites More sharing options...
Toffee. Posted January 28, 2014 Report Share Posted January 28, 2014 the BLS works well-You run a whole 3 DARKs-2 Of which will likely stay as Xyz Materials until the opponent actually does something about it, and a 3rd that can Banish itself via it's own effect, and has nothing else going for itself in this deck.If anything, and if you insist on using Synchros here, you could run Hyper Synchron for the fact that it's a Level 4 Tuner that's searchable via Repair. Just don't go making any Dragon-Types with it, or else they get Hyper's drawback. OR you could search for Road Synchron, who can make Level 7 Synchros with things like Cyber Dragon.You don't need to randomly include a Tuner that has very little synergy with this deck, just for the sake of Luster. It's inconsistent.And if you insist on using Guide, you could just run it in 3s and play a Tour Bus as well. Since then you could also get something that is not only playable off Guide, but can also recycle stuff like Core and what-not.Oh, and swap Proto for a 3rd Drei, as well as swapping 1 Fortress for a Wind-Up Zenmaioh. Zenmaioh is still playable, even if you use Drei's effect. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted January 28, 2014 Report Share Posted January 28, 2014 Triple Bond is overkill. Same as 2 Overload without Network. Only 1 Repair Plant? -1 Bond -1 Overload +2 Repair Plant and consider playing 3 Network. Link to comment Share on other sites More sharing options...
-Noel- Posted January 28, 2014 Report Share Posted January 28, 2014 I remembered I just saw another Cyber Deck on this forum, but better than this, u can tech Eltanin, it's better than Chaos engine considering Network is a card, also Golden Jet can be used in this deck, and your Trap choice is not so good, I recommended at least u should have Networks+ Trap Stuns + at least 2 of 4 staple Traps, to make thing easier u can just find another Cyber Dragon Deck thread here, that Deck is probably the best format for those Cybers Link to comment Share on other sites More sharing options...
-DG- Posted January 28, 2014 Author Report Share Posted January 28, 2014 You run a whole 3 DARKs- 2 Of which will likely stay as Xyz Materials until the opponent actually does something about it, and a 3rd that can Banish itself via it's own effect, and has nothing else going for itself in this deck. If anything, and if you insist on using Synchros here, you could run Hyper Synchron for the fact that it's a Level 4 Tuner that's searchable via Repair. Just don't go making any Dragon-Types with it, or else they get Hyper's drawback. OR you could search for Road Synchron, who can make Level 7 Synchros with things like Cyber Dragon. You don't need to randomly include a Tuner that has very little synergy with this deck, just for the sake of Luster. It's inconsistent. And if you insist on using Guide, you could just run it in 3s and play a Tour Bus as well. Since then you could also get something that is not only playable off Guide, but can also recycle stuff like Core and what-not. Oh, and swap Proto for a 3rd Drei, as well as swapping 1 Fortress for a Wind-Up Zenmaioh. Zenmaioh is still playable, even if you use Drei's effect. I definitely want the tour guides gone, and the birdman. I don't run them for BLS, and I can take him out, that's no problem honestly. I just don't know what to put in their place. I'll look into the other format on here as well. Link to comment Share on other sites More sharing options...
Toffee. Posted January 28, 2014 Report Share Posted January 28, 2014 I just don't know what to put in their place.More copies of Repair, man.It' searchable by Core and basically gives you any monster in the Deck. Link to comment Share on other sites More sharing options...
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