Slinky Posted January 24, 2014 Report Share Posted January 24, 2014 Generalizing here. Ghost Rare (would probably require some code string to invert the colors in the image or something, iunno. I don't know how this type of code works) Gold Rare Starfoil Rare Mosaic Foil Also, why does the "Ultimate Rare" not holify the Level/Rank and attribute like it should? Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted January 24, 2014 Report Share Posted January 24, 2014 ... you do realise you're proposing this to an admin who took about 2 and a half years to add Xyz to the cardmaker, right? (Although I agree at least on the Ultimate Rare thing) Link to comment Share on other sites More sharing options...
Sora1499 Posted January 24, 2014 Report Share Posted January 24, 2014 I feel like we should give the card maker a big renovation once Pendulum Monsters are released and fully confirmed. Link to comment Share on other sites More sharing options...
Cin Posted January 24, 2014 Report Share Posted January 24, 2014 Forgot about that, hopefully Night can organise a team to work on them so we atleast have the templates that can be added quickly when YCMaker remembers. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted January 24, 2014 Report Share Posted January 24, 2014 I agree with Sora. Just update everything when Arc-V and its new Pendulum monsters are revealed. (Hopefully, Zex is up to making that template) As for the rarity issue, while it would be nice to have them to keep in line with the real game, it'll take a while considering how long it took the cardmaker to get updated from back in the day. (By that note, Super/Ultra, etc should be giving a holo effect over the pic, but that's not too much of a concern). I think the reason why UTRs aren't holographic is because of the set coding, but could be wrong. You can do Gold Rares offline, but just that it'll require some degree of GFX knowledge and editing. Link to comment Share on other sites More sharing options...
Slinky Posted January 24, 2014 Author Report Share Posted January 24, 2014 I agree with Sora. Just update everything when Arc-V and its new Pendulum monsters are revealed. (Hopefully, Zex is up to making that template) As for the rarity issue, while it would be nice to have them to keep in line with the real game, it'll take a while considering how long it took the cardmaker to get updated from back in the day. (By that note, Super/Ultra, etc should be giving a holo effect over the pic, but that's not too much of a concern). I think the reason why UTRs aren't holographic is because of the set coding, but could be wrong. You can do Gold Rares offline, but just that it'll require some degree of GFX knowledge and editing. Which a lot of us lack. The prevalent one is Ghost Rare. Link to comment Share on other sites More sharing options...
Kwisatz-Haderach Posted January 25, 2014 Report Share Posted January 25, 2014 i totally agree with the idea...also you might add some bonus custom rarities with nice visual effects Link to comment Share on other sites More sharing options...
Airride Posted February 10, 2014 Report Share Posted February 10, 2014 Ghost rares are just a visual effect on the art. Just edit the art and make it secret rare, and that's literally all you need to do. Mosaic and Starfoil might be possible The only one I would find appealing is Gold, simply because it actually affects the card itself. Other thant that, the other 3 are...eh. Link to comment Share on other sites More sharing options...
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