Βyakuya Posted January 23, 2014 Report Share Posted January 23, 2014 I thought this would be a good idea to increase awareness of Single Custom Card expositions, so here it is; A thread to rate the above person's cards, then post your own and so on. It can be a custom card made in the cardmaker with a given lore or a plain written text card, and the rating can either be a simple rating and/or brief critique. If your cards are archetypal based or have some lineage to other cards, you can post them, but I'm narrowing down on at least 3 cards per post. And you can place the same cards for others to look at as well. So even with those amount of rules, shall we begin? Activate if you control no monsters and you have exactly 3 Zombie-Type monsters in your Graveyard. During your Main Phase, if you control no monsters; You can target 1 Zombie-Type monster in your Graveyard; Special Summon that monster and all other monsters in your Graveyard with the same name to your side of the field. You cannot Normal Summon or Set the turn you activate this effect. When this card is destroyed: Destroy all monsters Special Summoned by this card's effect. Link to comment Share on other sites More sharing options...
Northern Sage Posted January 23, 2014 Report Share Posted January 23, 2014 Outclassed by a large margin by Book of Life. Far too many restrictions to work well, and there aren't that many Zombie-types you'd specifically prefer in multiples, maybe Il Blud, but that's what you have Supervise and the aforementioned Book of Life for. Zombies don't have that many options for mass milling either, so the setup is another problem. Eh, 6/10 1 tuner monster + 1 or more non-tuner monsters Must be Special Summoned by Synchro Summon, and cannot be Summoned in other ways. During the End Phase of the turn this card was Special Summoned or flipped face-up: Return it to the Extra Deck, and if you do: Shuffle 1 card on the field into the deck, then its owner draws 1 card. If this card leaves the field, except by its own effect: You can return it to the Extra Deck, and if it was destroyed by battle: Draw 1 card. Control of this card cannot switch. Link to comment Share on other sites More sharing options...
Aix Posted January 23, 2014 Report Share Posted January 23, 2014 That is a whole another level of LQ. I don't like how it basically can't die. 7/10 Link to comment Share on other sites More sharing options...
Draconus297 Posted June 17, 2014 Report Share Posted June 17, 2014 Interesting little monster there. Mix it in with a Deck reliant on banished monsters, and it's golden. 8.75/10 Blinding Light: Spell Card (Quick-Play) Activate this card only if you have only LIGHT monsters on your side of the field. Skip your next three Draw Phases. Banish cards from the top of your opponent's Deck equal to the number of LIGHT monsters on your side of the field. Link to comment Share on other sites More sharing options...
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