NeoRWBY65 Posted January 20, 2014 Report Share Posted January 20, 2014 Plane Creator 5 Artifact At the beginning of your end step, put a charge counter on Plane Creator. Whenever a charge counter is put on Plane Creator, you may have players play a MAGIC subgame, using their libraries as their decks, and Plane Creator's controller having a copy of this card on the battlefield. Neither player can start another MAGIC subgame unless the number of charge counters on each copy of Plane Creator in each MAGIC subgame and in the original MAGIC game is greater than the number of MAGIC subgames in progress +1. Reality Bomb 3BURGW Instant Destroy Target Permanent. If there are 2 or more MAGIC subgames in progress, destroy each permanent on the battlefield in this MAGIC subgame. If there are 4 or more MAGIC subgames in progress, destroy each permanent on the battlefield in each MAGIC subgame and the original MAGIC game. Plane Hopping Elemental 3G Creature-Elemental When Plane Hopping Elemental enters the battlefield, if there are 3 or more MAGIC subgames in progress, put a 4/4 Green Elemental Token onto the battlefield of the MAGIC subgame of your choice. 4/4 Dimensional Friend 4GW Creature-Human Witch Dimensional Friend gets +1/+1 for each MAGIC subgame in progress. If another subgames begins, put a token that is a copy of Dimensional Friend onto the battlefield in that MAGIC subgame." 1/1 Plane Shifting Hydra 3GR Sorcery Put a 1/1 Green and Red Hydra Token onto the battlefield of each MAGIC subgame and the MAGIC game with X +1/+1 counters on each one, where X is the number of MAGIC subgames in progress. If X is 4 or more, each Hydra Token has Trample. Link to comment Share on other sites More sharing options...
Simping For Hina Posted January 20, 2014 Report Share Posted January 20, 2014 You should learn OCG. Link to comment Share on other sites More sharing options...
NeoRWBY65 Posted January 20, 2014 Author Report Share Posted January 20, 2014 You should learn OCG. There wasn't much to go by when dealing with subgames. Could you give some suggestions of how to word them better? Link to comment Share on other sites More sharing options...
Simping For Hina Posted January 20, 2014 Report Share Posted January 20, 2014 You're missing just the basics of OCG in a lot of ways, but there is no real reason to go into that until you simplify this idea and concept. Any card that actually allowed for the creation of Subgames was immediately banned because of the complexity and the overall attributes that just made players hate the game. There is no point to make it any better than it was because it was already a stupid concept beforehand. And the first game is not considered a subgame, it is considered the "main" game. SUBGAMES take effect after the original game has begun, where the original game is where the card allowed the subgame to exist.. And, Mgaocsubgames are not referred to as subgames, they are referred to as MAGIC subgames. First off, you're idea of Subgame within a subgame is going to be too complicated that it would never actually be used. The card completely disregards itself within and it way to complex to see, while also making no sense either. Black should also never be giving the ability to destroy a permanent. for your last creature, because you don't have the basics: "This creature gets +1/+1 for each MAGIC subgame in progress. If another subgames begins, put a token that's a copy of this card onto the battlefield in that MAGIC subgame." Link to comment Share on other sites More sharing options...
NeoRWBY65 Posted January 20, 2014 Author Report Share Posted January 20, 2014 Okay, Reality bomb has changed colors, and all of them are worded better now to work correctly Link to comment Share on other sites More sharing options...
Simping For Hina Posted January 20, 2014 Report Share Posted January 20, 2014 BUR should not be allowed to destroy permanents. BG and BW are the colors that allow it if you include B. Link to comment Share on other sites More sharing options...
NeoRWBY65 Posted January 20, 2014 Author Report Share Posted January 20, 2014 BUR should not be allowed to destroy permanents. BG and BW are the colors that allow it if you include B. How do you explain Nicol Bolas, Planeswalker then? EDIT: nevermind. It includes all colors now. Link to comment Share on other sites More sharing options...
Simping For Hina Posted January 20, 2014 Report Share Posted January 20, 2014 And, it broke the color pie. It was completely stretched so the the card was a clean representation for the villian. Link to comment Share on other sites More sharing options...
NeoRWBY65 Posted January 20, 2014 Author Report Share Posted January 20, 2014 Well, now that my OCG involving subgames is better, I'll put in my Hydra Link to comment Share on other sites More sharing options...
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