NeoRWBY65 Posted January 19, 2014 Report Share Posted January 19, 2014 It's part of a series of cards that I have come up with that rely on having multiple sub-games going to gain an advantage in the first game. This is the centerpiece Plane Creator 11 Artifact At the beginning of your end step, put a Charge Counter on Plane Creator. Whenever a Charge Counter is put on Plane Creator, players start a MAGIC subgame, using their libraries as their decks and Plane Creator's controller having a token that is a copy of Plane Creator in play. The number of subgames being played cannot exceed the number of Charge Counters on any copy of Plane Creator in any subgame, unless that copy of Plane Creator is in the subgame being currently played. My mind goes weird places. If someone can help with the wording, that would be great. Also, if you want to see more cards that come from the scenario this came from, comment. Link to comment Share on other sites More sharing options...
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