賢狼ホロ Posted January 17, 2014 Report Share Posted January 17, 2014 Been playing around at DN after being away from the game for three or so years. I tried to reconstruct more or less the deck I used back then, with some additions and removals. Like then I'm not really interested in Extra Decks, so it is probably sub-optimal. If you have any suggestions for continued no-extra-deck play, plese tell me. (^o^)丿 Lightsworns [45] Monsters [26] [2] Judgment Dragon [2] Celestia [2] Garoth [2] Jain [2] Aurkus [2] Ehren [2] Lyla [3] Lumina [3] Ryko [3] Wulf [1] Honest [1] Guardian of Light [1] Gorz Spells [14] [1] Dark Hole [1] Foolish Burial [1] Golden Sarcophagus [1] Charge of the Light Brigade [2] Monster Reincarnation [2] MST [3] Solar Recharge [3] Photon Lead Traps [5] [2] Trap Stun [3] Royal Decree Concerns: Is Guardian of Light too much of a win-harder-card? Are the Trap Stuns needed? Link to comment Share on other sites More sharing options...
Dog King Posted January 17, 2014 Report Share Posted January 17, 2014 what is up with your traps you definately dont need them and using decree with trap stun is weird you do need is another jd and a wyvern/chaos engine going ryko is only good at 1-2 now celestia is bad monster reincarnation and gold sarco are unneeded why photon lead it seems like you are trying to use a lightsworn deck from a really old format Link to comment Share on other sites More sharing options...
賢狼ホロ Posted January 18, 2014 Author Report Share Posted January 18, 2014 what is up with your traps you definately dont need them and using decree with trap stun is weirdAre you saying I don't need any traps at all? I just added the Trap Stuns to be able to consistently negate opponents Trap Cards, but I guess it is overkill. and a wyvern/chaos engine goingI found almost nothing searching about "wyvern/chaos engine". Is it Eclipse Wyvern + Chaos cards? celestia is badIs 2 for 2 so bad? monster reincarnation and gold sarco are unneededNo concerns about milling all JDs? why photon leadBecause it helps getting rid of Wulf on hand, summoning 1 extra monster for Guardian and just to swarm the field. I think it has worked rather good, but it's not like I have to have them. it seems like you are trying to use a lightsworn deck from a really old formatIf you read the original post, I did say it was mostly a recreation of the deck I played with 3 years ago. ; ) Link to comment Share on other sites More sharing options...
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