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Soul Taker


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I was thinking "No way, $70 can't be right unless it's some absurd tournament promo as a Secret Rare". Then I looked it up. The site I usually use had it closer to $80.

 

My bet is, because it's from an OLD pack (Gladiator Assault) and all the reprints have been common. Therefore, the bling version is extremely valuable.

 

Card's solid, but most Decks I play don't use much 1-for-1 Spell removal, and if they do, they'd probably be like Gadgets or something and also be running stuff like Smashing Ground and Fissure. That said, giving the opponent +1000 LP is a tiny boost, especially if getting rid of a certain monster gives you a massive advantage and enough to take out that gain. It's a similar idea to using Upstart Goblin, and Snatch Steal already proved that 1000 LP to the opponent is definitely not equal to grabbing their best monster.

 

EDIT: Ah yes, I almost forgot this card can cause other cards to miss the timing, such as the aforementioned Shining and Lightpulsar.

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I liked the philosophy of the choices between this and Smashing Ground. One gives Life and targets(because anti-target effects like King Dragoon back then), but you will always be able to get the monster you want to get, and it can cause mistiming. The other one doesn't target or benefit your opponent, but you have to be in a scenario where the monster it can get rid of IS the monster you want to hit, besides being disrupted by Call of the Haunted + Sangan.

Not that it was actually a present way of thinking much of the time. Smashing was the one I saw more predominantly over the years prior to Light Pulsar existing.

 

 

Nowadays: Be chainable, don't destroy, negate the Summon/effect, be easily searchable/recyclable, be able to hit many monsters at once, or be temporary relevant side for something in specific. That's basically the quality of removal needed. It's a lot different looking back to it.

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Smashing overall will be better because of the lp gain that Soul Taker gives which is a big enough cost imo

but Soul Taker will only be needed in side decks in formats where there are important monsters in decks which can missing timing due to this

(also dont suggest that im saying Upstart Goblin is bad because of the lp gain because i could state a lot of reasons why you cant compare it to this card)

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I don't think you have to worry about being misconstrued in that way. Upstart is used in Decks where the added speed and consistency cancels out the LP gain. Soul Taker's LP gain is more of a downside than Upstart, but the card has its own advantages that can cancel out the gain.

 

Being able to choose what monster dies is a bonus to Taker. It's one of the flaws of Ground and Fissure that you don't have guaranteed control over what monster gets killed. Taker is probably one of the better 1-for-1 removal Spells. The +1000 turns people off the card, but the real issue I think is space.

 

Most meta Decks already have theme-based removal effects. They don't usually need a card specifically to destroy a face-up monster.

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I don't think you have to worry about being misconstrued in that way. Upstart is used in Decks where the added speed and consistency cancels out the LP gain. Soul Taker's LP gain is more of a downside than Upstart, but the card has its own advantages that can cancel out the gain.

 

Being able to choose what monster dies is a bonus to Taker. It's one of the flaws of Ground and Fissure that you don't have guaranteed control over what monster gets killed. Taker is probably one of the better 1-for-1 removal Spells. The +1000 turns people off the card, but the real issue I think is space.

 

Most meta Decks already have theme-based removal effects. They don't usually need a card specifically to destroy a face-up monster.

 

Yes but against the decks where you need smashing is mostly going to be decks where they sit on 1 monster, such as raioh or yamato or something, 

Im not going to side in smashing if they are going to be summoning more than 1 xyz per turn or etc, id rather side in a fossil dyna and clear their whole field etc, as 1 for 1 removal against those decks will only be a -1 to me

 

but the only reason this really saw play was because the cards destroyed missed timing, but with chaos dragons (well mainly lightpulsar) and also e heros as a threat gone, you dont need this and if you need that 1 for 1 removal smashing is the better card

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