Zauls Posted December 21, 2013 Report Share Posted December 21, 2013 I'm probably getting ahead of myself here since there may be loads of Artifact support coming out that we haven't seen yet, but from what we have so far, I've managed to construct a really cool Agent hybrid. Monsters: 22 3x Artifact - Moralta 2x Artifact - Caduceus 3x The Agent of Creation - Venus 3x The Agent of Mystery - Earth 3x Mystical Shine Ball 2x Master Hyperion 2x Archlord Kristya 1x Honest 2x Herald of Orange Light 1x Tethys, Goddess of Light Spells: 9 3x Artifact Movement 3x Mystical Space Typhoon 2x Double Cyclone 1x Dark Hole Traps: 9 3x Artifact Wisdom 2x Call of the Haunted 1x Solemn Warning 1x Bottomless Trap Hole 1x Compulsory Evacuation Device 1x Torrential Tribute Extra Deck: 15 1x Constellar Pleiades 1x Number 61: Volcasaurus 1x Tiras, Keeper of Genesis 2x Artifact Durandal 1x Gaia Dragon, the Thunder Charger 1x Constellar Ptolemy M7 1x Gachi Gachi Gantetsu 1x Herald of Pure Light 1x Daigusto Phoenix 1x Armory Arm 1x Ally of Justice Catastor 1x Armades, Keeper of Boundaries 1x Black Rose Dragon 1x Ancient Sacred Wyvern After testing I've found that the deck is really good because you can set up your Agent plays during your turn and protect/disrupt during your opponent's turn to make sure they stay there. You then probably have a Level 5 or two sitting around for you to make a Rank 5/Level 7 Synchro. Basically, your opponent's turns are your turns as well. Also I see amazing Side-Deck potential with this deck. It can side Rivalry and Gozen and your opponent is also forced to side out their backrow hate, meaning that if you draw it, it will probably stay for the rest of the game. Link to comment Share on other sites More sharing options...
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