werewolfjedi Posted December 19, 2013 Report Share Posted December 19, 2013 Alright, here's the deal, I like the monster side of things, and I've left the extra deck open for suggestions, so to clarify whats up here, as the spells and traps quite often feel very dead in this deck, I'm ether just sitting on the field and spirit barrier to stop up damage and hold off my opponent while I build up to XYZ what I want/need, everything else, save the nightmares really just feels sub par, and nightmare often is a dead early game card, which is something I don't need. so, for whatever you can suggest, I'll be willing to listen. and don't forget, side deck is OPEN. I got room to just straight up add 15 more cards here. Link to comment Share on other sites More sharing options...
Solemn Silver Posted December 20, 2013 Report Share Posted December 20, 2013 Try this build Link to comment Share on other sites More sharing options...
werewolfjedi Posted December 23, 2013 Author Report Share Posted December 23, 2013 where did that build come from? Link to comment Share on other sites More sharing options...
Solemn Silver Posted December 23, 2013 Report Share Posted December 23, 2013 where did that build come from? Zanda Panda Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.